Unix NetHack Version 3.7.0-30 Work-in-progress - last build Sun Jan 24 05:57:26 2021 (227b1a534dc511488dd03d4212652ad3e91aaf43,branch:3.7-hdf). Game began 2021-02-04 10:03:18, ended 2021-02-07 18:24:14. elenmirie, lawful female dwarven Valkyrie ------------ ----+------ +..........| ----- ###)#.....%....| |.........>| |(..| # |.........| |..........| #-...+ ----- 0#-.........| #...........| #|...| |...| ##-.-------- #------------ #---|- |...| ## # ## ---------- ##### ## |...----# # |.(((((..| # # ###......[.# # # |.(((((?.| # # # |*.....|# # # |(((((((.-## # # |.......# # # |(.(((.(.| # # |...---- #### # ---------- -.-----## |...|# ################ # |......# |...|# # ### ---.-# |.....|# -----# ----|- #....|# |.....+# ######## |....-## # |...|# |.....|########### |....| ##.@..-# ------- #####-..{.| ---+- ------ Elenmirie the Warrior St:18/12 Dx:15 Co:20 In:9 Wi:10 Ch:10 Lawful Dlvl:16 $:75 HP:168(168) Pw:25(25) AC:-12 Xp:15/172057 T:11490 Latest messages: You see here a blessed lamp called oil. Where do you want to be teleported? (For instructions type a '?') You materialize in a different location! You climb up the stairs. You hear a door open. You see here a thick spellbook. Where do you want to travel to? (For instructions type a '?') With great effort you move the boulder. You find a hidden door. The door opens. You kill the quasit! S - a scroll of enchant weapon. What do you want to use or apply? [e-hk-qt-yE-GKQT-VX or ?*] w You put a scroll of enchant weapon into the bag called holding. This door is locked. Unlock it with your key? [yn] (n) y You succeed in unlocking the door. The door opens. There is an open door here. You see here a quasit corpse. You kill the winter wolf cub! You hit the winter wolf cub! You kill the winter wolf cub! You see here a winter wolf cub corpse. You see here a winter wolf cub corpse. The blast of frost hits you! But it reflects from your shield! The winter wolf cub breathes frost! The blast of frost whizzes by you! The blast of frost bounces! You see here a winter wolf cub corpse. You hit the winter wolf cub! You kill the winter wolf cub! There is an open door here. You see here a winter wolf cub corpse. You see here a winter wolf cub corpse. You hear the footsteps of a guard on patrol. You climb up the stairs. You feel wise! You must have been very observant. You feel agile! You must have been working on your reflexes. You climb up the stairs. You hear the footsteps of a guard on patrol. Something is written here in the dust. You read: "?| ?er?? ?". You find a hidden door. Really save? [yn] (n) y Saving... Restoring save file... Velkommen elenmirie, the dwarven Valkyrie, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 75 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons b - an uncursed +0 dagger (alternate weapon; not wielded) a - the blessed rustproof +4 Excalibur (weapon in hand) Armor P - an uncursed +0 elven leather helm (being worn) D - an uncursed burnt +0 pair of leather gloves (being worn) W - an uncursed +0 pair of levitation boots M - a blessed fireproof +0 pair of speed boots (being worn) j - a blessed burnt +1 pair of water walking boots Y - a blessed +3 shield of reflection (being worn) r - an uncursed +0 cloak of protection (being worn) N - an uncursed +3 gray dragon scale mail (being worn) Comestibles L - an uncursed lizard corpse Rings B - an uncursed +1 ring of gain constitution (on right hand) Wands k - a cursed wand of cold (0:3) Q - an uncursed wand of create monster (0:14) T - an uncursed wand of create monster (0:14) q - an uncursed wand of create monster (0:13) E - an uncursed wand of create monster (0:11) f - a cursed wand of create monster (0:11) K - an uncursed wand of digging (0:8) h - an uncursed wand of digging (0:6) F - an uncursed wand of fire (0:3) l - an uncursed wand of light (0:12) X - an uncursed wand of lightning (0:4) v - a cursed wand of lightning (0:7) m - an uncursed wand of magic missile (0:0) V - an uncursed wand of sleep (0:7) o - an uncursed wand of sleep (0:2) p - an uncursed wand of striking (0:1) U - a cursed wand of striking (0:3) G - an uncursed wand of teleportation (0:6) Tools w - a blessed greased bag of holding containing 71 items n - an uncursed bugle y - a cursed magic lamp (lit) e - an uncursed skeleton key t - an uncursed tinning kit (0:21) x - an uncursed towel u - an uncursed +0 unicorn horn Gems/Stones g - an uncursed flint stone Contents of the bag of holding: 5968 gold pieces an uncursed +0 cloak of protection an uncursed frostberry an uncursed C-ration an uncursed carrot an uncursed eucalyptus leaf 2 uncursed food rations 5 uncursed food rations 9 uncursed K-rations an uncursed K-ration 9 uncursed lumps of royal jelly an uncursed sprig of wolfsbane an uncursed sprig of wolfsbane a blessed scroll of blank paper 2 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging an uncursed scroll of confuse monster an uncursed scroll of create monster 4 uncursed scrolls of create monster a cursed scroll of create monster a blessed scroll of destroy armor 2 blessed scrolls of earth 2 uncursed scrolls of enchant armor an uncursed scroll of enchant weapon 2 uncursed scrolls of enchant weapon a blessed scroll of fire an uncursed scroll of food detection an uncursed scroll of genocide a cursed scroll of genocide an uncursed scroll of identify a blessed scroll of remove curse 3 uncursed scrolls of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of scare monster a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed potion of booze an uncursed potion of confusion 3 uncursed potions of extra healing 2 uncursed potions of fruit juice 2 uncursed potions of full healing an uncursed potion of gain energy an uncursed potion of gain level 2 uncursed potions of gain level 2 uncursed potions of healing an uncursed potion of object detection a blessed potion of oil an uncursed potion of oil an uncursed potion of paralysis an uncursed potion of paralysis an uncursed potion of restore ability a blessed potion of sickness an uncursed potion of sickness an uncursed potion of sleeping 2 potions of holy water 2 uncursed potions of water a blessed +1 ring of adornment a cursed ring of aggravate monster a cursed -2 ring of gain constitution a cursed -1 ring of increase accuracy a cursed -3 ring of increase accuracy a cursed -1 ring of increase damage an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of searching a cursed ring of shock resistance an uncursed ring of sustain ability a blessed ring of teleport control an uncursed wand of wishing (0:1) Elenmirie the Valkyrie's attributes: Background: You were a Warrior, a level 15 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 16. You entered the dungeon 11490 turns ago. You had 172057 experience points, 147943 more were needed to attain level 16. Basics: You had all 168 hit points. You had all 25 energy points (spell power). Your armor class was -12. Your wallet contained 75 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/12 (limit:18/100). Your dexterity was 15 (limit:20). Your constitution was 20 (base:19, peak:20, limit:20). Your intelligence was 9 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 10 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You could teleport. You had teleport control. You were protected. You were very fast. You had reflection. You survived. Miscellaneous: You disabled loading of bones levels. Vanquished creatures: Medusa a silver dragon 3 red dragons a white dragon an orange dragon a blue dragon a minotaur a demilich an Olog-hai a Nazgul a trapper a disenchanter 7 vampire leaders 3 captains 3 liches an ice devil a nalfeshnee a lurker above a frost giant 2 ettins 11 vampires 4 lieutenants 22 ghosts a queen bee 3 giant mimics a long worm 3 ogre tyrants an ice troll 5 rock trolls an umber hulk 2 elven monarches 3 large mimics a wumpus a couatl 2 earth elementals 2 water elementals a black naga 3 xorns 3 giant zombies 7 sergeants a vrock a warg 6 small mimics 2 warhorses a steam vortex 2 xans an ettin mummy an ogre leader a quantum mechanic 5 trolls a wood golem an erinys 4 sharks a gelatinous cube a freezing sphere a flaming sphere 2 tigers a tengu 2 leocrottas an energy vortex 4 mountain centaurs 2 human mummies a red naga a python 2 cobras 34 wraiths a carnivorous ape 5 ettin zombies a leather golem 7 Grey-elves 42 soldiers a chameleon 2 giant beetles 2 quivering blobs 3 cockatrices a wolf 3 winter wolf cubs a lynx a gremlin 2 leprechauns 3 orc-captains an iron piercer 2 giant spiders 3 scorpions 2 horses 2 black lights 5 vampire bats 3 forest centaurs a gnome ruler 2 orc mummies an ogre 2 brown puddings a rust monster 3 owlbears 2 yetis 2 Green-elves 4 giant eels 4 lizards 2 chickatrices 2 dogs 2 housecats 5 jaguars 2 blue jellies a black unicorn 5 dust vortices a raven 2 plains centaurs a gnome mummy 3 snakes 12 human zombies 3 rope golems 4 Woodland-elves 39 soldier ants 17 bugbears 4 quasits a wood nymph 2 mountain nymphs a Mordor orc an Uruk-hai 3 rock piercers a rock mole 2 yellow lights a shrieker 4 violet fungi 4 kobold mummies 3 gray oozes 14 elf zombies 8 ghouls a paper golem a jellyfish a baby crocodile 11 giant ants a little dog 3 floating eyes a kitten a homunculus a kobold leader 7 hill orcs 5 rothes a rabid rat 3 giant bats a monkey 11 orc zombies 6 dwarf zombies 4 iguanas 34 killer bees an acid blob 2 coyotes a gas spore 4 manes a large kobold 8 hobgoblins 3 giant rats 5 cave spiders a brown mold a green mold a red mold 5 gnomes 9 gnome zombies 3 geckos 5 jackals 2 kobolds 5 goblins a sewer rat 3 grid bugs 6 lichens 4 kobold zombies 5 newts 624 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 15 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 5 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Skirmisher. You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Fighter. You entered Sokoban. You completed Sokoban. You entered the Big Room. You attained the rank of Woman-at-arms. You defeated Medusa. You entered Gehennom. You attained the rank of Warrior. The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: A fountain. Level 3: Some fountains, a grave. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A fountain. Level 6: A fountain. Level 7: An altar to Tyr, a fountain. Level 8: Oracle of Delphi. Level 9: A weapon shop, a fountain. Stairs up to Sokoban, level 8. Level 10: A wand shop, some fountains. Level 11: A scroll shop. Level 12: A very big room. Level 13: Level 14: A fountain. Level 15: Many graves. Summoned by the Norn. Level 16: <- You were here. A shop, a fountain. Level 17: A primitive area. Level 18: A fountain. Level 19: Level 20: Level 21: A fountain. Level 22: Level 23: A grave. Level 24: Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 27 Level 26: A temple, many graves. Valley of the Dead. Level 27: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Tyr, some fountains. Level 8: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Farvel elenmirie the Valkyrie... You quit in The Dungeons of Doom on dungeon level 16 with 258521 points, and 6043 pieces of gold, after 11490 moves. You were level 15 with a maximum of 168 hit points when you quit.