Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 1 18:06:35 2018. (3ee7cd60c8e776a82fdd2f2da8c9d9ef8e4d2f86,branch:master) Game began 2018-06-03 16:34:53, ended 2018-06-03 20:23:14. elenmirie, neutral female gnomish Wizard ------- -------------- |....).##### |............| |..)..| # |............| --.--|- ####----- |..<.......v.| #+ # #### #|...|# # -------.------ # # # #-...u## # #### # ## # |...|@##### #### # # # |...|# # ############# # # # |...|# # + ### # # ###### --.--# ######### # # ######## . ################## # # # -.-------|--# # ...\..<....|# ----|----- |..........-# |*..(....| -..........| |.......+| -----.------ |........| |........| ---------- Elenmirie the Thaumaturge St:15 Dx:15 Co:17 In:18 Wi:13 Ch:9 Neutral Dlvl:6 $:1109 HP:0(51) Pw:73(96) AC:4 Xp:8/1665 T:9130 Latest messages: There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... X - an effervescent potion. Y - a marble wand. What do you want to write with? [- acegikmorv-xAGHKMO-QS-UY or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? x What do you want to write with? [- acegikmorv-xAGHKMO-QS-UY or ?*] ? Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with a marble wand. What do you want to write in the dust here? x A few ice cubes drop from the wand. What do you want to call? [b-fhil-rtuwyzA-DF-HJKM-OS-Z or ?*] Y Call a marble wand: cold You see here an unlocked chest containing 1 item. You see here a hooked polearm. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [e-hmtuxGPX or ?*] e In what direction? j Unlock it? [yn] (n) y You succeed in unlocking the door. In what direction? j The door opens. You swap places with the dwarf. The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! In what direction? y The magic missile hits the white unicorn! The magic missile bounces! The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! In what direction? y The magic missile hits the white unicorn! The magic missile bounces! The white unicorn butts! The white unicorn kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1109 gold pieces Amulets z - an uncursed amulet of ESP (being worn) N - an uncursed amulet of reflection Weapons k - 11 uncursed +1 shuriken v - an uncursed +1 wooden elven dagger Q - an uncursed +0 wooden elven dagger a - a blessed +1 quarterstaff (weapon in hands) Armor Z - an uncursed +0 bone orcish helm (being worn) J - an uncursed +0 mithril orcish helm W - an uncursed +0 pair of bone dwarvish boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles s - 7 uncursed food rations j - 2 uncursed fortune cookies L - an uncursed lizard corpse R - an uncursed magic bean I - an uncursed sprig of wolfsbane E - 2 uncursed tripe rations Scrolls C - 2 uncursed scrolls of blank paper D - a cursed scroll of blank paper l - an uncursed scroll of destroy armor y - 2 uncursed scrolls of earth p - an uncursed scroll of enchant weapon d - an uncursed scroll of fire F - a blessed scroll of identify q - an uncursed scroll of identify B - a blessed scroll of remove curse V - an uncursed scroll of remove curse n - an uncursed scroll of scare monster Potions t - an uncursed potion of enlightenment f - an uncursed potion of gain energy u - a blessed potion of invisibility X - an uncursed potion of invisibility h - an uncursed potion of monster detection Rings H - an uncursed ring of free action (on left hand) M - a cursed -1 ring of protection O - an uncursed ring of searching r - an uncursed ring of shock resistance T - an uncursed ring of stealth (on right hand) c - an uncursed ring of sustain ability Wands i - an uncursed wand of cancellation (0:3) Y - an uncursed wand of cold (0:4) A - an uncursed wand of digging (0:4) w - an uncursed wand of light (0:12) o - an uncursed wand of lightning (0:6) U - an uncursed wand of slow monster (0:8) K - an uncursed wand of slow monster (0:7) S - an uncursed wand of striking (0:7) Tools x - an uncursed blindfold G - an uncursed magic lamp g - an uncursed magic marker (0:65) m - a cursed oil lamp e - an uncursed skeleton key P - an uncursed stethoscope Elenmirie the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). Final Characteristics: You had 0 hit points (max:51). You had 73 magic power (max:96). Your armor class was 4. You had 1665 experience points. You entered the dungeon 9130 turns ago. Your strength was 15 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You were stealthy. You were warded. You had free action. You are dead. Vanquished creatures: 2 giant mimics a small mimic a gargoyle a chameleon 4 wolves a lynx a leprechaun a lizard a gold golem a werewolf 2 dingoes a housecat 2 snakes an ape a human zombie 2 rope golems an imp a baby crocodile 4 Mordor orcs a rock piercer a rock mole a fog cloud a yellow light 2 shriekers a golden naga hatchling 2 elf zombies a ghoul a paper golem 4 giant ants a little dog 2 floating eyes 3 kittens a dwarf a kobold lord 2 iguanas 2 hill orcs 3 rabid rats 2 giant bats an orc zombie 5 dwarf zombies a wererat 9 killer bees an acid blob a gas spore 4 hobbits 2 manes 2 geckos 2 giant rats a brown mold a yellow mold a green mold 3 gnomes a gnome zombie 11 jackals 2 foxes a kobold 7 newts 2 sewer rats 9 grid bugs 7 lichens 2 kobold zombies 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: A fountain. Level 3: A general store, a fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: <- You were here. A sink. Stairs up to Sokoban, level 5. Final resting place for you, killed by a white unicorn. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 1109 Au | | killed by a | | white unicorn | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 7989 points, and 1109 pieces of gold, after 9130 moves. You were level 8 with a maximum of 51 hit points when you died.