Unix xNetHack Version 0.4.1-0 Beta - last build Fri Mar 22 12:23:13 2019. (441f34a7481cd2dc2200563281493e47b8232ae1,branch:master) Game began 2019-06-15 08:34:34, ended 2019-06-15 11:58:27. elenmirie, neutral female gnomish Wizard -------------------------- |>.......................| |.......----------------%| -------.------ |.| |...........| |.| |...........| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|.....|.| |..........| |"+$$...|.| |.0.....0.-- |-|$$$$.|@| -------.---- |"+$%$$auN| |........| |-|.$$fa|-- |........| |"+0$Y$.| |...------ --|l$Su.| ----- ------- Elenmirie the Thaumaturge St:25 Dx:14 Co:17 In:19 Wi:13 Ch:11 Neutral Dlvl:6 $:0 HP:0(56) Pw:32(92) AC:4 Xp:9/4148 T:11095 Latest messages: The magic missile hits the giant mimic! You kill the vampire bat! The magic missile misses it. You kill the cockatrice! The xan scratches your right boot! The xan scratches your left boot! In what direction? h You kill the xan! You kill the giant mimic! The magic missile hits it! The sasquatch hits! The sasquatch hits! The sasquatch kicks! In what direction? h The magic missile hits the sasquatch! You kill it! The magic missile hits the winter wolf! The magic missile hits the xan! The sasquatch hits! The sasquatch hits! The sasquatch kicks! The winter wolf breathes frost! The blast of frost hits the baby crocodile! The sasquatch is killed by the blast of frost! The blast of frost hits you! The blast of frost bounces! The blast of frost hits you! In what direction? h The warhorse neighs! The magic missile hits the warhorse! You kill the baby crocodile! The magic missile hits the winter wolf! The magic missile hits the xan! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! What do you want to use or apply? [- euwxCEP or ?*] P In what direction? h Status of the warhorse (neutral): Level 8 HP 14(27) AC 4. You swap places with the red naga hatchling. The warhorse kicks! The warhorse bites! The warhorse kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 766/1000 weight (34/52 slots) Weapons K - an uncursed +0 dagger {10} g - an uncursed +0 wooden dagger {3} a - a blessed +1 quarterstaff (weapon in hands) {40} Armor j - an uncursed +0 copper elven helm (being worn) {17} s - an uncursed +0 pair of gauntlets of power (being worn) {30} t - an uncursed burnt rotted +0 pair of jumping boots (being worn) {20} b - an uncursed +0 cloak of magic resistance (being worn) {10} n - an uncursed +0 light armor (being worn) {150} Comestibles i - 2 uncursed apples {4} v - an uncursed carrot {2} C - 2 uncursed eucalyptus leaves {2} h - 8 uncursed food rations {160} H - 2 uncursed fortune cookies {2} l - 2 uncursed K-rations {20} M - 4 uncursed tripe rations {40} Rings U - an uncursed ring of free action (on right hand) {3} k - an uncursed +5 ring of gain strength {3} V - a cursed ring of hunger {3} q - an uncursed ring of protection from shape changers {3} f - an uncursed ring of regeneration {3} R - a cursed ring of teleportation {3} z - an uncursed ring of warning {3} Wands J - an uncursed wand of cold (0:4) {7} y - an uncursed wand of digging (0:4) {7} D - an uncursed wand of locking (0:5) {7} p - an uncursed wand of magic missile (0:3) {7} r - an uncursed wand of secret door detection (0:10) {7} d - an uncursed wand of speed monster (0:5) {7} Tools w - a blessed bag of holding containing 29 items {136} E - an uncursed lantern {30} P - an uncursed stethoscope {4} x - an uncursed towel {2} u - an uncursed +0 unicorn horn {20} e - an uncursed wooden skeleton key {1} Contents of the bag of holding: 2667 gold pieces an uncursed scroll of blank paper an uncursed scroll of charging a cursed scroll of create monster a cursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth a blessed scroll of enchant armor 4 uncursed scrolls of enchant armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of gold detection 2 uncursed scrolls of light a blessed scroll of punishment a cursed scroll of punishment an uncursed scroll of remove curse an uncursed scroll of taming an uncursed scroll of teleportation a blessed scroll of water an uncursed scroll of water an uncursed potion of booze 3 uncursed potions of extra healing an uncursed potion of gain level a blessed potion of invisibility an uncursed potion of invisibility an uncursed potion of restore ability an uncursed potion of speed 7 potions of holy water a potion of unholy water Elenmirie the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 6. You entered the dungeon 11095 turns ago. You had 4148 experience points. Basics: You had 0 out of 56 hit points. You had 32 out of 92 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:13, innate limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You could jump. You were warded. You had free action. You were unlucky. You are dead. Vanquished creatures: a giant mimic a long worm a doppelganger a warg 6 small mimics a xan a sasquatch a gelatinous cube a pyrolisk a tengu a crocodile a leocrotta a human mummy a red naga a pit viper a cobra a carnivorous ape a leather golem a soldier a giant beetle a cockatrice 2 leprechauns a scorpion a vampire bat a gnome king 2 orc mummies a brown pudding a yeti 2 gold golems a dingo a blue jelly a white unicorn a gray unicorn 2 dust vortices a plains centaur a Woodland-elf a snake 2 apes a fire ant a baby crocodile a water nymph 3 mountain nymphs 12 bugbears a rock piercer a pony a fog cloud a yellow light 3 shriekers a gray ooze 3 elf zombies a straw golem 15 giant ants a little dog 3 floating eyes a kitten a dwarf 5 iguanas 11 hill orcs 7 rothes a rabid rat a centipede a giant bat 7 dwarf zombies 2 werejackals 8 killer bees 5 coyotes a gas spore 5 hobbits 2 manes a large kobold 4 geckos 14 hobgoblins 2 giant rats 4 brown molds 2 yellow molds 5 green molds 2 red molds 10 gnomes a jackal 4 foxes 3 kobolds 8 newts 5 goblins 3 sewer rats 13 grid bugs 12 lichens a kobold zombie 249 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Level 3: "holy water in shop" A potion shop, a fountain, a tree. Stairs down to The Gnomish Mines. Level 4: An armor shop, some fountains, a sink. Level 5: Many trees. Level 6: A fountain. Level 7: A sink. Level 8: An altar, a fountain, a sink, a grave. Level 9: Many fountains, many trees. Oracle of Delphi. Level 10: Many fountains, a tree. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: "books in shop" Many shops, a temple, some fountains, some trees. Level 7: Level 8: Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a warhorse. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 2667 Au | | killed by a | | warhorse | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Wizard... You died in Sokoban on dungeon level 6 with 19473 points, and 2667 pieces of gold, after 11095 moves. You were level 9 with a maximum of 56 hit points when you died.