Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 31 22:10:41 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf). Game began 2021-06-27 15:06:01, ended 2021-06-30 18:48:35. jt, chaotic male elven Wizard - ... -...--- -....| -...------- |..%..%.%.| ----- -------%..| |... 4 ---)---- --5.--------- ...$[..-- --5..|.....D.| .........---)5).|...@...| ........%..a.u.-..A@...| .......---....|.......| 1 .....-- --...|@......|5 ----- --..--------- |1..45 ----- Jt the Sorcerer St:18 Dx:17 Co:16 In:20 Wi:20 Ch:14 Chaotic Astral Plane $:18 HP:147(150) Pw:217(381) AC:-29 Xp:19/4480231 T:37787 Satiated Latest messages: The Angel of Ptah hits! The Angel of Ptah hits! The air crackles around the Angel of Ptah. You hear a chugging sound. Please move the cursor to an unknown object. (For instructions type a '?') What do you want to zap? [efhvzJLNY or ?*] ? In what direction? l The warhorse misses! The warhorse misses! You feel the amulet draining your energy away. Where do you want to jump? (For instructions type a '?') The invisible high priestess intones: "Pilgrim, you enter a sacred place!" The red dragon turns to flee. The red dragon breathes fire! The blast of fire whizzes by you! The blast of fire bounces! The priest of Thoth wields a mace! What do you want to use or apply? [cefh-jqsu-wzA-CJ-LNPTY or ?*] j W - a magic marker (1:18). S - an uncursed magic whistle. You hear a chugging sound. The priest of Thoth turns to flee. You hear a distant zap. The red dragon breathes fire! The blast of fire whizzes by you! The blast of fire bounces! The blast of fire bounces! What do you want to use or apply? [cefh-jqsu-wzA-CJ-LNPSTWY or ?*] S You produce a strange whistling sound. The guardian Angel of Anhur swings his long sword at the priest of Thoth. The guardian Angel of Anhur hits the priest of Thoth. The guardian Angel of Anhur swings his long sword at the priest of Thoth. The guardian Angel of Anhur hits the priest of Thoth. The guardian Angel of Anhur hits the priest of Thoth. There is a high altar to Anhur (chaotic) here. What do you want to sacrifice? [X or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 18 gold pieces Amulets x - an uncursed amulet of life saving (being worn) d - the blessed Eye of the Aethiopica Weapons a - the blessed rustproof +2 Magicbane (weapon in hand) Armor m - an uncursed greased +0 elven leather helm (being worn) y - an uncursed +0 elven leather helm k - an uncursed thoroughly burnt +5 pair of leather gloves (being worn) F - a blessed +5 pair of speed boots (being worn) b - a blessed greased +4 cloak of magic resistance (being worn) D - a blessed +4 Hawaiian shirt (being worn) g - a blessed +3 silver dragon scale mail (being worn) Comestibles Z - an uncursed lizard corpse Spellbooks c - the uncursed Book of the Dead Potions V - an uncursed potion of full healing Rings O - an uncursed ring of conflict E - an uncursed ring of free action (on left hand) o - an uncursed ring of levitation U - an uncursed ring of polymorph control (on right hand) Wands L - a wand of death (0:6) h - a wand of death (0:4) e - a wand of digging (0:5) z - a wand of digging (0:1) v - a wand of fire (0:8) N - a wand of fire (0:7) f - a wand of probing (0:6) Y - a wand of secret door detection (0:7) J - a wand of teleportation (0:4) Tools j - a blessed greased bag of holding containing 112 items B - an uncursed oilskin sack named cancellation etc containing 1 item K - a frost horn named empty (0:0) i - the Bell of Opening (0:2) s - an uncursed brass lantern A - the uncursed Candelabrum of Invocation (7 of 7 candles, lit) P - a magic marker (1:50) W - a magic marker (1:18) S - an uncursed magic whistle T - the blessed Master Key of Thievery q - an uncursed skeleton key w - an uncursed stethoscope C - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones G - an uncursed amber stone R - an uncursed black opal t - an uncursed chrysoberyl stone Q - an uncursed diamond l - an uncursed dilithium crystal I - an uncursed garnet stone r - an uncursed jacinth stone n - an uncursed jade stone p - an uncursed jasper stone H - an uncursed ruby M - an uncursed luckstone Contents of the bag of holding: an uncursed amulet of flying an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed amulet of reflection an uncursed amulet of unchanging the blessed +0 Werebane an uncursed +0 pair of levitation boots an uncursed +0 shield of reflection an uncursed carrot an uncursed cram ration 2 uncursed eucalyptus leaves 3 uncursed fortune cookies an uncursed K-ration 2 uncursed lembas wafers 2 uncursed lumps of royal jelly 2 uncursed sprigs of wolfsbane 4 uncursed eggs 2 uncursed eggs an uncursed lizard corpse 12 blessed scrolls of blank paper 3 uncursed scrolls of blank paper 4 cursed scrolls of blank paper a cursed scroll of confuse monster 2 blessed scrolls of earth an uncursed scroll of earth 8 uncursed scrolls of enchant weapon 3 uncursed scrolls of fire 5 blessed scrolls of identify a cursed scroll of remove curse 3 uncursed scrolls of scare monster 3 uncursed scrolls of stinking cloud a blessed scroll of taming 2 blessed scrolls of teleportation 9 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed potion of extra healing an uncursed potion of full healing 2 uncursed potions of gain energy 2 uncursed potions of gain level a blessed potion of healing 4 uncursed potions of paralysis 3 blessed potions of restore ability a blessed potion of speed 17 potions of holy water an uncursed -2 ring of adornment a cursed +1 ring of adornment an uncursed ring of cold resistance an uncursed +2 ring of gain strength a cursed ring of hunger an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of levitation a cursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed +1 ring of protection an uncursed +0 ring of protection a cursed +1 ring of protection an uncursed ring of protection from shape changers an uncursed ring of protection from shape changers an uncursed ring of shock resistance an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of teleportation an uncursed ring of warning an uncursed ring of warning a wand of cold (0:0) a wand of digging (0:8) a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:3) a wand of fire (0:0) a wand of light (0:0) a wand of lightning (0:7) a wand of locking (0:8) a wand of make invisible (0:6) a wand of make invisible (2:5) a wand of make invisible (0:3) a wand of opening (0:4) a wand of polymorph (0:6) a wand of polymorph (0:6) a wand of polymorph (0:1) a wand of polymorph (0:0) a wand of probing (0:6) a wand of probing (0:5) a wand of secret door detection (0:7) a wand of sleep (0:8) a wand of sleep (0:4) a wand of sleep (0:4) a wand of sleep (0:2) a wand of slow monster (0:8) a wand of slow monster (0:6) a wand of speed monster (0:7) a wand of striking (0:7) a wand of striking (0:4) a wand of striking (0:3) a wand of striking (0:0) a blessed wand of undead turning (0:1) a wand of wishing (0:1) a can of grease (0:7) 6 uncursed tallow candles a +0 unicorn horn 2 uncursed wax candles an uncursed chrysoberyl stone an uncursed diamond an uncursed dilithium crystal 2 uncursed fluorite stones 3 uncursed rubies an uncursed turquoise stone 3 uncursed worthless pieces of blue glass Contents of the oilskin sack named cancellation etc: a wand of cancellation (2:13) Jt the Wizard's attributes: Background: You were a Sorcerer, a level 19 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 37787 turns ago. You had 4480231 experience points, 639769 more were needed for level 20. Basics: You had 147 out of 150 hit points. You had 217 out of 381 energy points (spell power). Your armor class was -29. Your wallet contained 18 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 14 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You could teleport. You had teleport control. You had a moderate defense bonus (+6). You were warded. You took half physical damage. You took half spell damage. You had polymorph control. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (twice) Famine Vlad the Impaler a high cleric 3 mastodons Medusa 15 krakens 3 balrogs 3 purple worms 2 silver dragons 2 red dragons 4 white dragons a black dragon 3 green dragons 9 minotaurs the Dark One 3 baluchitheria 3 Angels 2 demiliches 2 stone golems a master mind flayer 5 pit fiends 2 sandestins 4 hell hounds 5 titanotheres a trapper a baby white dragon a guardian naga 2 genetic engineers 4 disenchanters 22 vampire leaders 3 skeletons 15 aligned clerics a captain 6 shades a lich 2 water trolls 2 clay golems a nurse 4 ice devils 4 nalfeshnees a lurker above an Aleax 3 golden nagas a black pudding 29 vampires a lieutenant a watch captain 36 ghosts 4 queen bees a winged gargoyle a mind flayer 8 giant mimics 3 long worms 6 zruties 2 fire giants 4 ogre tyrants 4 ice trolls 7 rock trolls 6 umber hulks 2 flesh golems 2 elven monarches 2 doppelgangers 5 hezrous 5 bone devils 10 large mimics a fire vortex 3 stalkers 5 air elementals 6 fire elementals 4 earth elementals 2 water elementals 4 hill giants 4 giant mummies 23 xorns 19 giant zombies 2 elf-nobles 3 sergeants 8 barbed devils 6 vrocks a salamander 6 wargs a winter wolf a hell hound pup 10 small mimics a glass piercer 2 warhorses 5 steam vortices 6 xans 2 ettin mummies an ogre leader 6 quantum mechanics 5 trolls 2 wood golems 3 erinyes 5 mariliths 8 sharks 8 electric eels 10 gelatinous cubes 2 pyrolisks 4 large dogs 4 freezing spheres 2 flaming spheres 3 shocking spheres 3 large cats 4 tigers 5 gargoyles 2 dwarf rulers 10 tengu 3 ochre jellies 4 leocrottas an energy vortex 2 mountain centaurs 2 stone giants an elf mummy 7 human mummies 2 red nagas 4 green slimes a python a pit viper a cobra 45 wraiths 4 carnivorous apes 22 ettin zombies 4 leather golems 3 Grey-elves 28 soldiers 4 watchmen 2 amorous demons 4 horned devils a chameleon a crocodile 13 giant beetles 2 quivering blobs 10 cockatrices 20 wolves 6 winter wolf cubs a lynx 4 panthers 18 leprechauns 4 orc-captains 2 iron piercers 3 mumakil 11 giant spiders 2 scorpions 4 horses 2 ice vortices 6 black lights 89 vampire bats 7 gnome rulers an orc mummy 12 dwarf mummies 5 brown puddings 11 rust monsters 6 owlbears 4 yetis a gold golem 7 werewolves 6 piranha 22 giant eels 7 lizards 7 chickatrices 2 dingoes a dog 3 housecats 5 jaguars 2 blue jellies 2 white unicorns a gray unicorn a black unicorn 7 dust vortices 17 ravens 2 plains centaurs 3 gnome mummies 6 snakes 6 apes 16 human zombies 4 rope golems a Woodland-elf 61 soldier ants 11 fire ants 8 bugbears 4 imps 10 lemures 7 quasits 3 wood nymphs 7 water nymphs 2 mountain nymphs 6 Mordor orcs 3 Uruk-hai 3 orc shamans a rock piercer 4 rock moles 3 fog clouds 12 yellow lights 4 violet fungi 12 gnome leaders 9 gnomish wizards 2 kobold mummies 2 gray oozes 3 barrow wights 10 elf zombies 11 ghouls 3 straw golems 2 paper golems 9 jellyfish a baby crocodile 11 giant ants 6 floating eyes 3 kittens 25 dwarves 10 homunculi 3 kobold leaders 5 kobold shamans 38 hill orcs 15 rothes 2 rabid rats 3 centipedes 11 giant bats a monkey 14 orc zombies 15 dwarf zombies 2 wererats 2 werejackals 10 iguanas 49 killer bees 4 acid blobs 3 gas spores 10 hobbits 17 manes 4 large kobolds 9 hobgoblins 8 giant rats 13 cave spiders 2 brown molds a yellow mold a green mold 3 red molds 66 gnomes 4 garter snakes 10 gnome zombies 9 geckos 13 jackals 3 kobolds 7 goblins 18 sewer rats 14 grid bugs 10 bats 9 lichens 14 kobold zombies 16 newts 1733 creatures vanquished. Genocided or extinct species: shocking spheres liches demiliches master liches arch-liches erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 11 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 111 times. You engraved Elbereth 9 times. You genocided 11 types of monsters. You used 2 wishes (1 for an artifact). You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Sokoban. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Magician. You completed the Gnomish Mines. You completed Sokoban. You attained the rank of Enchanter. You had the Bell of Opening. You defeated Medusa. You entered Gehennom. You had the Candelabrum of Invocation. You had the Book of the Dead. You gained access to Moloch's Sanctum. You attained the rank of Sorcerer. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Level 5: "vault" Level 6: A fountain. Level 7: Many fountains. Level 8: Some fountains, a grave. Stairs up to Sokoban, level 7. Level 9: Many fountains, a grave. Level 10: A fountain. Level 11: A grave. Level 12: Level 13: Level 14: "vault" A fountain. Portal to The Quest. Level 15: Level 16: A primitive area. Level 17: A fountain. Level 18: Level 19: Some fountains. Portal to Fort Ludios. Level 20: Some fountains, a sink. Level 21: Level 22: Level 23: A fountain. Level 24: Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 47 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: Level 30: Level 31: "Juiblex" A fountain. Level 32: "Baalz" Level 33: Level 34: Level 35: Level 36: "Wizard of Yendor" Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Some shops, an altar, many graves. Level 41: Level 42: "Wizard portal" Level 43: Level 44: Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Final resting place for Singhend-Wiz-Elf-Mal-Cha, killed by a dwarf. Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 5 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye jt the Demigod... You and the guardian Angel of Anhur went to your reward with 1765188 points, Magicbane (worth 3500 zorkmids and 8750 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Werebane (worth 1500 zorkmids and 3750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Master Key of Thievery (worth 3500 zorkmids and 8750 points) 4 rubies (worth 14000 zorkmids), 3 worthless pieces of colored glass, 2 dilithium crystals (worth 9000 zorkmids), 2 diamonds (worth 8000 zorkmids), 2 chrysoberyl stones (worth 1400 zorkmids), 2 fluorite stones (worth 800 zorkmids), 1 jacinth stone (worth 3250 zorkmids), 1 black opal (worth 2500 zorkmids), 1 turquoise stone (worth 2000 zorkmids), 1 amber stone (worth 1000 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 jasper stone (worth 500 zorkmids), 1 jade stone (worth 300 zorkmids), 2 amulets of life saving (worth 300 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), 1 amulet of flying (worth 150 zorkmids), and 18 pieces of gold, after 37787 moves. You were level 19 with a maximum of 150 hit points when you ascended.