Unix NetHack Version 3.7.0-42 Work-in-progress - last build Oct 4 2021 17:19:00. Game began 2021-10-07 09:39:36, ended 2021-10-07 12:29:34. gelrath, neutral male gnomish Caveman ------ |..... --------- ----- |....|## ##|........ |.[.-##### |.....#######|..<....| |...| # ----|- ## #|.......| +.^.+ # ## #---|----- #|...| # # ###### ######---.- # #### ####### # ### # # ## # # # ### ############ ## # # # #### ## # # # -----.----- # #######0 ---.-# # # #####0 |..........######## |...|# #-------|----###a@d# |.........| # |..(|# #|..........|# # |.........| #### |...|# #|..........|## |..a......| # ...>.# #|..........|## |..........###### ----- #|..........|## |.........| #...........-# ------|---- ------------# Gelrath the Wanderer St:17 Dx:14 Co:17 In:12 Wi:9 Ch:8 Neutral S:2704 Dlvl:6 $:86 HP:0(53) Pw:22(22) AC:1 Xp:6/527 T:4198 Stressed Latest messages: The lizard bites! The lizard bites! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. You miss the lizard. You miss the lizard. The lizard bites! You miss the lizard. The lizard bites! You hit the lizard! The lizard just misses! The lizard bites! You miss the lizard. The lizard bites! You miss the lizard. You miss the lizard. You hit the lizard. The lizard bites! The lizard just misses! You kill the lizard! You see here a lizard corpse. H - a lizard corpse. a - a +1 club (weapon in hand). You swap places with Slasher. Slasher bites the ape. The ape misses Slasher. The ape misses Slasher. The ape misses Slasher. Slasher bites it. It misses Slasher. It hits Slasher. It bites Slasher. Slasher bites it. You hear some noises. With great effort you move the boulder. You try to move the boulder, but in vain. You swap places with Slasher. The giant beetle bites! The giant beetle bites! You hit the giant beetle. The giant beetle bites! You miss the giant beetle. The giant beetle bites! The giant beetle bites! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 86 gold pieces Weapons b - a +2 sling a - a +1 club (weapon in hand) Armor f - an uncursed +0 orcish helm (being worn) n - an uncursed +0 pair of high boots (being worn) M - an uncursed +0 pair of iron shoes i - a cursed -1 pair of levitation boots X - a cursed +0 cloak of magic resistance G - an uncursed +0 splint mail (being worn) Comestibles o - an uncursed clove of garlic q - 2 uncursed fortune cookies H - an uncursed lizard corpse Rings s - a cursed ring of poison resistance Wands T - a wand of light (0:14) g - a wand of slow monster (0:5) t - a wand of speed monster (0:8) Tools Q - an uncursed sack containing 27 items W - an uncursed blindfold I - a cursed crystal ball (0:6) y - a cursed lock pick C - a magic marker (0:93) w - an uncursed magic whistle U - a +0 pick-axe (alternate weapon; not wielded) v - a cursed stethoscope Gems/Stones R - an uncursed agate stone E - an uncursed citrine stone K - an uncursed garnet stone u - 3 uncursed worthless pieces of blue glass m - 2 uncursed worthless pieces of yellow glass L - 2 uncursed worthless pieces of yellowish brown glass c - 18 uncursed flint stones (in quiver pouch) Contents of the sack: 200 gold pieces an uncursed scroll of earth an uncursed scroll of confuse monster a cursed scroll of amnesia 2 cursed scrolls of enchant weapon a blessed scroll of remove curse a cursed scroll of identify an uncursed scroll of identify 2 cursed scrolls of magic mapping an uncursed scroll of magic mapping an uncursed scroll of create monster a cursed spellbook of cause fear a cursed spellbook of force bolt an uncursed spellbook of detect unseen an uncursed spellbook of extra healing an uncursed spellbook of cone of cold an uncursed potion of confusion an uncursed potion of water a blessed potion of see invisible a cursed potion of restore ability a blessed potion of restore ability an uncursed potion of acid a blessed potion of blindness a cursed potion of extra healing a blessed potion of fruit juice 2 uncursed potions of oil an uncursed potion of sickness Gelrath the Caveman's attributes: Background: You were a Wanderer, a level 6 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 4198 turns ago. There was a new moon in effect when your adventure ended. You had 527 experience points, 113 more were needed to attain level 7. Your score was 2704 before end-of-game adjustments. Basics: You had 0 out of 53 hit points. You had all 22 energy points (spell power). Your armor class was 1. Your wallet contained 86 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 12 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were stressed; movement was moderately slowed. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were warded. You are dead (2nd time!). Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 33 minutes and 1 second. Vanquished creatures: a ghost a leprechaun a lizard an ape 2 human zombies 5 Mordor orcs 2 Uruk-hai 2 rock piercers a shrieker a gnome leader 5 giant ants 2 floating eyes a kitten 3 dwarves 3 kobold leaders 6 hill orcs a giant bat an orc zombie 4 iguanas an acid blob 5 coyotes 3 hobbits 3 manes a hobgoblin 5 giant rats 3 cave spiders 2 yellow molds 4 gnomes 2 garter snakes a gnome zombie 2 geckos a jackal a fox a goblin 2 grid bugs 3 lichens 4 kobold zombies 3 newts 90 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Aborigine. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Wanderer. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain, a sink. Level 2: Level 3: A shop, some fountains. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A grave. Final resting place for lurchy-Wiz-Elf-Mal-Cha, killed by an iguana, while fainted from lack of food. Level 6: <- You were here. Final resting place for you, killed by a giant beetle. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | gelrath | | 286 Au | | killed by a | | giant beetle | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye gelrath the Caveman... You died in The Dungeons of Doom on dungeon level 6 with 2676 points, and 286 pieces of gold, after 4198 moves. You were level 6 with a maximum of 53 hit points when you died.