Unix NetHack Version 3.7.0-30 Work-in-progress - last build Sun Jan 24 05:57:26 2021 (227b1a534dc511488dd03d4212652ad3e91aaf43,branch:3.7-hdf). Game began 2021-01-28 23:19:35, ended 2021-01-31 21:08:53. joo, chaotic male orcish Wizard ------- ----- |.....|-- ------...| |.......| |........| --|.....|-| |........| |.-.%[%..?| ----.------- |.|[.%%.|-| --.........| |%|.....-.| |......*...| |.|.%...|-- |.[........| |.|------ --------[----- |.| |............| |.| |............| |.| |----.-------- |.| |0.........0| |.| |...%@......| |.| ------@------- |.----------------.q.....| |.........))....)..V@...>| -------------------------- Joo the Thaumaturge St:18/06 Dx:15 Co:17 In:15 Wi:10 Ch:9 Chaotic S:19052 Dlvl:5 $:19 HP:0(76) Pw:90(90) AC:-2 Xp:9/4021 T:12093 Hungry Latest messages: It swings its mace at miri. It hits miri. You see here a knife. You see here a knife. You see here a knife. You swap places with miri. The sergeant wields a flail! You hit the sergeant! The sergeant swings his flail. The sergeant misses! You miss the sergeant. You hit the sergeant! The sergeant swings his flail. The sergeant hits! You hit the sergeant! The sergeant swings his flail. The sergeant hits! You miss the sergeant. The sergeant swings his flail. The sergeant just misses! Miri hits the sergeant. Miri bites the sergeant. Miri misses the sergeant. Miri bites the sergeant. The sergeant swings his flail at miri. The sergeant misses miri. You swap places with miri. The sergeant swings his flail. The sergeant misses! Miri hits the sergeant. Miri bites the sergeant. The sergeant is killed! Pick an object. What do you want to zap? [cjlptVWY or ?*] ? Nothing happens. The leocrotta hits! The leocrotta bites! The leocrotta hits! Miri hits the leocrotta. Miri bites the leocrotta. The leocrotta hits! The leocrotta misses! The leocrotta hits! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The leocrotta hits! The leocrotta bites! The leocrotta hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 19 gold pieces Weapons P - 3 +0 darts a - a +2 dagger named +1? (weapon in hand) R - 5 +1 daggers L - 4 +0 daggers named +0 (at the ready) M - 2 +0 daggers O - a cursed -2 dagger r - a +0 elven dagger Armor m - a blessed +0 dwarvish iron helm (being worn) i - an uncursed +0 helmet h - an uncursed +0 pair of iron shoes (being worn) y - an uncursed +0 small shield (being worn) b - a blessed +0 cloak of magic resistance (being worn) v - an uncursed +0 mummy wrapping C - an uncursed +0 mummy wrapping n - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles u - an uncursed smile mold g - 2 uncursed C-rations K - 2 uncursed food rations Q - an uncursed lizard corpse U - an uncursed partly eaten lizard corpse Potions A - an uncursed potion of gain ability Rings E - an uncursed ring of conflict d - an uncursed ring of fire resistance s - a blessed +1 ring of gain strength J - an uncursed ring of polymorph N - an uncursed ring of protection from shape changers (on right hand) e - an uncursed ring of searching o - an uncursed ring of stealth (on left hand) Wands l - a wand of cold named 0 (0:0) t - a wand of digging (0:7) V - a wand of digging (0:5) c - a wand of polymorph (0:7) j - a wand of sleep (0:0) W - a wand of striking (0:4) p - a wand of striking (0:0) Y - a wand of striking (0:0) Tools B - an uncursed bag of holding containing 13 items f - an uncursed blindfold x - an uncursed lock pick w - an uncursed magic whistle H - an uncursed mirror I - a cursed oil lamp X - a +0 pick-axe z - a +0 unicorn horn Gems/Stones k - an uncursed aquamarine stone D - an uncursed fluorite stone F - an uncursed obsidian stone G - an uncursed opal T - 2 uncursed topaz stones Z - an uncursed topaz stone q - an uncursed luckstone S - a blessed touchstone Contents of the bag of holding: 1809 gold pieces 6 uncursed food rations an uncursed scroll of identify an uncursed scroll of blank paper an uncursed scroll of earth a blessed scroll of earth an uncursed scroll of create monster a cursed -2 ring of increase damage a cursed ring of teleportation a cursed -1 ring of protection named cursed an uncursed ring of protection from shape changers a wand of secret door detection (0:10) an uncursed oil lamp Joo the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 5. You entered the dungeon 12093 turns ago. You had 4021 experience points, 1099 more were needed to attain level 10. Your score was 19052 before end-of-game adjustments. Basics: You had 0 out of 76 hit points. You had all 90 energy points (spell power). Your armor class was -2. Your wallet contained 19 zorkmids. Autopickup was on for '0' plus thrown, with exceptions. Final Characteristics: Your strength was 18/06 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:16). Your wisdom was 10 (peak:11, limit:16). Your charisma was 9 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were guarded. You were protected from shape changers. You were unlucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: 2 giant mimics a fire elemental a water elemental a giant mummy a xorn 2 sergeants a small mimic a steam vortex a quantum mechanic 2 freezing spheres a shocking sphere a dwarf ruler a tengu an ochre jelly a mountain centaur a human mummy a cobra a wraith 2 chameleons 2 giant beetles 2 cockatrices a wolf a spotted jelly 2 leprechauns an orc-captain a giant spider a horse 2 black lights a vampire bat a gnome ruler 3 owlbears a yeti 2 lizards 4 chickatrices 2 dwarf leaders a white unicorn a dust vortex 2 ravens a plains centaur an ape a human zombie a rope golem 2 soldier ants 2 bugbears a quasit 2 wood nymphs 3 water nymphs 2 mountain nymphs 2 Mordor orcs 3 Uruk-hai 6 orc shamans 2 rock piercers a rock mole a pony 2 fog clouds a yellow light 7 gnome leaders a gnomish wizard a kobold mummy a guardian naga hatchling 2 gray oozes a ghoul 2 paper golems 14 giant ants 3 little dogs 5 floating eyes 11 dwarves a homunculus 16 hill orcs 4 rothes a rabid rat a centipede 2 giant bats 2 wererats 3 werejackals 9 iguanas 12 killer bees 2 acid blobs 6 coyotes a gas spore 6 hobbits 10 manes a hobgoblin 5 giant rats 2 brown molds 2 yellow molds 25 gnomes 2 garter snakes 3 gnome zombies 10 geckos 10 jackals a fox 3 kobolds a goblin 2 sewer rats 16 grid bugs a bat 11 lichens 2 kobold zombies 9 newts 318 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 7 times. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You attained the rank of Thaumaturge. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: A grave. Level 2: "GIANT mimic" An armor shop. Level 3: A delicatessen. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain. Level 6: A potion shop, a fountain. Level 7: A fountain. Level 8: Some fountains. Level 9: Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: "ORCS" An altar, some fountains. Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a wounded leocrotta, while praying. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | joo | | 1828 Au | | killed by a | | wounded | | leocrotta | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye joo the Wizard... You died in Sokoban on dungeon level 5 with 18870 points, and 1828 pieces of gold, after 12093 moves. You were level 9 with a maximum of 76 hit points when you died.