Unix xNetHack Version 0.4.1-0 post-release - last build Mon Jan 27 02:42:33 2020 (e83d5865c6cfe175968c07eaa7e45fe58ee4876c,branch:master). Game began 2020-01-29 06:46:58, ended 2020-01-29 07:32:58. johannes, lawful female dwarven Archeologist ------- ------------ |.>.{.| |..........| ------------ |.....| |........... |..........| .......### |....).....| #|.......{.<| -.----- # ------------ |..".......-###############............ # ##...........| |......%...| #|..........| # |....@f....| --------.-.- ######------------# ## |..........| ### ## ############## ## -----+------ ##### ##### ################# # # #### # ###### # # #### ## ---.-- ## #--------|----- |....| # #|............| |..)..## # #|............| |....| ## -----# #|............| ------ ###-...|# #-............| |...%% -------------- ----- Johannes the Digger St:12 Dx:10 Co:16 In:16 Wi:12 Ch:9 Lawful Dlvl:3 $:823 HP:18(20) Pw:3(3) AC:1 Xp:1/0 T:3377 Stressed Latest messages: The jackal is killed! The jackal turns to flee. Osiris bites the jackal. The jackal is killed! You see here 2 jackal corpses. You swap places with Isis. You see here a spear. You hear some noises in the distance. You hear a blast. That door is closed. In what direction? l The door opens. The bat bites! You stop. Isis is in the way! The bat bites! The bat bites! You swap places with Isis. Isis bites the bat. The bat misses! You hear some noises. The bat is killed! There is a doorway here. You see here a bat corpse. You swap places with Isis. In what direction? k The door opens. You swap places with Isis. You swap places with Isis. You swap places with Isis. You see here a chest. What do you want to use or apply? [- ehiqK-NR or ?*] q In what direction? . There is a chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... $ - 182 gold pieces {1}. t - an uncursed tripe ration {10}. You have much trouble removing Z - a gray stone {500}. You rebalance your load. Movement is difficult. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. You finish your prayer. You feel that Quetzalcoatl is pleased. What do you want to drop? [$b-ehik-mp-rtuxzAE-HK-NRTV-XZ or ?*] Z For some reason, you cannot drop the stone! Really quit? (This will end your game permanently!) [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 1196/750 weight (32/52 slots) Coins $ - 823 gold pieces {8} Weapons A - 11 blessed +4 darts {11} Armor c - an uncursed +0 fedora {3} E - an uncursed +0 helmet (being worn) {30} F - an uncursed +0 pair of cloth low boots (being worn) {6} G - an uncursed +0 plain cloak (being worn) {15} b - an uncursed +0 jacket {30} H - an uncursed +0 studded armor (being worn) {200} Comestibles u - an uncursed slime mold {5} d - 5 uncursed food rations {100} t - 2 uncursed tripe rations {20} Scrolls W - a blessed scroll of create monster {5} p - an uncursed scroll of identify {5} T - a blessed scroll of magic mapping {5} m - an uncursed scroll of teleportation {5} Potions V - a blessed potion of extra healing {20} z - an uncursed potion of fruit juice {20} k - an uncursed potion of sickness {20} Rings X - an uncursed ring of invisibility {3} x - an uncursed ring of teleport control (on left hand) {3} Tools i - an empty uncursed sack {15} L - an uncursed lantern {30} M - an uncursed leash {12} q - an uncursed lock pick {4} K - an uncursed magic whistle {3} N - an uncursed pair of lenses {3} e - a +0 pick-axe (weapon in hand) {100} R - an uncursed tallow candle {2} Gems/Stones l - an uncursed amber stone {1} r - 2 uncursed topaz stones {2} Z - a cursed loadstone {500} h - an uncursed touchstone {10} Johannes the Archeologist's attributes: Background: You were a Digger, a level 1 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 3377 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 18 out of 20 hit points. You had all 3 energy points (spell power). Your armor class was 1. Your wallet contained 823 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 9 (limit:16). Final Status: You were stressed; movement was moderately slowed. You were wielding a pick-axe. You had expert skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You had teleport control. You had a small defense bonus (+4). You were warded. You were fast. You survived. Vanquished creatures: 2 small mimics 2 watchmen a shrieker a gnome lord 2 gnomish wizards a kobold lord 3 coyotes a gas spore 3 hobbits 7 manes 3 geckos a giant rat a yellow mold 2 red molds 16 gnomes 8 jackals 4 foxes a kobold 7 newts 6 goblins a sewer rat 3 grid bugs a bat 4 lichens a kobold zombie 82 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A sink, a grave. Stairs down to The Gnomish Mines. Level 3: <- You were here. Some fountains. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Goodbye johannes the Archeologist... You quit in The Dungeons of Doom on dungeon level 3 with 1043 points, and 823 pieces of gold, after 3377 moves. You were level 1 with a maximum of 20 hit points when you quit.