Unix NetHack Version 3.7.0-102 Work-in-progress - last build Apr 6 2024 13:22:21 (d302a6a9ff6341f1a922d8f5af178406b35fdf99,branch:master). Game began 2024-05-03 13:09:48, ended 2024-05-03 13:29:59. farfar, chaotic male elven Wizard # --------|--- --------- |.<........| ----------- |.......| #..(.........#### #..........| ........| #-----.------ # #|.........| |.......| # ## # #|.......... ###........| ## # ## #|.........| # |.......| ## # #--|----.--- # ----.---- ## ### ## #### # # -------# ######### ## # # % |......# # # # # # |.{...| # ### ## #### # # |...>..########## # # # #### #############@ |.....| ---------|--# # # --|-----------@- ------- |..........|# ### -|--- ### |.............[| |..........|# ## |..>-### |))..)))))).)[)| |..........%# ######|..{| |[)))))))))))))| ------------ #-..)| |))))))[[)))))]| ----- --------------.- Farfar the Conjurer St:10 Dx:15 Co:13 In:18 Wi:9 Ch:11 Chaotic S:520 Dlvl:3 $:0 HP:0(31) Pw:22(41) AC:9 Xp:4/90 T:1187 Latest messages: In what direction? Wait! That's a small mimic! In what direction? The spell hits it. You hit the small mimic. The small mimic hits! You miss the small mimic. You hit the small mimic! You miss the small mimic. You kill the small mimic! Welcome to experience level 4. You feel awake! There are two objects here. G - 2 white gems. "Hello, farfar! Welcome again to Jumilhac's antique weapons outlet!" You see here a long sword named Vorpal Blade (for sale, 16000 zorkmids). "For you, most gracious hir; only 16000 zorkmids for this long sword named Vorpal Blade." H - a long sword named Vorpal Blade (unpaid, 16000 zorkmids). What do you want to drop? [$a-zA-H or ?*] You drop a long sword named Vorpal Blade (unpaid, 16000 zorkmids). Pick an object. You see here an opera cloak (for sale, 50 zorkmids). "For you, good hir; only 50 zorkmids for this opera cloak." I - an opera cloak (unpaid, 50 zorkmids). You see here a long sword named Vorpal Blade (for sale, 16000 zorkmids). What do you want to drop? [$a-zA-GI or ?*] You drop an opera cloak (unpaid, 50 zorkmids). You hear the footsteps of a guard on patrol. What do you want to zap? [cvA or ?*] In what direction? You hear someone cursing shoplifters. What do you want to zap? [cvA or ?*] In what direction? What do you want to zap? [cvA or ?*] In what direction? Jumilhac appears next to you! "How dare you dig into my shop?" Jumilhac zaps an aluminum wand! Boing! Jumilhac hits! Jumilhac hits again! Pick an object. You hit Jumilhac. Jumilhac hits! Jumilhac hits again! You die... Jumilhac takes all your possessions. Do you want to see what you had when you died? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Amulets C - an uncursed amulet of strangulation Weapons D - 11 cursed -1 darts y - a +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles w - 2 uncursed food rations r - an uncursed pancake F - an uncursed tripe ration Scrolls p - an uncursed scroll of enchant armor u - 4 uncursed scrolls of identify i - an uncursed scroll of remove curse x - an uncursed scroll of stinking cloud j - 3 uncursed scrolls of teleportation Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of wizard lock Potions f - an uncursed potion of blindness h - an uncursed potion of invisibility o - an uncursed potion of restore ability g - an uncursed potion of see invisible z - a potion of holy water Rings d - an uncursed +3 ring of adornment (on left hand) e - an uncursed ring of stealth (on right hand) Wands c - a wand of create monster (0:15) v - a wand of digging (0:0) A - a wand of undead turning (0:6) Tools E - an empty cursed sack n - an uncursed tooled horn m - a magic marker (0:22) s - a cursed skeleton key B - an uncursed towel Gems/Stones q - an uncursed jet stone t - an uncursed worthless piece of blue glass G - 2 uncursed worthless pieces of white glass Farfar the Wizard's attributes: Background: You were a Conjurer, a level 4 male elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 1187 turns ago. You had 90 experience points, 70 more were needed to attain level 5. Your score was 520 before end-of-game adjustments. Basics: You had 0 out of 31 hit points. You had 22 out of 41 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 11 (base:8, limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were more charismatic. You were stealthy. You were warded. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 20 minutes and 10 seconds. Major events: Turn 1: farfar the chaotic male elven Wizard entered the dungeon 624: entered the Gnomish Mines 922: attained the rank of Conjurer (level 3) 1076: found Vorpal Blade in a shop 1187: killed by Mr. Jumilhac; the shopkeeper Vanquished creatures: a small mimic a floating eye a kitten a coyote 2 geckos 6 jackals a fox a kobold a goblin 2 grid bugs 3 lichens 5 newts 25 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered a shop. The Dungeons of Doom: levels 1 to 4 Level 1: Some fountains. Level 2: Some fountains. Level 3: <- You were here. Some fountains. Stairs down to The Gnomish Mines. Final resting place for you, killed by Mr. Jumilhac; the shopkeeper. Level 4: An altar. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | farfar | | 0 Au | | killed by Mr. | | Jumilhac; the | | shopkeeper | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye farfar the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 520 points, and 0 pieces of gold, after 1187 moves. You were level 4 with a maximum of 31 hit points when you died.