hackemslashem, chaotic male human Wizard ------ |....| | |%@K.. K.........| |)%..| | ------------ ------ |^[[[.[[[[.| |[[[[)[[[[.| |[[[[.[[[).+ ------------ [Hackemsla the Evoker] St8 Dx13 Co12 In18 Wi9 Ch9 WizHumMalCha Dlvl:2 $:0 HP:0(26) Pw:35(35) AC:7 MC:3 Exp:2 T:257 Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 1 sins Number of artifacts generated was 0 Next attribute increase check would have come at turn 600 Strength training was 10 Dexterity training was 6 Wisdom training was 35 Constitution training was 5 You were magic-protected You had 623 points of nutrition remaining Your luck was zero You are dead Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - light 1 divine 0% d - confuse monster 2 enchant 0% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Latest messages Something is engraved here on the floor. Use "r." to read it. You feel here a poisoned crude dagger. You can see again. You whack the Kop Sergeant! You whack the Kop Sergeant. The Kop Sergeant turns to flee! The Kop Sergeant throws a cream pie! You are almost hit by a cream pie. You whack the Kop Sergeant. The Kop Kommissioner turns to flee! The Kop Sergeant turns to flee! You whack the Kop Sergeant. (2x) The Kop Sergeant turns to flee! (2x) You whack the Kop Sergeant! You miss the Kop Sergeant. The Kop Sergeant escapes downstairs! The Keystone Kop turns to flee! You whack the Keystone Kop! You kill the Keystone Kop! You whack the Keystone Kop. The Kop Kommissioner turns to flee! You whack the Keystone Kop. The Keystone Kop turns to flee! The Keystone Kop escapes downstairs! The Kop Kommissioner swings his rubber hose. The Kop Kommissioner whips you! The Kop Kommissioner swings his rubber hose. The Kop Kommissioner whips you! You die... Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: <- You were here An armor shop Goodbye hackemslashem the Wizard... You didn't beat your previous score of 1131 points.