The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Nov 7 21:16:22 2019 (ebcafd7fecfdf004d3da37162463acae14be412d,branch:master). Game began 2019-11-08 19:04:51, ended 2019-11-10 02:49:06. hilliance, chaotic male human Wizard --------- |.......| ----- |.......| ----- A .A.| |...*...| |... ---------..-- ----- |..@....| ---- --..--------- |......V|...-- --..... | |..@.%..| | ....-- --...|.......| A@|....@.A|....---..A.... |. ----a---- .| ......---....|.......| |...@...-.....-..@...... |.............| ...*.?.*.@..A.A..._...| |..@@.A.|....---...@.... ---.........--- ....a@..---.@..|.@.....| A |.....@.|...-- --..A.A.. -----*----- ..@Aa..-- --...|.......| ---------..-- ----|--- ....... ---+---- --..--------- ...| |...------- ...*... ------...- |... ----- |...%.....| ....... |.L.AV...... ----- -------...-- ....... --..A@A..... |....--.......--.......... ---...----+----.......... |..@.....A............ --------------------- Hilliance the Necromancer St:18/20 Dx:18 Co:18 In:22 Wi:22 Ch:13 Chaotic S:658018 Astral Plane $:5 HP:195(195) Pw:111(289) AC:-43 Xp:24/49930733 T:31112 Latest messages: The Angel of Ptah casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The priestess of Moloch wields a mace! Really attack the priestess of Anhur? [yn] (n) n You hit the Angel of Ptah with the chickatrice corpse. The Angel of Ptah is slowing down. The Angel of Ptah turns to stone. Pick an object. Pick an object. The Angel of Moloch zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! The magic missile bounces! "Eat slime and die!" The priestess of Moloch turns to flee. The vampire bat turns to flee. You hit the vampire bat with the chickatrice corpse. The lapidifying vampire bat drops to the floor! A vampire lord rises from the floor with renewed agility! Pick an object. You hit the Angel of Moloch with the chickatrice corpse. The Angel of Moloch is slowing down. The Angel of Moloch turns to stone. The priest of Ptah wields a mace! You hit the vampire lord with the chickatrice corpse. The vampire lord is slowing down. The vampire lord turns to stone. There is a high altar to Anhur (chaotic) here. Pick an object. You hit the priestess of Moloch with the chickatrice corpse. The priestess of Moloch is slowing down. The priestess of Moloch turns to stone. The priest of Ptah turns to flee. You hit the priest of Ptah with the chickatrice corpse. The priest of Ptah is slowing down. The priest of Ptah turns to stone. What do you want to use or apply? [bfhjkmnswzCFINPR-VX-Z or ?*] b What do you want to sacrifice? [d or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 5 gold pieces Amulets K - a blessed amulet of life saving o - the blessed Eye of the Aethiopica (being worn) Weapons E - the rustproof +7 Magicbane Armor q - a blessed greased rustproof +4 helm of brilliance (being worn) A - a blessed fireproof +4 pair of leather gloves (being worn) W - a blessed greased fireproof +5 pair of speed boots (being worn) t - an uncursed +0 pair of water walking boots D - an uncursed fireproof +1 small shield (being worn) v - a blessed greased fireproof +5 cloak of protection (being worn) e - the blessed +3 Really Cool Shirt (being worn) i - a blessed +4 silver dragon scale mail (being worn) Comestibles c - a blessed partly eaten chickatrice corpse (weapon in hand) p - an uncursed lizard corpse Spellbooks O - the uncursed Book of the Dead Potions M - an uncursed potion of full healing y - an uncursed potion of sickness Rings a - a cursed ring of conflict r - an uncursed ring of free action (on left hand) g - an uncursed ring of levitation Q - an uncursed ring of polymorph u - an uncursed ring of polymorph control L - a blessed +2 ring of protection (on right hand) J - an uncursed ring of protection from shape changers l - an uncursed ring of regeneration Wands m - a wand of cancellation (0:5) s - a wand of cold (0:4) n - a wand of death (0:0) V - a wand of death (0:0) N - a wand of digging (1:8) Y - a wand of fire (0:8) I - a wand of lightning (0:6) X - a wand of make invisible (0:5) P - a wand of polymorph (0:1) S - a wand of sleep (0:6) C - a wand of teleportation (1:6) R - a wand of wishing (0:0) Tools b - a blessed greased bag of holding containing 59 items z - a magic harp (0:3) j - the Bell of Opening (0:1) T - an uncursed blindfold f - the uncursed Candelabrum of Invocation (7 candles attached) Z - an expensive camera (0:47) F - an uncursed magic lamp (lit) U - a magic marker (1:46) w - an uncursed magic whistle k - an uncursed skeleton key h - a blessed +0 unicorn horn Gems/Stones G - an uncursed luckstone Contents of the bag of holding: 663 gold pieces an uncursed amulet of magical breathing an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping an uncursed C-ration an uncursed clove of garlic an uncursed eucalyptus leaf 9 uncursed food rations an uncursed K-ration an uncursed sprig of wolfsbane an uncursed lizard corpse 6 blessed scrolls of blank paper 3 cursed scrolls of blank paper a blessed scroll of charging a blessed scroll of enchant armor 2 uncursed scrolls of enchant weapon an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of scare monster a blessed spellbook of blank paper an uncursed spellbook of wizard lock an uncursed potion of extra healing a cursed potion of gain level a blessed potion of healing an uncursed potion of paralysis a cursed potion of paralysis a blessed potion of restore ability 11 potions of holy water an uncursed potion of water 3 potions of unholy water an uncursed ring of free action a wand of cold (0:7) a wand of death (0:6) a cursed wand of enlightenment (0:9) a wand of fire (1:13) a wand of fire (2:11) a wand of polymorph (0:6) a wand of probing (0:2) a wand of speed monster (0:7) a wand of striking (0:5) a wand of undead turning (0:2) a can of grease (0:21) a tinning kit (0:53) an uncursed amber stone 6 uncursed amethyst stones 6 uncursed chrysoberyl stones 3 uncursed citrine stones 4 uncursed diamonds 3 uncursed emeralds 2 uncursed garnet stones an uncursed jasper stone 2 uncursed jet stones an uncursed obsidian stone an uncursed opal 9 uncursed rubies 2 uncursed turquoise stones an uncursed luckstone a blessed touchstone Hilliance the Wizard's attributes: Background: You were a Necromancer, a level 24 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 31112 turns ago. It was nighttime. You had 49930733 experience points, 69267 more were needed for level 25. Your score was 658018 before end-of-game adjustments. Basics: You had all 195 hit points. You had 111 out of 289 energy points (spell power). Your armor class was -43. Your wallet contained 5 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/20 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 22 (base:18, innate limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You could teleport. You had teleport control. You had a large defense bonus (+11). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (6 times) Death Pestilence Famine (twice) Vlad the Impaler 2 arch-liches a high priest a mastodon an iron golem 4 master liches a storm giant a titan a glass golem 2 purple worms 6 silver dragons 2 red dragons 2 orange dragons a black dragon 3 blue dragons 2 green dragons 7 minotaurs 2 jabberwocks the Dark One 21 Angels 3 demiliches 2 stone golems a master mind flayer an Olog-hai 2 Nazgul a pit fiend a sandestin a hell hound 2 titanotheres 2 trappers 18 vampire lords 4 skeletons a shopkeeper 27 aligned priests 5 shades 3 liches a clay golem 2 nurses 2 nalfeshnees a lurker above 2 Aleaxes a frost giant an ettin a black pudding 24 vampires 2 lieutenants 39 ghosts a priest a priestess a rogue a wizard a winged gargoyle 3 mind flayers 3 giant mimics a zruty 7 fire giants 2 ogre kings 5 ice trolls 2 rock trolls an umber hulk 2 Elvenkings 3 doppelgangers 2 bone devils a large mimic 2 wumpuses 6 couatls 4 stalkers 6 air elementals 2 fire elementals 2 earth elementals a water elemental 2 giant mummies 5 black nagas 13 xorns 14 giant zombies 2 elf-lords 5 barbed devils a vrock 4 salamanders 4 wargs 5 small mimics a glass piercer a warhorse 5 steam vortices 5 xans an ettin mummy an ogre lord 6 quantum mechanics 12 trolls an erinys 2 mariliths a djinni 2 gelatinous cubes 2 pyrolisks 4 freezing spheres 3 flaming spheres 2 shocking spheres 5 tigers a gargoyle 3 dwarf kings 17 tengu 2 ochre jellies 3 leocrottas 3 energy vortices 3 stone giants 3 elf mummies a human mummy a red naga 2 pythons 2 pit vipers 5 cobras 47 wraiths 2 carnivorous apes 10 ettin zombies 2 Grey-elves 32 soldiers 4 watchmen a succubus 7 horned devils 2 incubi 2 chameleons a crocodile 18 giant beetles 6 quivering blobs 10 cockatrices 3 wolves 5 winter wolf cubs a lynx a panther a gremlin 6 leprechauns an orc-captain 3 iron piercers a mumak 5 giant spiders 3 scorpions 6 horses an ice vortex a baby long worm 5 black lights 17 vampire bats a forest centaur a gnome king 5 orc mummies 3 dwarf mummies 2 ogres 4 rust monsters 3 owlbears a yeti 2 gold golems 3 werewolves 3 Green-elves 4 giant eels 5 lizards 4 chickatrices a dingo 2 dogs a housecat 7 jaguars 5 dwarf lords 2 blue jellies 3 white unicorns 3 gray unicorns a dust vortex 2 ravens 3 plains centaurs 7 gnome mummies 4 snakes 7 apes 20 human zombies 2 rope golems a Woodland-elf 34 soldier ants 10 fire ants 4 bugbears a lemure 3 quasits 2 wood nymphs 3 water nymphs 4 mountain nymphs a Mordor orc 10 Uruk-hai 2 orc shamans 3 rock piercers 5 ponies 8 fog clouds 4 yellow lights a shrieker 4 violet fungi 12 gnome lords 2 gnomish wizards 8 kobold mummies 2 black naga hatchlings a golden naga hatchling 2 guardian naga hatchlings 3 gray oozes 2 barrow wights 13 elf zombies 13 ghouls a straw golem a jellyfish 19 giant ants a little dog 12 floating eyes 4 kittens 15 dwarves 6 homunculi 5 kobold lords 3 kobold shamans 15 hill orcs 11 rothes 2 rabid rats 2 centipedes 5 giant bats 20 orc zombies 11 dwarf zombies a wererat 2 iguanas 8 killer bees 4 acid blobs 12 coyotes a gas spore 4 hobbits a manes 3 large kobolds 3 hobgoblins 6 giant rats 10 cave spiders 3 brown molds 3 yellow molds 3 green molds a red mold 50 gnomes 13 garter snakes 18 gnome zombies 4 geckos 17 jackals a fox a kobold 3 goblins 4 sewer rats 6 grid bugs 9 bats 15 lichens 13 kobold zombies 14 newts 1278 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You read items or engraved 166 times. You engraved Elbereth 11 times. You never genocided any monsters. You never changed form. You used 2 wishes. You did not wish for any artifacts. You never died. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store, many fountains, a sink, a grave. Level 4: Some fountains. Level 5: A fountain. Level 6: Level 7: An altar to Anhur. Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: Level 12: An altar, a fountain. Level 13: Level 14: Level 15: A fountain. Level 16: Summoned by Neferet the Green. Portal to The Quest. Level 17: A grave. A primitive area. Stairs up to DevTeam Office, level 16. Level 18: An untended shop, an altar to Anhur, a fountain. Level 19: A fountain. Level 20: A fountain, a grave. Portal to Deathmatch Arena. Level 21: Some fountains, many trees. Level 22: Level 23: Level 24: A fountain, many graves. Level 25: A fountain. The castle (play notes "AGGFC" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 26 to 45 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: Some shops, an altar, many graves. Stairs up to Vlad's Tower, level 35. Level 37: Level 38: Level 39: Level 40: Level 41: "FakeWiz" Level 42: Level 43: "RealWiz" Level 44: Level 45: A temple, many graves. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. DevTeam Office: Level 16: A fountain, some trees. Deathmatch Arena: Level 20: Some fountains. Vlad's Tower: levels 35 up to 33 Level 33: Level 34: Level 35: Goodbye hilliance the Demigod... You went to your reward with 1463986 points, The Really Cool Shirt (worth 800 zorkmids and 2000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) Magicbane (worth 3500 zorkmids and 8750 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 9 rubies (worth 31500 zorkmids), 6 chrysoberyl stones (worth 4200 zorkmids), 6 amethyst stones (worth 3600 zorkmids), 4 diamonds (worth 16000 zorkmids), 3 emeralds (worth 7500 zorkmids), 3 citrine stones (worth 4500 zorkmids), 2 turquoise stones (worth 4000 zorkmids), 2 jet stones (worth 1700 zorkmids), 2 garnet stones (worth 1400 zorkmids), 1 amber stone (worth 1000 zorkmids), 1 opal (worth 800 zorkmids), 1 jasper stone (worth 500 zorkmids), 1 obsidian stone (worth 200 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 668 pieces of gold, after 31112 moves. You were level 24 with a maximum of 195 hit points when you ascended.