Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 31 22:10:41 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf). Game began 2021-06-01 14:45:03, ended 2021-06-01 15:42:56. gudron, lawful male human Knight ------------- -. ...@.u.).| |...<..d....| ------------- Gudron the Esquire St:14 Dx:9 Co:14 In:8 Wi:16 Ch:17 Lawful S:932 Dlvl:6 $:78 HP:0(39) Pw:32(32) AC:1 Xp:4/151 T:3277 Hungry Latest messages: The saddled pony doesn't seem to move! You see here a bow. The saddled pony doesn't seem to move! You see here a bow. The saddled pony doesn't seem to move! The saddled pony doesn't seem to move! The saddled pony doesn't seem to move! The saddled pony doesn't seem to move! You swap places with your saddled pony. The saddled pony picks up a bow. You swap places with your saddled pony. You are carrying too much to get through. You hear some noises in the distance. You are beginning to feel hungry. Pick an object. > a staircase down or a ladder down (staircase down) You descend the stairs. You see here a battle-axe. The fire ant misses! The fire ant bites! You hit the fire ant! The fire ant misses! The fire ant bites! You hit the fire ant. The fire ant bites! The fire ant misses! The fire ant bites! The fire ant bites! You miss the fire ant. The saddled pony hits the fire ant. The fire ant is killed! You hit Sirius! Sirius bites! You hit Sirius! Sirius bites! You hit Sirius! Sirius bites! You feel more confident in your weapon skills. (Use the #enhance command to advance them.) You hit Sirius. Sirius bites! Sirius bites! Sirius bites! Sirius bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 78 gold pieces Amulets H - an uncursed amulet of guarding named not cursed (being worn) Weapons a - a blessed +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) f - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 pair of water walking boots (being worn) e - an uncursed +0 small shield (being worn) z - an uncursed rusty +0 scale mail (being worn) Comestibles g - 3 uncursed apples h - 13 uncursed carrots m - an uncursed food ration N - an uncursed partly eaten food ration Scrolls A - an uncursed scroll of amnesia named not cursed n - an uncursed scroll of light named not cursed C - an uncursed scroll of remove curse named not cursed Potions M - 2 potions of holy water named not cursed Rings u - an uncursed ring of searching named not cursed Wands P - a wand of probing (0:7) Tools j - an uncursed skeleton key O - an uncursed tin whistle Gems/Stones i - a cursed jasper stone Gudron the Knight's attributes: Background: You were an Esquire, a level 4 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3277 turns ago. You had 151 experience points, 9 more were needed to attain level 5. Your score was 932 before end-of-game adjustments. Basics: You had 0 out of 39 hit points. You had all 32 energy points (spell power). Your armor class was 1. Your wallet contained 78 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a long sword. You had basic skill with long sword and could have enhanced that. Final Attributes: You were piously aligned. You could jump. You could walk on water. You had a small defense bonus (+2). You were protected. You are dead. Miscellaneous: You encountered 1 bones level. Vanquished creatures: a fire ant a gnome leader a kobold mummy a dwarf 3 iguanas 3 coyotes a hobbit a manes 2 giant rats a red mold 10 gnomes 3 geckos 6 jackals a kobold 4 goblins 2 sewer rats 2 grid bugs a bat 3 lichens 9 newts 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A delicatessen, an altar to Lugh, a fountain. Level 3: Level 4: A weapon shop. Stairs down to The Gnomish Mines. Level 5: Some fountains, a grave. Level 6: <- You were here. Final resting place for you, killed by a large dog called Sirius, jmcunx-Ran-Orc-Fem-Cha, killed by a boiling potion, while fainted from lack of food. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | gudron | | 78 Au | | killed by a | | large dog called | | Sirius | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well gudron the Knight... You died in The Dungeons of Doom on dungeon level 6 with 925 points, and 78 pieces of gold, after 3277 moves. You were level 4 with a maximum of 39 hit points when you died.