Unix NetHack Version 3.7.0-20 Work-in-progress - last build Wed Jul 1 12:48:20 2020 (816ed5c0aa65729c01ebbef70e499baeb2718493,branch:3.7-hdf). Game began 2020-07-03 08:15:06, ended 2020-07-03 08:15:47. elenmirie, neutral female gnomish Cavewoman --.---- |.....| |<.....# --------------- -------- |.....|### |.............| |......| |.....+###########...............### |......| --.---- # #|.............| ## ------ #.......| #### # |.............| ####.....| ###|......| # # |.............| # #|....| # ------|- # ### ------------+-- #.>...-##### ## # # |....| ## ## ### |....| ## --.-------- #------- .....| #### |..........######...{..| ------ ##### |....^....| ##|...x.| -----------.-- |.......... +.....| |............| ----------- ------- |......@.....| ......o...%..| -------------- Elenmirie the Troglodyte St:18/01 Dx:13 Co:15 In:10 Wi:9 Ch:8 Neutral Dlvl:1 $:9 HP:0(15) Pw:3(3) AC:8 Xp:1/0 T:145 Latest messages: [Ishtar has chosen you to recover the Amulet of Yendor for Her.] Hello elenmirie, welcome to NetHack! You are a neutral gnomish Cavewoman. You swap places with Yermak. $ - 3 gold pieces. $ - 3 gold pieces. Suddenly, Yermak disappears out of sight. You see here a statue of a grid bug. You see here a whistle. f - a whistle. What do you want to use or apply? [f or ?*] f You produce a high whistling sound. What do you want to call? [cf or ?*] f Call a whistle: tin $ - 3 gold pieces. The door opens. The door resists! The door resists! The door opens. A bear trap closes on your foot! You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. You miss the goblin. You miss the goblin. The goblin hits! You miss the goblin. You miss the goblin. The goblin hits! You miss the goblin. The goblin hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 9 gold pieces Weapons b - an uncursed +2 sling (alternate weapon; not wielded) a - an uncursed +1 club (weapon in hand) Armor e - a blessed +0 leather armor (being worn) Tools f - an uncursed tin whistle Gems/Stones c - 18 uncursed flint stones (in quiver pouch) d - 27 uncursed rocks Elenmirie the Cavewoman's attributes: Background: You were a Troglodyte, a level 1 gnomish Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 145 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 3 energy points (spell power). Your armor class was 8. Your wallet contained 9 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 13 (base:14, limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You had a wounded leg. You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were nominally aligned. You had infravision. You were warded. You are dead. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A fountain. Final resting place for you, killed by a goblin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 9 Au | | killed by a | | goblin | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Cavewoman... You died in The Dungeons of Doom on dungeon level 1 with 9 points, and 9 pieces of gold, after 145 moves. You were level 1 with a maximum of 15 hit points when you died.