Unix NetHack Version 3.7.0-102 Work-in-progress - last build Apr 6 2024 13:22:21 (d302a6a9ff6341f1a922d8f5af178406b35fdf99,branch:master). Game began 2024-04-23 09:03:37, ended 2024-04-23 12:36:21. fstd, chaotic male elven Wizard ------- -----..|..| |...%%....---------------- |...|...-........^^^^^^%.| |@---.-..`..------------+| |.q`.....|.-- |.........| |.----`.--.| |.........| |.`..`..|..| |.........| |.`.`.`...-| |.........| |..|...|``.| |....<....| |.`-----.-.| |.........| |..........| |.........| --.>-------- |.........| ---- ----------- Fstd the Thaumaturge St:12 Dx:13 Co:17 In:19 Wi:12 Ch:13 Chaotic S:6442 Dlvl:5 $:134 HP:0(52) Pw:51(86) AC:2 Xp:8 T:6720 Latest messages: The werewolf changes into a wolf. The werewolf misses! You hit it. The werewolf summons help! A warg suddenly appears next to you! A wolf suddenly appears next to you! The werewolf misses! Pick an object. The magic-absorbing blade cancels the werewolf! The werewolf changes into a human. The wolf bites! The warg bites! The werewolf misses! The wolf bites! In what direction? l The sleep ray hits it. The sleep ray hits it. In what direction? l The spell hits it. The spell misses it. In what direction? l The spell misses it. The spell hits it. The spell misses it. In what direction? l The spell hits it. The spell hits it. You hit it. You kill the wolf! In what direction? l The spell hits it. You kill the warg! The magic-absorbing blade stuns the werewolf! The werewolf hits! Pick an object. You hit it. The werewolf hits! What do you want to use or apply? [cgjln-qDMN or ?*] o Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The mumak turns to flee. The werewolf misses! The magic-absorbing blade scares the werewolf! The werewolf turns to flee. The magic-absorbing blade cancels the werewolf! You kill the werewolf! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 134 gold pieces Weapons (')') r - 42 uncursed +0 darts (at the ready) h - a cursed -1 dagger a - the uncursed rustproof +0 Magicbane (weapon in right hand) w - a blessed +1 quarterstaff Armor ('[') B - an uncursed +0 dwarvish iron helm (being worn) I - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 studded leather armor (being worn) Comestibles ('%') m - an uncursed puddi O - 2 uncursed food rations k - an uncursed tripe ration R - 2 uncursed lizard corpses Scrolls ('?') V - a blessed scroll of blank paper W - 3 uncursed scrolls of blank paper u - 2 uncursed scrolls of earth Y - an uncursed scroll of magic mapping S - a blessed scroll of remove curse Potions ('!') f - an uncursed potion of extra healing X - a blessed potion of object detection U - an uncursed potion of object detection Rings ('=') e - an uncursed +2 ring of gain constitution (on left hand) Z - an uncursed +2 ring of gain constitution t - an uncursed ring of levitation d - an uncursed ring of protection from shape changers Wands ('/') p - an uncursed wand of striking (0:5) c - an uncursed wand of striking (0:4) q - an uncursed wand of teleportation (0:5) Tools ('(') o - an uncursed tooled horn N - an uncursed blindfold l - an uncursed magic lamp (lit) j - an uncursed magic marker (0:20) M - an uncursed +0 pick-axe (alternate weapon; not wielded) D - an uncursed skeleton key n - an uncursed towel Gems/Stones ('*') i - an uncursed worthless piece of blue glass g - an uncursed luckstone Fstd the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in Sokoban, on level 5. You entered the dungeon 6720 turns ago. There was a full moon in effect when your adventure ended. You had 1502 experience points, 1058 more were needed to attain level 9. Your score was 6442 before end-of-game adjustments. Basics: You had 0 out of 52 hit points. You had 51 out of 86 energy points (spell power). Your armor class was 2. Your wallet contained 134 zorkmids. Autopickup was on for '$"?!=+/(*' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 17 (base:15, innate limit:16). Your intelligence was 19 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 13 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were telepathic. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 2 hours, 44 minutes and 19 seconds. Major events: Turn 1: fstd the chaotic male elven Wizard entered the dungeon 907: entered the Gnomish Mines 1332: attained the rank of Conjurer (level 3) 2418: attained the rank of Thaumaturge (level 6) 3756: was bestowed with Magicbane by Anhur 4087: reached Mine Town 4170: found Vorpal Blade in a shop 5906: entered Sokoban 6371: completed 1st Sokoban level 6720: killed by a mumak Vanquished creatures: a warg a human mummy a chameleon a wolf 2 iron piercers a werewolf 2 lizards 2 dingoes a dog a housecat a jaguar a dwarf leader a snake 4 fire ants 2 water nymphs 3 mountain nymphs 2 rock piercers a rock mole a pony a yellow light a shrieker 4 gnome leaders 2 gnomish wizards a kobold mummy a straw golem a paper golem 2 giant ants 4 floating eyes a kitten 7 dwarves a kobold shaman 2 hill orcs 4 rothes 5 giant bats 3 monkeys an orc zombie a dwarf zombie a wererat a werejackal 5 iguanas an acid blob a hobbit a hobgoblin 2 giant rats 24 gnomes 3 garter snakes 5 geckos 4 jackals a kobold 5 goblins a sewer rat 3 grid bugs 3 lichens 8 newts 140 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Minetown. You entered a shop. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: "kat" A fountain. Level 2: An altar to Anhur. Level 3: "stash" Some fountains. Stairs down to The Gnomish Mines. Level 4: An altar, some fountains, a sink. Level 5: Level 6: Level 7: A fountain. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: "vorpal blade" A temple and an altar, some fountains, a sink. Level 7: Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by a mumak. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fstd | | 134 Au | | killed by a | | mumak | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fstd the Wizard... You died in Sokoban on dungeon level 5 with 6429 points, and 134 pieces of gold, after 6720 moves. You were level 8 with a maximum of 52 hit points when you died.