Unix NetHack Version 3.7.0-11 Work-in-progress - last build Wed Jan 29 13:57:38 2020 (d5b0a7eabfada325ce25a2d60598d1d51cacc539,branch:3.7-hdf). Game began 2020-01-30 23:11:48, ended 2020-02-01 15:45:36. fdsa, chaotic female human Priestess -------- ---.|...0| |...0%...|---------- |.-.0.-0.|.|.......| |...-..%.0.|.......| |.-....|...|.......| |....-.--.-|...<...| |..........|.../...| |.--...|%..|....)%.| |....-.|---|.......| ---....-----------g| |...>..........@d| ------------------ Fdsa the Adept St:10 Dx:12 Co:15 In:8 Wi:18 Ch:14 Chaotic Dlvl:5 $:164 HP:0(44) Pw:51(88) AC:0 Xp:7/942 T:11260 Latest messages: The hill orc is killed! The large dog bites the gargoyle. The large dog eats an uncursed tripe ration. What do you want to use or apply? [di-ksGKNW or ?*] s You produce a strange whistling sound. You swap places with your large dog. You see here an uncursed crude dagger. The large dog bites the straw golem. The straw golem is destroyed! You hear some noises. What do you want to use or apply? [di-ksGKNW or ?*] s You produce a strange whistling sound. In what direction? u The large dog looks better. The large dog misses the jackal. In what direction? u The large dog looks better. You see here an uncursed crude dagger. The large dog bites the jackal. The jackal is killed! The large dog eats an uncursed jackal corpse. Pick an object. In what direction? y The dart hits the gargoyle! The large dog eats an uncursed hill orc corpse. What do you want to use or apply? [di-ksGKNW or ?*] s You produce a strange whistling sound. You hit the gargoyle! The gargoyle misses! The gargoyle misses! The gargoyle bites! You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle misses! You miss the gargoyle. The gargoyle hits! The gargoyle misses! The gargoyle bites! You see here an uncursed crude dagger. What do you want to use or apply? [di-ksGKNW or ?*] s You produce a strange whistling sound. The gargoyle hits! The gargoyle hits! The gargoyle misses! You swap places with your large dog. The gargoyle hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 164 gold pieces Amulets C - an uncursed amulet of ESP (being worn) Weapons V - a blessed +0 dart a - a blessed +1 mace (weapon in hand) Armor P - an uncursed +0 dwarvish iron helm (being worn) E - a blessed +1 orcish helm J - an uncursed +0 pair of leather gloves (being worn) A - a blessed +1 pair of iron shoes (being worn) c - an uncursed +0 small shield (being worn) b - an uncursed +0 robe (being worn) Y - an uncursed +0 leather jacket (being worn) Comestibles m - 3 uncursed slime molds e - 2 uncursed cloves of garlic f - an uncursed sprig of wolfsbane R - an uncursed tripe ration M - a cursed tripe ration Potions g - an uncursed potion of water Rings h - a cursed ring of aggravate monster O - a blessed +1 ring of increase accuracy Wands K - an uncursed wand of death (0:4) W - an uncursed wand of sleep (0:3) N - an uncursed wand of teleportation (0:7) Tools i - a blessed bag of holding containing 47 items G - an uncursed blindfold j - an uncursed magic lamp (lit) s - an uncursed magic whistle k - an uncursed skeleton key d - an uncursed stethoscope Gems/Stones v - an uncursed worthless piece of red glass D - an uncursed worthless piece of yellowish brown glass Contents of the bag of holding: 2603 gold pieces a cursed -2 pair of elven boots 2 uncursed slime molds an uncursed food ration an uncursed tripe ration a cursed tin of lichen a blessed scroll of blank paper 2 uncursed scrolls of blank paper a cursed scroll of blank paper 2 uncursed scrolls of confuse monster a cursed scroll of confuse monster 2 uncursed scrolls of earth 2 uncursed scrolls of enchant armor 2 uncursed scrolls of identify a cursed scroll of light a blessed scroll of stinking cloud 2 uncursed scrolls of teleportation an uncursed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of identify an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of gain energy a cursed potion of healing an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of monster detection 2 uncursed potions of object detection an uncursed potion of speed 2 potions of holy water an uncursed ring of teleport control a cursed ring of warning an uncursed wand of secret door detection (0:15) an uncursed wand of secret door detection (0:10) an uncursed wand of striking (0:6) an uncursed mirror an uncursed +0 pick-axe an uncursed tallow candle an uncursed wax candle an uncursed jacinth stone 3 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 8 uncursed worthless pieces of green glass 2 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of violet glass 4 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellow glass Fdsa the Priestess's attributes: Background: You were an Adept, a level 7 human Priestess. You were chaotic, on a mission for Loki who was opposed by Tyr (lawful) and Odin (neutral). You were in Sokoban, on level 5. You entered the dungeon 11260 turns ago. You had 942 experience points, 338 more were needed to attain level 8. Basics: You had 0 out of 44 hit points. You had 51 out of 88 energy points (spell power). Your armor class was 0. Your wallet contained 164 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (peak:12, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were telepathic. You were guarded. You are dead. Vanquished creatures: a ghost an ettin mummy a troll a pit viper 3 watchmen a giant beetle a winter wolf cub a gremlin 2 leprechauns a giant spider a scorpion a forest centaur a gnome king a gold golem a lizard a dingo a blue jelly a gnome mummy 2 snakes 2 human zombies a Woodland-elf 2 water nymphs a mountain nymph a rock mole 3 ponies a fog cloud 2 yellow lights 9 gnome lords 5 gnomish wizards a red naga hatchling a gray ooze 2 elf zombies a straw golem a paper golem a giant ant a little dog 5 floating eyes a kitten 19 dwarves 2 homunculi 3 kobold lords 3 kobold shamans 8 hill orcs 8 rothes 2 rabid rats 2 centipedes a giant bat a monkey a dwarf zombie 3 wererats a werejackal 5 iguanas 13 killer bees an acid blob a coyote a gas spore 3 hobbits 3 large kobolds 2 hobgoblins 5 giant rats 10 cave spiders 2 yellow molds a red mold 56 gnomes a garter snake 4 geckos 11 jackals 2 foxes a kobold 6 goblins 3 sewer rats 6 grid bugs a bat 8 lichens 8 kobold zombies 11 newts 283 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: [] The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: A fountain. Level 5: A general store. Level 6: An altar to Loki, a fountain, a sink. Level 7: Many fountains. Oracle of Delphi. Final resting place for dbanethacker-Val-Hum-Fem-Neu, killed by a killer bee. Level 8: A fountain, a sink. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: "end" Sokoban: levels 7 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a gargoyle. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fdsa | | 2767 Au | | killed by a | | gargoyle | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fdsa the Priestess... You died in Sokoban on dungeon level 5 with 6719 points, and 2767 pieces of gold, after 11260 moves. You were level 7 with a maximum of 44 hit points when you died.