gelrath, lawful female dwarven Valkyrie ---------- ----- |........| ..|...| |..|.---%| |.|.|.--- |..|[|..%|.|`..|...| |..|.|--%|.|.--|.|g---- |..|.|...%.|...|.|.@`..| -------.|.---[---%|%|--...- |...|...|.|.....|.%^|....` |.|.|.|.|*|.....|--.|.|... |.|.|.|.|.|..{..|.....|.. |%|.|.|.|.|.....|.----- |.|.%...|.|.....|...... |.|.-----.|--.-----.... |...|..%..|.........| . |.| |.|.|.----|.-.-----.| -------.| |.|.|.|..)|......`|.| .?|...|...| |.|.|.|...-------.|.| |.|.-.|.|.| |.|.....|.+... |..... |.^....)|.| -------------- ------ ----------- [Gelrath the Woman-at-arms] St:18/16 Dx:11 Co:17 In:10 Wi:8 Ch:8 Lawful Gnomish Mines:12 $:172 HP:0(97) Pw:6(6) AC:-2 Xp:10/7673 T:10887 Satiated Latest messages You engrave with a wand of digging into the floor. What do you want to engrave into the floor here? The wand of digging glows, then fades. The plains centaur swings his crossbow. The plains centaur misses. The plains centaur kicks! You hear some noises in the distance. The plains centaur swings his crossbow. The plains centaur hits! The plains centaur misses. You hit the plains centaur! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur kicks! You hit the plains centaur! (2x) The plains centaur swings his crossbow. The plains centaur hits! The plains centaur misses. The plains centaur swings his crossbow. The plains centaur hits! The plains centaur misses. You find a sleeping gas trap. You kill the plains centaur! You hit the winged gargoyle! The winged gargoyle hits! (2x) The winged gargoyle misses. You miss the winged gargoyle. The winged gargoyle hits! (2x) The winged gargoyle bites! You die... Your inventory Inventory: 862/950 weight (28/52 slots) Coins $ - 172 gold pieces Weapons a - the blessed rustproof +1 Excalibur (weapon in hand)* Armor c - an uncursed +3 small shield (being worn)* u - an [uncursed] +0 pair of jumping boots (being worn) z - an uncursed rusty +1 orcish helm (being worn) T - a blessed +1 pair of leather gloves (being worn) Comestibles b - an [uncursed] tin [of killer bee meat] A - an uncursed tripe ration V - an [uncursed] slime mold Scrolls K - an [uncursed] scroll labeled ZELGO MER [of stinking cloud] Spellbooks R - an [uncursed] wrinkled spellbook [of detect unseen] Potions I - an [uncursed] gooey potion [of polymorph] Rings N - an [uncursed] shiny ring [of warning] Wands E - an [uncursed] wand of fire [0:2] H - an [uncursed] wand of striking [0:0] S - an [uncursed] spiked wand [of nothing (0:3)] U - an [uncursed] wand called vanishes1 [of make invisible (0:7)] Y - an [uncursed] wand of digging [0:5] Tools e - an uncursed oil lamp (lit)* h - an uncursed towel j - an [uncursed] lock pick w - an uncursed tin whistle F - an empty uncursed bag called sack [sack] O - an [uncursed] bag of holding (containing 62 items) P - an [uncursed] tinning kit [0:66] W - an uncursed [+0] unicorn horn Gems L - an uncursed gray stone [luckstone] M - an [uncursed] green gem [worthless glass] Boulders/Statues Q - an [uncursed] statue of a shocking sphere The sack is empty. Contents of the bag of holding: 1830 gold pieces an [uncursed] convex amulet [of life saving] an [uncursed] +0 pair of combat boots [kicking] 11 [uncursed] food rations an [uncursed] fortune cookie an [uncursed] melon an [uncursed] orange 2 [uncursed] scrolls called earth [of earth] an [uncursed] scroll called EA|RC-1 [of remove curse] an uncursed scroll called enchant weapon [of enchant weapon] an uncursed scroll called identify [of identify] an [uncursed] scroll called identify [of identify] a [cursed] scroll called identify [of identify] 2 uncursed scrolls called light [of light] a [cursed] scroll called scare monster [of scare monster] 2 [cursed] scrolls labeled AQUE BRAGH [of create monster] a [blessed] scroll labeled GNIK SISI VLE [of gold detection] a cursed scroll labeled TEMOV [of teleportation] an [uncursed] scroll labeled TEMOV [of teleportation] a [blessed] scroll labeled VE FORBRYDERNE [of food detection] 4 uncursed unlabeled scrolls [of blank paper] an [uncursed] unlabeled scroll [of blank paper] an uncursed spotted spellbook [of extra healing] an [uncursed] tan spellbook [of force bolt] an [uncursed] clear potion [of water] an [uncursed] dark potion [of restore ability] a [cursed] luminescent potion [of invisibility] an uncursed magenta potion [of gain ability] an [uncursed] magenta potion [of gain ability] an [uncursed] milky potion [of blindness] a [blessed] potion of gain level a [cursed] slimy potion [of paralysis] an [uncursed] yellow potion [of full healing] an [uncursed +1] chrysoberyl ring [of gain dexterity] a [cursed -4] jade ring [of gain wisdom] an [uncursed] shiny ring [of warning] an [uncursed] silver ring [of regeneration] an [uncursed +4] steel ring [of gain constitution] an uncursed wand called sleep [of sleep (0:3)] an [uncursed] wand of create monster [0:11] an [uncursed] wand of fire [0:4] an uncursed wand of light [0:11] an [uncursed] wand of light [0:14] an uncursed wand of magic missile [0:8] an uncursed wand of magic missile [0:2] an [uncursed] wand of magic missile [0:5] an uncursed wand of secret door detection [0:14] an uncursed wand of slow monster [0:7] an [uncursed] wand of striking [0:3] an uncursed black gem [obsidian] an uncursed black gem [worthless glass] an uncursed green gem [jade] an uncursed orange gem [worthless glass] 2 [uncursed] orange gems [worthless glass] an [uncursed] red gem [garnet] an uncursed violet gem [worthless glass] an [uncursed] violet gem [worthless glass] an uncursed white gem [opal] an uncursed white gem [worthless glass] an [uncursed] white gem [worthless glass] 2 uncursed yellow gems [worthless glass] an [uncursed] yellow gem [worthless glass] The statue of a shocking sphere is empty. Final Attributes You were piously aligned. Hunger level was 1130. Your alignment was 64 / 64. Monster difficulty range was 2 - 11. Level difficulty was 12. Seed was u2ggw4co. Monster generation rate was 1.00x. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You could jump. You were protected. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchantment 100% 100% Vanquished creatures a vampire lord a vampire 3 giant mimics a wumpus a baby long worm (0 created) a giant mummy a warg (0 created) 4 small mimics (6 created) a wood golem a pyrolisk 2 large dogs a shocking sphere a tengu (2 created) a python a wraith 2 ettin zombies a leather golem a Grey-elf 2 watchmen (4 created) 2 chameleons 2 crocodiles 2 giant beetles a wolf a panther 2 spotted jellies (4 created) 3 leprechauns an iron piercer (0 created) a mumak a giant spider (3 created) an ice vortex a black light a vampire bat 2 orc mummies (4 created) an owlbear a werewolf 3 lizards 3 chickatrices a dog a dingo a housecat 2 gray unicorns 2 dust vortices a raven 2 plains centaurs 3 snakes (5 created) 3 apes (4 created) 3 human zombies (4 created) 3 Woodland-elves 4 soldier ants a snow ant 3 bugbears 4 imps a quasit a wood nymph a water nymph 5 Mordor orcs 11 Uruk-hai (13 created) a rock mole 3 ponies a fog cloud 4 yellow lights 2 shriekers 2 gnome lords (9 created) 2 gnomish wizards (4 created) 2 kobold mummies (3 created) 2 black naga hatchlings 2 guardian naga hatchlings 4 gray oozes (5 created) a barrow wight (2 created) an elf zombie (2 created) 2 paper golems a baby crocodile (2 created) 9 giant ants (10 created) a little dog 5 floating eyes (6 created) a dwarf (3 created) 5 homunculi 2 kobold lords (3 created) a kobold shaman 30 hill orcs a rothe 2 rabid rats (3 created) 2 centipedes 2 giant bats 2 monkeys 9 orc zombies (10 created) 3 dwarf zombies a wererat a werejackal 3 iguanas 2 acid blobs (3 created) a gas spore 3 hobbits 5 manes 2 large kobolds an orc (3 created) 4 giant rats 4 cave spiders (5 created) a brown mold 2 green molds (3 created) 2 red molds 31 gnomes (82 created) 5 garter snakes a gnome zombie (2 created) 4 geckos 5 jackals a fox a kobold 3 goblins 5 sewer rats 5 grid bugs (6 created) 6 bats 6 lichens 2 kobold zombies 2 newts (3 created) 323 creatures vanquished. Voluntary challenges You used a wielded weapon 391 times. You read items or engraved 11 times. You put on armor 41 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] long sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: a wand shop Level 4: Stairs down to The Gnomish Mines Level 5: a general store, a sink Level 6: [oracle] Level 7: Stairs up to Sokoban, level 6 The Gnomish Mines: levels 5 to 12 Level 8: [minetn] many shops, a temple, some fountains Level 12: [minend] <- You were here a fountain Sokoban: Level 4: [soko1] Game information Seed: u2ggw4co Started: 2022-01-31 16:43:06 Ended: 2022-01-31 20:54:01 Wallclock time: PT04:10:55 Play time: PT01:54:50 Farvel gelrath the Valkyrie... You died in The Gnomish Mines on dungeon level 12 with 17588 points, and 2002 pieces of gold, after 10887 moves. Killer: winged gargoyle You were level 10 with a maximum of 97 hit points when you died. You didn't beat your previous score of 18264 points. 1 1918372 davez-Wiz-Hum-Mal-Cha ascended to demigod-hood. 189 [330] 2 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377] 3 1721526 Mandevil-Val-Dwa-Fem-Law ascended to demigoddess-hood. 191 [269] 97 19442 aoei-Rog-Hum-Fem-Cha died in Sokoban on level 7 [max 13]. Killed by a bolt of lightning. - [74] 98 19018 jt-Pri-Hum-Mal-Cha died in The Gnomish Mines on level 12. Killed by an incubus. - [76] *99 18264 gelrath-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 11. Killed by a mumak. - [95] * 17588 gelrath-Val-Dwa-Fem-Law died in The Gnomish Mines on level 12. Killed by a winged gargoyle. - [97] 100 17913 microlance-Bar-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 11 [max 12]. Petrified by a cockatrice. 80 [132]