Unix NetHack Version 3.7.0-95 Work-in-progress - last build Jan 1 2024 20:51:50 (6a0ccc5fa2390e420dd2d488a2f9488d2ae3a63b,branch:master). Game began 2024-01-11 17:05:01, ended 2024-01-12 14:26:56. elenmirie, lawful female human Knight ------------- ----- ...)........| |...| ---........---.|.| ---- |-...(.......|-- ----- ---------..---......------- |...-----................---- |........^..^..----------- |....---.......| ------ ----....--------------- |.......%....[....)| ... |...--.............| (|.|- |...--.............-- ..(.|. |.......---------...-- |..|.- -----....| |.| |....--- |..D(| |.--------.-- |-..[..---- -..@'---------0))...)%...---........%| --....%.)/.....--------.........).---- -.....---------- |......<..---- ...|.| |.|..).+...| ----- ------------ Elenmirie the Sergeant St:25 Dx:12 Co:18 In:7 Wi:17 Ch:11 Lawful Dlvl:29 $:233 HP:0(109) Pw:120(120) AC:-12 Xp:13/73015 T:23057 Latest messages: The orange dragon knocks you back with a forceful strike! Ouch! The orange dragon misses! The iron golem wields a two-handed sword! The master lich vanishes! You hit the orange dragon! You miss the orange dragon. The ettin wields a club! The orange dragon bites! The orange dragon misses! The orange dragon hits! The iron golem swings her two-handed sword. The iron golem hits! You hit the orange dragon! You hit the orange dragon! You hit the orange dragon! You hit the orange dragon! The orange dragon bites! The orange dragon hits! The orange dragon hits again! The orange dragon knocks you back with a powerful strike! Ouch! You stagger... The iron golem swings her two-handed sword. The iron golem hits! The master lich appears next to you! The master lich touches you! You avoid harm. The master lich casts a spell! The master lich suddenly disappears! You hit it. You hit it. The orange dragon bites! The orange dragon hits! The orange dragon knocks you back with a powerful blow! Ouch! The orange dragon misses! You feel a bit steadier now. You hear an E note squeak in the distance. The orange dragon bites! The orange dragon hits! The orange dragon hits again! The iron golem swings her two-handed sword. The iron golem hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 233 gold pieces Amulets M - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +4 Excalibur (wielded in right hand) p - an uncursed greased +0 long sword (wielded in left hand) Armor f - a blessed +0 helmet (being worn) r - a blessed +3 pair of gauntlets of power (being worn) s - an uncursed fireproof +0 pair of speed boots (being worn) t - a blessed +1 cloak of magic resistance (being worn) V - a blessed +1 yellow dragon scale mail (being worn) Comestibles L - an uncursed partly eaten lizard corpse Rings Z - an uncursed ring of levitation c - an uncursed ring of protection from shape changers (on right hand) N - an uncursed ring of see invisible Wands l - a cursed wand of cancellation (0:3) H - an uncursed wand of cold (0:6) W - an uncursed wand of digging (0:7) v - an uncursed wand of striking (0:7) z - an uncursed wand of teleportation (0:7) Tools w - a blessed bag of holding containing 91 items G - an empty uncursed oilskin sack n - an uncursed bugle x - an uncursed blindfold y - an uncursed brass lantern A - an uncursed magic lamp (lit) m - an uncursed magic marker (0:42) T - an uncursed mirror Q - an uncursed oil lamp e - an uncursed skeleton key u - a cursed +0 unicorn horn Gems/Stones D - an uncursed luckstone Contents of the bag of holding: 11641 gold pieces 8 uncursed +0 daggers an uncursed +0 pair of gauntlets of power an uncursed +0 cloak of protection an uncursed +0 mummy wrapping 9 uncursed carrots an uncursed eucalyptus leaf a cursed eucalyptus leaf 9 uncursed food rations 3 uncursed fortune cookies 3 uncursed lembas wafers an uncursed lizard corpse 2 uncursed scrolls of amnesia a cursed scroll of amnesia 5 blessed scrolls of blank paper 2 cursed scrolls of blank paper 3 blessed scrolls of charging an uncursed scroll of confuse monster 2 blessed scrolls of create monster 6 uncursed scrolls of create monster 3 cursed scrolls of create monster 3 uncursed scrolls of destroy armor 3 uncursed scrolls of earth 2 uncursed scrolls of fire a cursed scroll of gold detection 2 blessed scrolls of identify a cursed scroll of identify 3 uncursed scrolls of light 3 uncursed scrolls of magic mapping 2 uncursed scrolls of remove curse 2 cursed scrolls of remove curse an uncursed scroll of scare monster 5 uncursed scrolls of teleportation 2 cursed scrolls of teleportation a cursed potion of acid 2 uncursed potions of blindness an uncursed potion of booze an uncursed potion of confusion 2 uncursed potions of extra healing an uncursed potion of fruit juice 2 uncursed potions of full healing an uncursed potion of gain level 6 uncursed potions of healing an uncursed potion of invisibility 2 blessed potions of levitation 2 uncursed potions of levitation a blessed potion of monster detection 3 uncursed potions of monster detection 3 uncursed potions of object detection a cursed potion of object detection a cursed potion of oil a blessed potion of paralysis an uncursed potion of paralysis 3 blessed potions of restore ability an uncursed potion of restore ability an uncursed potion of see invisible a cursed potion of sickness an uncursed potion of sleeping 2 uncursed potions of speed 9 potions of holy water an uncursed potion of water a potion of unholy water an uncursed +2 ring of adornment a cursed -2 ring of adornment an uncursed -3 ring of gain strength a cursed -3 ring of gain strength a cursed -1 ring of increase accuracy a cursed -1 ring of increase damage an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of slow digestion a cursed ring of teleportation a cursed ring of teleportation an uncursed wand of create monster (0:2) an uncursed wand of death (0:3) an uncursed wand of fire (0:5) an uncursed wand of magic missile (0:4) an uncursed wand of opening (0:1) an uncursed wand of polymorph (0:8) an uncursed wand of polymorph (0:5) an uncursed wand of sleep (0:7) a blessed wand of striking (0:7) a blessed wand of striking (0:4) an uncursed wand of teleportation (0:8) an uncursed wand of teleportation (0:7) an uncursed wand of teleportation (0:2) a cursed wand of undead turning (0:5) an uncursed wand of wishing (0:2) a blessed tallow candle an uncursed tallow candle an uncursed wax candle Elenmirie the Knight's attributes: Background: You were a Sergeant, a level 13 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in Gehennom, on level 29. You entered the dungeon 23057 turns ago. There was a new moon in effect when your adventure ended. You had 73015 experience points, 6985 more were needed to attain level 14. Basics: You had 0 out of 109 hit points. You had all 120 energy points (spell power). Your armor class was -12. Your wallet contained 233 zorkmids, and you had 11641 more stashed away in your pack. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 11 (peak:17, limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding two weapons at once. Your skill in long sword was limited by being skilled with two weapons. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were acid resistant. Your items were protected from acid. You were level-drain resistant. You were petrification resistant. You were telepathic. You had automatic searching. You could jump. You could teleport. You had a small defense bonus (+4). You were warded. You were protected from shape changers. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 8 hours, 22 minutes and 8 seconds. Major events: Turn 1: elenmirie the lawful female human Knight entered the dungeon 664: entered the Gnomish Mines 963: attained the rank of Esquire (level 3) 2902: attained the rank of Bachelor (level 6) 3884: received Excalibur from a strange woman laying about in a pond 5269: reached Mine Town 6375: destroyed elenmirie's ghost, the former Esquire 6993: entered Sokoban 7361: completed 1st Sokoban level 7791: completed 2nd Sokoban level 8178: completed 3rd Sokoban level 8974: completed 4th Sokoban level 9596: attained the rank of Sergeant (level 10) 9784: acquired the Sokoban amulet of reflection 14290: acquired the Mines' End luckstone 20595: killed Medusa 21858: made her first wish - "3 blessed scrolls of charging", got "3 scrolls labeled FNORD" 22559: entered Gehennom 23057: killed by an iron golem Vanquished creatures: Medusa a kraken 2 storm giants a purple worm 2 gray dragons 3 gold dragons a red dragon a white dragon 2 orange dragons 2 blue dragons 2 green dragons a yellow dragon a minotaur a jabberwock a baluchitherium a demilich an Olog-hai a titanothere 3 baby yellow dragons 4 vampire leaders a captain 3 liches 2 clay golems a nurse a frost giant an ettin 5 vampires 9 lieutenants 13 ghosts a mind flayer 3 giant mimics 4 long worms 3 ogre tyrants 3 ice trolls 16 rock trolls an umber hulk an elven monarch a bone devil 2 large mimics 4 stalkers an air elemental a fire elemental 3 water elementals a hill giant 2 giant mummies a black naga 3 xorns 4 giant zombies 2 elf-nobles 4 sergeants a barbed devil 6 wargs 5 small mimics a glass piercer 3 warhorses 2 xans an ogre leader 3 quantum mechanics 19 trolls a sasquatch 3 wood golems an erinys 4 sharks 3 gelatinous cubes a pyrolisk 2 large dogs a flaming sphere 2 shocking spheres 2 tigers 3 dwarf rulers 3 tengu 3 energy vortices 6 mountain centaurs 2 stone giants 2 elf mummies a human mummy 2 red nagas 4 pythons 4 pit vipers 7 cobras 7 wraiths a carnivorous ape 5 ettin zombies 3 leather golems 2 Grey-elves 42 soldiers 4 chameleons 2 crocodiles 4 giant beetles a quivering blob 10 cockatrices a wolf a winter wolf cub a panther 10 leprechauns 7 orc-captains 2 iron piercers 3 giant spiders 2 scorpions 2 horses an ice vortex a black light 4 vampire bats 3 forest centaurs 4 gnome rulers an orc mummy 2 dwarf mummies 9 ogres 6 brown puddings 3 rust monsters 3 owlbears 4 yetis a gold golem 4 giant eels 7 lizards 3 chickatrices 2 dingoes 2 dogs a housecat 2 jaguars 2 blue jellies 2 gray unicorns 2 black unicorns 4 dust vortices 4 ravens 7 plains centaurs a gnome mummy a snake an ape 9 human zombies a rope golem 5 Woodland-elves 4 fire ants 45 bugbears 2 imps 2 quasits 3 wood nymphs 3 water nymphs a mountain nymph 7 Mordor orcs 5 Uruk-hai 6 orc shamans 4 rock piercers a rock mole 3 ponies a fog cloud a yellow light a shrieker 21 gnome leaders 16 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling a gray ooze a barrow wight 17 elf zombies 4 ghouls 3 straw golems 3 paper golems 18 giant ants 5 floating eyes a kitten 3 dwarves 2 homunculi 2 kobold leaders 4 kobold shamans 15 hill orcs 15 rothes 2 rabid rats a centipede 6 giant bats 8 orc zombies 6 dwarf zombies 2 wererats 10 iguanas 8 killer bees 4 acid blobs 3 hobbits 2 manes a large kobold 34 hobgoblins 3 giant rats 14 cave spiders 5 yellow molds a red mold 72 gnomes 24 garter snakes 3 gnome zombies 4 geckos a jackal 4 kobolds 3 goblins 5 sewer rats 6 grid bugs 3 bats 6 lichens 6 kobold zombies 9 newts 919 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 23 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Esquire. You attained the rank of Bachelor. You entered Minetown. You entered a temple. You entered Sokoban. You attained the rank of Sergeant. You completed Sokoban. You completed the Gnomish Mines. You defeated Medusa. You learned the tune to open and close the Castle's drawbridge. You entered Gehennom. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An altar. Level 4: Level 5: An altar to Lugh. Level 6: A grave. Final resting place for elenmirie-Kni-Hum-Fem-Law, killed by a wand. Level 7: Level 8: A fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: An altar, some fountains. Stairs up to Sokoban, level 9. Level 11: "lep hall" A grave. Level 12: A fountain. Level 13: An altar to Lugh, a fountain. Level 14: "lep hall" Level 15: A primitive area. Summoned by King Arthur. Level 16: A fountain, a sink. Level 17: Some fountains. Level 18: Level 19: Level 20: A fountain, a grave. Level 21: Many fountains. Level 22: A throne, a sink. Level 23: Level 24: A fountain, many trees. Level 25: "lep hall" Level 26: Level 27: Level 28: A fountain. The castle (play notes "DCBDA" to open or close drawbridge). Connection to Gehennom. Gehennom: Level 29: <- You were here. Many graves. Final resting place for you, killed by an iron golem. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: A temple and an altar to Lugh, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 11874 Au | | killed by an | | iron golem | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well elenmirie the Knight... You died in Gehennom on dungeon level 29 with 313287 points, and 11874 pieces of gold, after 23057 moves. You were level 13 with a maximum of 109 hit points when you died.