Unix NetHack Version 3.7.0-47 Work-in-progress - last build Jan 20 2022 02:33:03. Game began 2022-01-17 15:23:52, ended 2022-01-20 15:31:09. gelrath, chaotic male elven Ranger ..... ... ........... ............- ...........- --- .......)...| B .. --..[------- ---------..- ----[--- |..a.a..|...- --.......- |...a...|...5---......... |aa.@..@-.A@.A&A..@A..u.. |.a.@...|..@.--- %....... |.a.....|...- --....... ---------..- ------- A ..A --- Gelrath the Scout St:18 Dx:22 Co:16 In:19 Wi:20 Ch:16 Chaotic S:952324 Astral Plane $:0 HP:265(265) Pw:97(97) AC:-34 Xp:15/181101 T:56910 Burdened Latest messages: "Run away! Live to flee another day!" "Thy gaze is so vacant, I thought thee a floating eye!" You try to feel what is lying here on the altar. There is a high altar to Mars (chaotic) here. You feel no objects here. You hear a nearby zap. The wand hits the priestess of Mercury! The priestess of Mercury resists! Boing! The priestess of Mercury casts a spell! The priestess of Mercury summons insects around a spot near you! Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). What do you want to use or apply? [delmotvGHJNPR or ?*] You can see again. The giant beetle turns to flee. The fire ant turns to flee. The fire ant turns to flee. Famine moves the Angel of Moloch out of the way! The priestess of Venus casts a spell! The priestess of Venus looks better. The soldier ant turns to flee. The giant beetle turns to flee. Famine moves the couatl out of the way! The Angel of Venus picks up a long sword. The Angel of Venus picks up a wand of striking. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Pick an object. There is a high altar to Mars (chaotic) here. What do you want to use or apply? [delmotvGHJNPR or ?*] There is a high altar to Mars (chaotic) here. # What do you want to sacrifice? [W or ?*] W - the Amulet of Yendor. What do you want to sacrifice? [W or ?*] You offer the Amulet of Yendor to Mars... An invisible choir sings, and you are bathed in radiance... The voice of Mars booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets i - an uncursed amulet of life saving (being worn) Weapons u - 55 blessed +4 elven arrows (in quiver) V - the blessed +5 Longbow of Diana (alternate weapon; not wielded) x - the blessed rustproof +6 Frost Brand (weapon in hand) Armor q - an uncursed +1 helm of telepathy (being worn) a - a blessed greased +4 pair of gauntlets of dexterity (being worn) X - a blessed +4 pair of speed boots (being worn) K - a blessed very burnt +3 small shield (being worn) U - a blessed fireproof +1 cloak of magic resistance (being worn) c - an uncursed +4 Hawaiian shirt with a jellyfish motif (being worn) C - a blessed +4 silver dragon scale mail (being worn) Comestibles L - an uncursed lizard corpse Rings f - an uncursed ring of conflict O - an uncursed ring of free action F - an uncursed ring of slow digestion (on left hand) Wands J - a wand of death (1:3) e - a wand of teleportation (0:1) Tools P - a blessed bag of holding containing 47 items v - a crystal ball (0:0) l - a blessed magic lamp (lit) R - a blessed magic marker (0:35) m - an uncursed magic whistle d - the blessed Master Key of Thievery G - a blessed +0 pick-axe N - an uncursed skeleton key o - an uncursed stethoscope t - an uncursed towel H - a blessed +0 unicorn horn Gems/Stones r - an uncursed luckstone Contents of the bag of holding: 2 gold pieces an uncursed amulet of life saving an uncursed -1 helm of opposite alignment an uncursed very burnt +0 pair of water walking boots 45 uncursed K-rations 2 uncursed lembas wafers 11 uncursed lumps of royal jelly 13 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of enchant weapon 2 uncursed scrolls of fire an uncursed scroll of gold detection 5 blessed scrolls of remove curse an uncursed scroll of scare monster a blessed scroll of stinking cloud an uncursed scroll of stinking cloud an uncursed scroll of taming an uncursed scroll of teleportation a blessed potion of full healing an uncursed potion of full healing an uncursed potion of gain energy 2 uncursed potions of healing a blessed potion of levitation an uncursed potion of polymorph a blessed potion of restore ability an uncursed potion of speed 4 potions of holy water a potion of unholy water a wand of cold (0:8) a wand of death (0:7) a wand of death (0:0) a wand of death (0:0) a wand of digging (0:8) a wand of lightning (0:5) a wand of lightning (0:3) a wand of magic missile (0:8) a wand of polymorph (0:7) a wand of polymorph (0:7) a wand of polymorph (0:6) a wand of polymorph (0:2) a wand of teleportation (0:8) a wand of teleportation (0:7) a wand of teleportation (0:5) a wand of wishing (0:2) a can of grease (0:7) an expensive camera (0:97) an uncursed dilithium crystal Gelrath the Ranger's attributes: Background: You were a Scout, a level 15 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 56910 turns ago. You had 181101 experience points, 138899 more were needed to attain level 16. Your score was 952324 before end-of-game adjustments. Basics: You had all 265 hit points. You had all 97 energy points (spell power). Your armor class was -34. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 22 (base:18, innate limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (peak:20, limit:20). Your wisdom was 20 (limit:20). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. Your items were protected from cold. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had slower digestion. You had a moderate defense bonus (+10). You were warded. You took half physical damage. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 16 hours, 23 minutes and 52 seconds. Vanquished creatures: Baalzebub Orcus Juiblex the Wizard of Yendor (thrice) Famine Vlad the Impaler a high cleric 2 mastodons Medusa Croesus 12 krakens Orion an Archon 2 iron golems a master lich a storm giant a glass golem 3 balrogs 10 purple worms 2 gray dragons a gold dragon 3 silver dragons 9 red dragons 2 white dragons 4 black dragons 5 blue dragons 3 green dragons 4 yellow dragons 24 minotaurs a jabberwock Scorpius 4 baluchitheria 5 Angels 5 demiliches 4 stone golems 2 master mind flayers 6 Olog-hai 5 Nazgul 7 pit fiends a sandestin 2 displacer beasts 3 titanotheres a baby white dragon a baby green dragon 4 genetic engineers 5 disenchanters 23 vampire leaders 5 skeletons 8 shopkeepers 15 aligned clerics 2 captains 6 shades 5 liches 2 clay golems 9 nurses 4 ice devils 6 nalfeshnees 4 lurkers above an Aleax a frost giant 4 ettins a golden naga 6 black puddings 33 vampires 10 lieutenants 40 ghosts a queen bee 5 mind flayers 10 giant mimics 4 long worms 5 zruties 2 fire giants 9 ogre tyrants 2 ice trolls 5 rock trolls 8 umber hulks 2 flesh golems 7 elven monarchs 2 doppelgangers 15 hezrous 16 bone devils 8 large mimics 9 wumpuses 5 fire vortices 2 couatls 11 stalkers 3 air elementals 9 fire elementals 5 earth elementals 7 water elementals 8 hill giants 5 giant mummies 6 xorns 15 giant zombies 3 elf-nobles 23 sergeants a water demon 6 barbed devils 15 vrocks 6 salamanders 19 wargs 3 winter wolves 5 hell hound pups 12 small mimics a glass piercer 11 warhorses 3 steam vortices 12 xans 2 ettin mummies 2 ogre leaders 12 quantum mechanics 18 trolls 2 sasquatches 3 wood golems an erinys 10 mariliths 7 sharks 8 electric eels 8 gelatinous cubes 5 pyrolisks 6 large dogs 2 freezing spheres 15 flaming spheres 5 shocking spheres 2 large cats 7 tigers 3 gargoyles 3 dwarf rulers 2 tengu 7 ochre jellies 10 leocrottas 5 energy vortices 30 mountain centaurs 3 stone giants an elf mummy 8 human mummies 3 red nagas 8 green slimes 4 pythons a pit viper 3 cobras 58 wraiths 6 carnivorous apes 14 ettin zombies 3 leather golems 5 Grey-elves 116 soldiers 4 watchmen 6 amorous demons 11 horned devils 9 chameleons 4 crocodiles 19 giant beetles 7 quivering blobs 14 cockatrices 16 wolves 6 winter wolf cubs 5 lynxes 6 panthers 17 gremlins 2 spotted jellies 40 leprechauns 4 orc-captains 2 iron piercers 2 mumakil 13 giant spiders 31 scorpions 8 horses an ice vortex 9 black lights 12 vampire bats 51 forest centaurs 9 gnome rulers 5 orc mummies 5 dwarf mummies an ogre 3 brown puddings 5 rust monsters 9 owlbears 12 yetis 4 gold golems 2 werewolves 3 Green-elves 6 piranha 21 giant eels 16 lizards 3 hunters a chickatrice 2 dingoes 3 dogs 4 housecats 5 jaguars 4 blue jellies 9 white unicorns 3 gray unicorns 5 dust vortices 6 ravens 16 plains centaurs 3 gnome mummies 7 snakes 11 water moccasins 19 apes 21 human zombies 5 rope golems 5 Woodland-elves 31 soldier ants 18 fire ants 9 bugbears an imp 3 lemures a quasit 8 wood nymphs 6 water nymphs 5 mountain nymphs 22 Mordor orcs 23 Uruk-hai 3 orc shamans 10 rock piercers 4 rock moles 8 ponies 8 fog clouds 9 yellow lights 5 shriekers 5 violet fungi 16 gnome leaders 9 gnomish wizards 5 kobold mummies a black naga hatchling a guardian naga hatchling 7 gray oozes 3 barrow wights 16 elf zombies 9 ghouls 2 straw golems a paper golem 7 jellyfish 35 giant ants 2 little dogs 18 floating eyes 3 kittens 24 dwarves a homunculus 6 kobold leaders 3 kobold shamans 67 hill orcs 28 rothes 3 rabid rats 7 centipedes 10 giant bats 10 monkeys 18 orc zombies 21 dwarf zombies 7 wererats 2 werejackals 14 iguanas 85 killer bees 5 acid blobs 9 coyotes 3 gas spores 8 hobbits 21 manes 6 large kobolds 15 hobgoblins 10 giant rats 3 cave spiders 4 brown molds 2 yellow molds 4 green molds 4 red molds 68 gnomes 25 garter snakes 18 gnome zombies 17 geckos 29 jackals 2 foxes 2 kobolds 10 goblins 6 sewer rats 13 grid bugs 6 bats 13 lichens 11 kobold zombies 19 newts 2543 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches soldiers (extinct) jellyfish piranha sharks giant eels electric eels krakens 10 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 153 times. You never engraved Elbereth. You genocided 10 types of monsters. You never polymorphed an object. You never changed form. You used 5 wishes (1 for an artifact). You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Lookout. You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Trailblazer. You entered Sokoban. You attained the rank of Reconnoiterer. You completed Sokoban. You completed the Gnomish Mines. You defeated Medusa. You entered Gehennom. You attained the rank of Scout. You handled the Bell of Opening. You handled the Candelabrum of Invocation. You handled the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Mars. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: An altar to Mars, a sink. One way stairs up to The Elemental Planes. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: A general store. Level 5: Level 6: Level 7: Level 8: Level 9: Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: An altar to Mars. Portal to Fort Ludios. Level 13: Level 14: An altar to Mars, a sink. Level 15: Level 16: A fountain. Portal to The Quest. Level 17: A primitive area. Level 18: Some shops. Level 19: An untended shop. Level 20: Level 21: Level 22: Level 23: A fountain. Level 24: Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 49 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: Level 30: A fountain. Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Some shops, an altar, some graves. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: A grave. Final resting place for torpedovariant-Mon-Hum-Fem-Neu, killed by a white unicorn. Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: Many trees. Completed quest for Orion. Level 2: Many trees. Level 3: Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Fort Ludios: Level 1: Fort Ludios. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye gelrath the Demigod... You went to your reward with 1935698 points, The Master Key of Thievery (worth 3500 zorkmids and 8750 points) Frost Brand (worth 3000 zorkmids and 7500 points) The Longbow of Diana (worth 4000 zorkmids and 10000 points) and 2 pieces of gold, after 56910 moves. You were level 15 with a maximum of 265 hit points when you ascended.