Unix xNetHack Version 5.1 - last build Tue Dec 29 00:59:31 2020 (09d2513991b27a9b2ab430a1eb28fa9ba9473fda). Game began 2020-12-29 02:07:54, ended 2020-12-29 02:12:51. gargor, chaotic male orcish Wizard -- --.- ----- |... --...- -....- --..... ......---.....- ............-- ...........| | -.........| .| |............| -.......- |-.<....| --|......-- ..--.|..-- ..--|.-- -..|-.| -@|..| |...-- |...| ----- Gargor the Conjurer St:10 Dx:14 Co:12 In:16 Wi:15 Ch:9 Chaotic Dlvl:6 $:396 HP:0(25) Pw:29(29) AC:8 Exp:3 T:691 Latest messages: The spell hits the gnome! You kill the gnome! Welcome to experience level 3. The spell hits the dwarf! You kill the dwarf! r - a slime mold {5}. There are several objects here. s - an iridium wand {7}. t - a pair of bone hard shoes {15}. What do you want to wear? [t or ?*] t You finish your dressing maneuver. You see here a looking glass. The gnome lord hurls a swirly potion! The flask crashes on your head and breaks into shards. The swirly potion evaporates. Something seems to be holding you. The gnome lord throws a dagger! A dagger misses you. The gnome lord throws 2 daggers! The 1st dagger misses you. You are hit by the 2nd dagger. The gnome lord throws a dagger! You are hit by a dagger. You can move again. In what direction? h The spell hits the gnome lord! You kill the gnome lord! The dwarf throws a dagger! You are hit by a dagger! What do you want to use or apply? [- go or ?*] h Sorry, I don't know how to use that. In what direction? h The spell hits the dwarf! You kill the dwarf! You see here a hooded cloak. You descend the stairs. The gnome wields a crossbow! The crossbow welds itself to the gnome's hand! The gnome shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt! You are hit by the 2nd crossbow bolt. You descend the stairs. You see here a puce potion. u - a puce potion {20}. You see here a bubbly potion. v - a bubbly potion {20}. KAABLAMM!!! You triggered a land mine! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 218/500 weight (17/52 slots) Coins $ - 396 gold pieces {4} Amulets n - a cursed silver amulet of change {25} q - an uncursed silver amulet of flying {25} Weapons p - 10 blessed +1 wooden darts {5} a - a blessed +1 quarterstaff (weapon in hands) {40} Armor t - an uncursed +0 pair of bone dwarvish boots (being worn) {15} b - an uncursed +0 cloak of magic resistance (being worn) {10} Comestibles r - an uncursed slime mold {5} i - an uncursed apple {2} k - an uncursed candy bar labeled "The Small Bar" {2} h - an uncursed fortune cookie {1} Scrolls j - 2 uncursed scrolls of enchant weapon {10} m - an uncursed scroll of gold detection {5} Potions o - an uncursed potion of blindness {20} u - an uncursed potion of hallucination {20} v - an uncursed potion of sleeping {20} Wands s - a wand of magic missile (0:6) {7} Tools g - an uncursed blindfold {2} Gargor the Wizard's attributes: Background: You were a Conjurer, a level 3 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were heterosexual. You were in the Gnomish Mines, on level 6. You entered the dungeon 691 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 75 experience points, 5 more were needed to attain level 4. Basics: You had 0 out of 25 hit points. You had all 29 energy points (spell power). Your armor class was 8. Your wallet contained 396 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 14 (base:15, limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 9 (limit:16). Final Status: You had a wounded leg. You were not hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a shrieker a gnome lord 2 dwarves a large kobold a gnome 4 jackals 2 foxes 4 newts 2 goblins a sewer rat a lichen 20 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain, a tree. Level 2: Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Final resting place for you, killed by a land mine. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | gargor | | 396 Au | | killed by a land | | mine | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye gargor the Wizard... You died in The Gnomish Mines on dungeon level 6 with 917 points, and 396 pieces of gold, after 691 moves. You were level 3 with a maximum of 25 hit points when you died.