Unix NetHack Version 3.7.0-66 Work-in-progress - last build Nov 25 2022 02:21:47 (a67c8fbd212c6e9cfe3af09653023564b5ba1bad,branch:master). Game began 2022-12-04 10:04:28, ended 2022-12-04 10:28:18. elenmirie, neutral female gnomish Ranger -------- |......| |......| ---------------- ----- |....... |...<........... |...| |......| |..............| #....| --.--.-- #-.........*....| #|.{..# # # #---------------- #-----# #### ## # # ## ### # # --|-+--+--## # # |........|## ## # |.........## -------- # # |........| |{.....-## # |.........# -.----.------- |......|## # |........|#####|............| ####-..>...|## #-------- |........+#####-............-## |.......####0 #-..d...| ---------- |............| -------- # |......| -------------- ####-...@..| -------- Elenmirie the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:13 Ch:10 Neutral Dlvl:3 $:48 HP:0(16) Pw:8(8) AC:6 Xp:2/34 T:1018 Hungry Latest messages: With great effort you move the boulder. That door is closed. That door is closed. The door opens. You are beginning to feel hungry. You see here 2 gray stones. You find a rolling boulder trap. In what direction? k Yermak picks up a gray stone. Yermak drops a gray stone. You see here 2 gray stones. l - 2 gray stones. What do you want to rub? [l or ?*] l What do you want to rub on the stones? [$a-l or ?*] ? You make scratch marks on the stones. What do you want to call? [ehikl or ?*] j That is a silly thing to call. What do you want to call? [ehikl or ?*] ? Call a gray stone: flint prob You hear someone counting gold coins. You find a hidden passage. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? l Whammm!! In what direction? l Thwack!! In what direction? l Thwack!! In what direction? ^L Whammm!! In what direction? ^L As you kick the door, it crashes open! You find a hidden door. The door resists! The door resists! The door opens. There is a rolling boulder trap here. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 48 gold pieces Weapons c - 50 uncursed +2 crossbow bolts (in quiver pouch) d - 33 uncursed +0 crossbow bolts b - an uncursed +1 crossbow (alternate weapon; not wielded) a - an uncursed +1 dagger (weapon in hand) j - an uncursed +0 orcish dagger Armor k - an uncursed +0 orcish helm (being worn) e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 5 uncursed cram rations g - an uncursed food ration Spellbooks i - an uncursed spellbook of create monster Tools h - an uncursed bag of tricks (0:13) Gems/Stones l - 2 uncursed flint stones Elenmirie the Ranger's attributes: Background: You were a Tenderfoot, a level 2 female gnomish Ranger. You were neutral, nominally on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1018 turns ago. You had 34 experience points, 6 more were needed to attain level 3. Basics: You had 0 out of 16 hit points. You had all 8 energy points (spell power). Your armor class was 6. Your wallet contained 48 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were fervently aligned. You had automatic searching. You had infravision. You were displaced. You were warded. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 23 minutes and 46 seconds. Major events: Turn 1: elenmirie the neutral female gnomish Ranger entered the dungeon 711: entered the Gnomish Mines 1018: killed by a boulder Vanquished creatures: a shrieker a jackal a fox a kobold a goblin a sewer rat 2 grid bugs 2 lichens 3 newts 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: <- You were here. Some fountains. Final resting place for you, killed by a boulder. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 48 Au | | killed by a | | boulder | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Ranger... You died in The Dungeons of Doom on dungeon level 3 with 280 points, and 48 pieces of gold, after 1018 moves. You were level 2 with a maximum of 16 hit points when you died.