Unix NetHack Version 3.7.0-29 Work-in-progress - last build Sat Dec 26 07:13:21 2020 (65f1b09ad2edc625ddd92a38dbef8d556037cd8f,branch:3.7-hdf). Game began 2020-12-28 06:48:03, ended 2020-12-28 09:17:35. elenmirie, chaotic female elven Priestess ---------# |.........# |........|# |........|# |........|# |.(......|# --------------- |........|#### ...............| --------- -.---|----# ..| |.......| ##### # | |.......| ## ## # |<......| ### # |........## -%--- ####### |.......| #####-...| #----|----- --------- |...| #-u.......| |...| |...%....| ----- |......... ---------- Elenmirie the Adept St:18 Dx:9 Co:15 In:7 Wi:20 Ch:10 Chaotic Dlvl:10 $:185 HP:0(63) Pw:3(146) AC:2 Xp:9/4513 T:8055 Burdened Deaf Latest messages: r - a cursed ring of free action. F - an uncursed scroll of gold detection. What do you want to use or apply? [dehjknoqw-yACDH-JPUW or ?*] w You put a blessed scroll called earth into the sack. You put an uncursed scroll called light into the sack. You put an uncursed scroll of gold detection into the sack. What do you want to use or apply? [dehjknoqw-yACDH-JPUW or ?*] w Ouch! You bump into a door. The door opens. Wait! That's a small mimic! The small mimic hits! You hit the small mimic! You hit the small mimic! The warhorse kicks! The warhorse just misses! The warhorse kicks! The warhorse misses! The warhorse kicks! The warhorse bites! What do you want to use or apply? [dehjknoqw-yACDH-JPUW or ?*] n You start playing your leather drum. You beat a deafening row! The warhorse turns to flee. The small mimic turns to flee. You hit the small mimic! You kill the small mimic! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! This door is locked. Unlock it with your skeleton key? [yn] (n) y You succeed in unlocking the door. The warhorse misses! The warhorse bites! The door resists! The warhorse misses! The warhorse bites! The door opens. The warhorse kicks! The warhorse misses! The warhorse kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 185 gold pieces Amulets s - an uncursed amulet of reflection z - an uncursed amulet versus poison Weapons v - 9 uncursed +0 daggers a - a blessed +5 mace (weapon in hand) Armor f - a blessed +0 elven leather helm (being worn) i - an uncursed +0 pair of elven boots (being worn) c - an uncursed +0 small shield (being worn) l - a blessed +0 mummy wrapping b - a blessed +3 robe (being worn) Comestibles Z - an uncursed carrot M - an uncursed clove of garlic o - an uncursed eucalyptus leaf t - 3 uncursed food rations X - an uncursed lembas wafer Rings m - a cursed ring of fire resistance r - a cursed ring of free action E - an uncursed -1 ring of increase accuracy g - an uncursed ring of invisibility (on right hand) V - an uncursed ring of poison resistance (on left hand) L - an uncursed ring of teleport control B - a cursed ring of teleportation Wands U - an uncursed wand of enlightenment (0:14) D - an uncursed wand of enlightenment (0:13) P - an uncursed wand of lightning (0:0) k - an uncursed wand of locking (0:2) q - an uncursed wand of magic missile (0:2) J - an uncursed wand of make invisible (0:7) y - an uncursed wand of polymorph (0:6) W - an uncursed wand of sleep (0:6) d - an uncursed wand of striking (0:6) A - an uncursed wand of striking (0:5) C - an uncursed wand of striking (0:4) h - an uncursed wand of undead turning (0:2) Tools w - an uncursed sack containing 26 items n - an uncursed leather drum j - an uncursed wooden flute H - an uncursed lock pick I - a cursed magic lamp (lit) e - an uncursed skeleton key x - an uncursed towel Gems/Stones u - an uncursed luckstone Contents of the sack: 5993 gold pieces a blessed scroll of blank paper 3 uncursed scrolls of blank paper a cursed scroll of charging an uncursed scroll of create monster an uncursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth a cursed scroll of earth an uncursed scroll of gold detection 4 uncursed scrolls of identify a cursed scroll of identify 3 uncursed scrolls of light a cursed scroll of light an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse 3 uncursed scrolls of teleportation an uncursed spellbook of haste self an uncursed spellbook of magic mapping an uncursed potion of gain energy an uncursed potion of object detection an uncursed potion of see invisible a cursed potion of sleeping a potion of holy water 2 uncursed potions of water Elenmirie the Priestess's attributes: Background: You were an Adept, a level 9 elven Priestess. You were chaotic, on a mission for Manannan Mac Lir who was opposed by Lugh (lawful) and Brigit (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 8055 turns ago. There was a full moon in effect when your adventure ended. You had 4513 experience points, 607 more were needed to attain level 10. Basics: You had 0 out of 63 hit points. You had 3 out of 146 energy points (spell power). Your armor class was 2. Your wallet contained 185 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 7 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 10 (limit:18). Final Status: You were deaf. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics a flesh golem a stalker a giant zombie a winter wolf 2 small mimics a xan a freezing sphere a shocking sphere a tiger a dwarf king a tengu an ochre jelly a wraith a carnivorous ape a giant beetle a quivering blob 8 wolves a lynx a panther 12 leprechauns an iron piercer a mumak a giant spider 2 vampire bats a rust monster 2 dingoes a housecat a jaguar 4 dwarf lords 4 dust vortices a plains centaur a gnome mummy 5 apes 2 Woodland-elves 6 bugbears 2 wood nymphs a water nymph a rock piercer a rock mole 2 ponies a yellow light 2 shriekers 3 violet fungi 7 gnome lords a gnomish wizard 3 kobold mummies a gray ooze 5 elf zombies a ghoul a paper golem 3 giant ants 2 floating eyes a kitten 9 dwarves a kobold lord a kobold shaman 2 hill orcs 2 rothes a giant bat a monkey 2 orc zombies a dwarf zombie a werejackal 3 iguanas 2 acid blobs a coyote 3 gas spores 2 hobgoblins 3 giant rats 5 cave spiders a green mold 23 gnomes 10 garter snakes 2 geckos 7 jackals 3 foxes 3 goblins 9 grid bugs 8 bats 3 lichens a kobold zombie 2 newts 224 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 9 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered a shop. You attained the rank of Acolyte. You entered the Gnomish Mines. You attained the rank of Adept. You entered Minetown. You entered a temple. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: "locked shop" A general store. Level 3: A general store, some fountains. Level 4: A grave. Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. Level 7: Level 8: "lep hall" Stairs up to Sokoban, level 7. Level 9: Level 10: <- You were here. Final resting place for you, killed by an uninjured warhorse. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple to Manannan Mac Lir, some fountains, some trees. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 6178 Au | | killed by an | | uninjured | | warhorse | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Priestess... You died in The Dungeons of Doom on dungeon level 10 with 24083 points, and 6178 pieces of gold, after 8055 moves. You were level 9 with a maximum of 63 hit points when you died.