Unix HackEM Version 1.2.2-0 Beta - last build Wed Jan 3 20:23:39 2024 (dc1c67da1b18ac97d2600edacab863e1e0c43189, branch: master).
Game began 2024-06-19 12:25:34, ended 2024-06-19 12:50:45.
joes, chaotic female centaurian Ranger
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stone
stone
stone
┌wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
┐wall
stone
stone
stone
stone
stone
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stone
░corridor
░corridor
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
░corridor
stone
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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stone
░corridor
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
░corridor
░corridor
░corridor
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
unexplored
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stone
░corridor
stone
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└wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
┘wall
unexplored
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stone
stone
stone
░corridor
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
stone
stone
stone
stone
stone
stone
stone
░corridor
stone
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stone
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stone
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
stone
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
stone
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stone
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stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
<staircase up
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
stone
stone
stone
stone
stone
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stone
stone
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stone
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└wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
.doorway
─wall
┘wall
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
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stone
stone
stone
░corridor
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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░corridor
░corridor
░corridor
stone
stone
unexplored
┌wall
─wall
─wall
─wall
─wall
─wall
─wall
┐wall
unexplored
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dark part of a room
░corridor
░corridor
░corridor
░corridor
░corridor
stone
│wall
{fountain
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
unexplored
unexplored
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unexplored
unexplored
dark part of a room
░corridor
stone
stone
stone
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
#toilet
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
unexplored
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│wall
░corridor
stone
unexplored
unexplored
stone
stone
│wall
.dark part of a room
(an empty unlocked large box
.dark part of a room
.dark part of a room
│wall
unexplored
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unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
unexplored
unexplored
unexplored
unexplored
-open door
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
unexplored
unexplored
unexplored
unexplored
└wall
─wall
─wall
─wall
─wall
┘wall
unexplored
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┌wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
┐wall
unexplored
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unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
stone
stone
stone
stone
dark part of a room
─wall
─wall
─wall
┘wall
░corridor
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
)4 uncursed +2 arrows
│wall
stone
stone
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
stone
unexplored
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unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
)5 uncursed +2 arrows
.dark part of a room
.doorway
░corridor
stone
stone
stone
stone
stone
stone
stone
stone
└wall
─wall
─wall
─wall
─wall
─wall
─wall
┘wall
░corridor
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
unexplored
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unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
░corridor
@centaurian ranger called joes
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
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░corridor
stone
░corridor
stone
unexplored
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└wall
─wall
─wall
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─wall
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─wall
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─wall
┘wall
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
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stone
stone
░corridor
░corridor
░corridor
stone
unexplored
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stone
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[Joes the Lookout ] St:17 Dx:9 Co:13 In:12 Wi:13 Ch:8 Chaotic
Dlvl:6 $:1122 HP:0(28) Pw:10(10) AC:7 MC:1 Xp:3 T:1141 Blind
Time information:
Play time: 00h:24m:17s
Wallclock time: 00h:25m:43s
Latest messages:
K - a bow (30 aum).
$ - 58 gold pieces (0 aum).
You descend the stairs.
The brown moldier strikes at your displaced image and misses you!
Pick an object.
F a fungus, mold or fern (brown moldier)
You pierce the brown moldier.
You miss the brown moldier.
You are suddenly very cold!
Merlek the orange moldier puts a wand into its bag.
Merlek the orange moldier puts a horn into its bag.
Merlek the orange moldier puts a wand into its bag.
Merlek the orange moldier puts a horn into its bag.
Merlek the orange moldier puts a stethoscope into its bag.
Merlek the orange moldier puts a gem into its bag.
Merlek the orange moldier puts a unicorn horn into its bag.
Merlek the orange moldier puts 400 gold pieces into its bag.
The brown moldier punches you!
You climb up the stairs.
The brown moldier escapes downstairs!
b - an uncursed +1 bow (weapon in hands) (30 aum).
a - an uncursed corroded +1 dagger (alternate weapon; not wielded) (10 aum).
In what direction?
The arrow misses Merlek the orange moldier.
Merlek the orange moldier strikes at your displaced image and misses you!
In what direction?
You shoot 2 arrows.
The 1st arrow hits Merlek the orange moldier.
The 2nd arrow misses Merlek the orange moldier.
In what direction?
You shoot 2 arrows.
The 1st arrow misses Merlek the orange moldier.
The 2nd arrow misses Merlek the orange moldier.
In what direction?
You shoot 4 arrows.
The 1st arrow misses Merlek the orange moldier.
The 2nd arrow misses Merlek the orange moldier.
The 3rd arrow misses Merlek the orange moldier.
The 4th arrow hits Merlek the orange moldier!
Merlek the orange moldier strikes at your displaced image and misses you!
You hear a nearby zap.
The poison gas hits you!
Your muscles won't obey you!
Your eyes sting.
Something is burning your lungs!
You cough and spit blood!
You die...
Do you want your possessions identified? [ynq] (y)
Do you want to see your attributes? [ynq] (n)
Do you want to see your conduct? [ynq] (n)
Inventory:
Inventory: 545/900 weight (33/52 slots)
Coins ('$')
$ - 1122 gold pieces (11 aum)
Weapons (')')
c - 49 uncursed +2 arrows (in quiver) (49 aum)
d - 38 uncursed +0 arrows (38 aum)
D - a blessed +0 silver crossbow bolt (1 aum)
B - an uncursed +0 crossbow bolt (1 aum)
C - 6 uncursed +0 platinum crossbow bolts (6 aum)
b - an uncursed +1 bow (weapon in hands) (30 aum)
K - an uncursed +0 bow (30 aum)
E - an uncursed +0 sling (3 aum)
a - an uncursed corroded +1 dagger (alternate weapon; not wielded) (10 aum)
F - an uncursed +0 javelin (20 aum)
g - an uncursed +0 axe (60 aum)
Armor ('[')
e - an uncursed +2 cloak of displacement (being worn) (10 aum)
r - a cursed -1 bone orcish ring mail (46 aum)
Comestibles ('%')
n - an uncursed cheese (2 aum)
f - 3 uncursed cram rations (45 aum)
v - an uncursed food ration (20 aum)
k - an uncursed tin of newt meat (10 aum)
q - an uncursed lichen corpse (20 aum)
Scrolls ('?')
h - an uncursed scroll of confuse monster (5 aum)
l - a cursed scroll of earth (5 aum)
o - an uncursed scroll of magic detection (5 aum)
t - an uncursed scroll of remove curse (5 aum)
Potions ('!')
i - an uncursed potion of invisibility (20 aum)
G - an uncursed potion of levitation (20 aum)
u - an uncursed potion of paralysis (20 aum)
w - an uncursed potion of restore ability (20 aum)
p - an uncursed potion of see invisible (20 aum)
Tools ('(')
y - an uncursed credit card (1 aum)
x - an uncursed steel tin opener (3 aum)
Gems/Stones ('*')
I - an uncursed garnet stone (1 aum)
H - 2 uncursed worthless pieces of black glass (2 aum)
J - 2 uncursed worthless pieces of green glass (2 aum)
A - 4 uncursed flint stones (4 aum)
Joes the Ranger's attributes:
Background:
- You were a Lookout, a level 3 female centaurian Ranger.
- You were chaotic, nominally on a mission for Mars
- who was opposed by Mercury (lawful) and Venus (neutral).
- You were in the Dungeons of Doom, on level 6.
- You entered the dungeon 1141 turns ago.
- You had 73 experience points, 7 more were needed to attain level 4.
- You played for 24 minutes and 17 seconds.
Basics:
- You had 0 out of 28 hit points.
- You had all 10 energy points (spell power).
- Your armor class was 7.
- Your wallet contained 1122 zorkmids.
- Autopickup was on for '$?!/' plus thrown.
Final Characteristics:
- Your strength was 17 (limit:20).
- Your dexterity was 9 (peak:12, limit:20).
- Your constitution was 13 (limit:18).
- Your intelligence was 12 (limit:12).
- Your wisdom was 13 (limit:14).
- Your charisma was 8 (limit:16).
Final Status:
- You were temporarily blind.
- You were unencumbered.
- You were wielding a bow.
- You had basic skill with bow.
Final Attributes:
- You were devoutly aligned.
- Monster generation rate was 1x.
- You had automatic searching.
- You were displaced.
- You could jump.
- You were warded.
- You were fast.
- You are dead.
Final Attributes:
You didn't know any spells.
Techniques known in the end
Name Level Status (timeout)
missile flurry 3 Prepared (0)
Vanquished creatures:
- a little dog
- a hobbit pickpocket
- a giant bat
- an acid blob
- 2 lambs
- a giant rat
- a larva
- a yellow mold
- a green mold
- a gnome zombie
- a gecko
- a jackal
- a fox
- 2 servals
- a sewer rat
- 3 grid bugs
- a lichen
- a newt
22 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You were an atheist.
- You never received any gifts.
- You were illiterate.
- You never engraved Elbereth.
- You never abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- You performed no techniques.
- You had no dealings with shopkeepers.
- You remained celibate.
- Achievements completed:
- You have no achievements.
The Dungeons of Doom: levels 1 to 7
Level 1:
Many fountains, a tree.
Level 2:
Some fountains.
Level 3:
Some fountains.
Level 4:
Stairs down to The Gnomish Mines.
Level 5:
A fountain.
Level 6: <- You were here.
A fountain, a toilet.
Final resting place for
you, killed by a gas cloud.
Level 7: "moldier bones"
Final resting place for
Merlek-Mon-Hum-Mal-Law, killed by a brown moldier.
The Gnomish Mines:
Level 5: "dark"
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| joes |
| 1122 Au |
| killed by a gas |
| cloud |
| |
| |
| 2024 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye joes the Ranger...
You died in The Dungeons of Doom on dungeon level 6 with 1602 points,
and 1122 pieces of gold, after 1141 moves.
You were level 3 with a maximum of 28 hit points when you died.