Unix EvilHack Version 0.7.1-0 Beta - last build Tue Mar 1 03:28:09 2022 (d4035a54db2424b1933de00fb7610aabf0fa8d83,branch:master). Game began 2021-10-27 14:42:50, ended 2022-03-29 13:32:35. joes, chaotic male gnomish Wizard --------- |.......| ------- |..----|-- |>....-------.|.v%uu| -----...`....|.|.fu[u| |...|-....--.|.|...mu| |...|..--....|.|%)...| |...|..-----.|.|..Z.$| --.........|.|.|+----| |.....---.|.|.#...+"| |.|.....|.|.|.|...|-| |.|.|.|...|.|.#...+(| --.---...|.|.|.|...|-| |.....----.|.|.#...+[| |..............|------ ----....|......| |....|..----- --------- Joes the Thaumaturge St:16 Dx:15 Co:18 In:15 Wi:14 Ch:11 Chaotic Dlvl:2 $:1924 HP:0(72) Pw:90(90) AC:2 Exp:9 T:16491 Latest messages: Pick an object. J - a dart (1 aum). t - 2 uncursed daggers named +0 (at the ready) (20 aum). c - a magical scroll labeled LEP GEX VEN ZEA (5 aum). You see here a chickatrice corpse. You swap places with your warhorse. You see here a cockatrice corpse. t - 2 uncursed daggers named +0 (at the ready) (20 aum). You see here a pair of hard shoes. The warhorse drops an uncursed bone dagger. You swap places with your warhorse. You see here a pair of hard shoes. The pony picks up a dagger. The large cat picks up an uncursed dagger named +0. You swap places with your warhorse. The large cat drops an uncursed dagger named +0. You see here a pair of hard shoes. Wait! That's a giant mimic! The warhorse picks up an uncursed dagger named +0. The large cat misses the energy vortex. The large cat is jolted with electricity! In what direction? j The dagger named +0 hits the giant mimic! The pony drops a dagger. The warhorse drops an uncursed dagger named +0. In what direction? j The dagger named +0 hits the giant mimic! The giant mimic claws you! The giant mimic claws you! In what direction? j The dagger named +0 hits the giant mimic. The warhorse picks up an uncursed dagger named +0. The horse drops a club. In what direction? j The dagger named +0 hits the giant mimic! In what direction? j The dagger named +0 hits the giant mimic. The giant mimic claws you! The giant mimic claws you! Pick an object. What do you want to zap? In what direction? j The sleep ray misses the giant mimic. The sleep ray bounces! The sleep ray misses the giant mimic. The sleep ray hits you! The giant mimic claws you! The giant mimic claws you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 585/900 weight (45/52 slots) Coins $ - 1924 gold pieces (19 aum) Amulets M - an uncursed amulet versus poison (being worn) (20 aum) Weapons J - an uncursed +0 dart (1 aum) t - 3 uncursed +0 daggers named +0 (at the ready) (30 aum) g - 2 uncursed +0 bone daggers (6 aum) a - a blessed +1 bone orcish dagger named +2 (weapon in hand) (3 aum) z - 2 uncursed +0 orcish daggers named +0 (20 aum) Armor K - an uncursed +0 bone orcish helm (being worn) (9 aum) w - a blessed +0 pair of jumping boots (being worn) (20 aum) b - an uncursed +0 cloak of magic resistance (being worn) (10 aum) p - a blessed +2 leather armor (being worn) (75 aum) Comestibles i - 3 uncursed slime molds (15 aum) n - 2 uncursed apples (4 aum) L - a cursed apple (2 aum) j - 2 uncursed bananas (4 aum) B - an uncursed cram ration (15 aum) m - 3 uncursed cream pies (30 aum) o - an uncursed eucalyptus leaf (1 aum) f - 2 uncursed tripe rations (20 aum) q - 3 uncursed tripe rations (30 aum) Z - 2 cursed tripe rations (20 aum) S - 4 uncursed eggs (4 aum) r - an uncursed lichen corpse (20 aum) d - 4 uncursed lizard corpses (40 aum) Scrolls R - an uncursed scroll of earth (5 aum) c - an uncursed scroll of gold detection (5 aum) Rings v - an uncursed ring of conflict (3 aum) x - an uncursed ring of invisibility (on right hand) (3 aum) e - an uncursed ring of slow digestion (3 aum) y - an uncursed ring of stealth (on left hand) (3 aum) Wands U - an uncursed wand of cold (0:4) (7 aum) A - an uncursed wand of light (0:13) (7 aum) P - an uncursed wand of secret door detection (0:13) (7 aum) D - an uncursed wand of sleep (0:3) (7 aum) C - an uncursed wand of slow monster (0:5) (7 aum) F - an uncursed wand of striking (0:4) (7 aum) G - an uncursed wand of teleportation (0:8) (7 aum) Tools s - an uncursed lock pick (4 aum) W - an uncursed mithril magic whistle (1 aum) l - a cursed iron oil lamp (18 aum) k - a cursed skeleton key (3 aum) h - an uncursed +0 unicorn horn (20 aum) T - an uncursed +0 unicorn horn (20 aum) Gems/Stones u - an uncursed luckstone (10 aum) V - a cursed touchstone (10 aum) N - an uncursed rock (10 aum) Joes the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 2. You entered the dungeon 16491 turns ago. You had 3492 experience points, 1628 more were needed to attain level 10. Basics: You had 0 out of 72 hit points. You had all 90 energy points (spell power). Your armor class was 2. Your wallet contained 1924 zorkmids. Autopickup was on for '$?!/' plus thrown. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (peak:17, limit:19). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were held by a giant mimic. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. Monster generation rate was 1.00x. You were magic-protected. You were 100% poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You could jump. You were warded. You were fast. You were very lucky. You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Vanquished creatures: a giant mimic a small mimic a quantum mechanic a ghost a flaming sphere a shocking sphere a gargoyle a dwarf royal 4 enormous rats an ancient pseudodragon 3 ettin zombies a chameleon a crocodile a quivering blob a cockatrice 13 wolves 5 leprechauns 2 iron piercers a gnome royal 2 ogres an owlbear a gnoll witherling a piranha 4 lizards 4 chickatrices 2 housecats 4 homunculi 4 goblin outriders a white unicorn a gray unicorn 4 dust vortices a raven 5 apes a rope golem 3 soldier ants 3 rabid dogs a wood nymph 2 mountain nymphs 6 Mordor orcs an orc shaman 2 rock piercers a rock mole a lesser nightmare 2 fog clouds 3 yellow lights 2 shriekers 2 violet fungi 4 gnome nobles 2 gnomish wizards 7 elf zombies a ghoul 2 jellyfish 10 giant ants a little dog 4 floating eyes a kitten 2 hobbit pickpockets 2 mountain dwarves a lesser homunculus 2 kobold nobles 2 kobold shamans 2 goblin shamans 10 hill orcs 5 rothes a rabid rat 2 centipedes 2 giant bats a kobold mummy 6 baby owlbears 7 orc zombies 3 dwarf zombies a hobbit zombie 6 wererats a werejackal 7 iguanas 12 giant mosquitos 18 killer bees 5 acid blobs a coyote a gas spore 5 hobbits 7 manes 2 large kobolds 5 hobgoblins 10 giant rats 2 cave spiders a brown mold a green mold 8 rock gnomes 11 garter snakes 34 gnome zombies 13 geckos 9 jackals 3 foxes 5 kobolds 2 goblins 5 grid bugs a bat 7 lichens 53 kobold zombies 11 newts 433 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 15 times. You never engraved Elbereth. You never abused your alignment. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. Achievements completed: You have no achievements. The Dungeons of Doom: levels 1 to 8 Level 1: An altar, a fountain. Level 2: An armor shop, an altar to Anhur. Stairs down to The Gnomish Mines. Level 3: A forge, many fountains. Level 4: "lep" A grave. Level 5: Many fountains, many trees. Oracle of Delphi. Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: "books" A scroll shop. Level 8: A fountain. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: "lep" Level 5: "detmon" Many shops, a temple to Anhur, some fountains, a grave. Final resting place for krm26-Arc-Hob-Fem-Law, killed by a gnomish wizard. Level 6: Final resting place for krm26-Arc-Hob-Fem-Law, killed by a giant rat. Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a giant mimic, while sleeping. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | joes | | 1924 Au | | killed by a | | giant mimic | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye joes the Wizard... You died in Sokoban on dungeon level 2 with 16110 points, and 1924 pieces of gold, after 16491 moves. You were level 9 with a maximum of 72 hit points when you died.