jt, chaotic male angelic Acid Mage ------------------------------------------------------------------------- |............-....||.....|..-..[..[%...................}|...............| |............|--.---.---.|..|-|--$-|...........|......}}--..--------....| |............|...[)...--...-|......|-----------|......}}}}}....|...|....| |.......^....|...---...*.|..|.....-- --........^)....|...|....| ------------.----- -------------------- ---- ----------------..--.--....| -----.%[..----|..........|......| |..--|..........((( |......[..|.| ----......{..%..%----.%.....|%%....---....---.`.`.`.|-- --.--.%-----.| |[.......{`{.....([.[%$*................[...%........`` |. |..*..%.<| ----......{......----.......|......---....---%`.°.`.|-----....)-----.| -----.....----|..........|$.....| |..---.....@%...[...|. |..| --- -----------..---- ------------------- ----.%..------------- --. |............| ......-- .| |............| ------- }- |............| .} |............| .. -------------- ---- [Jt the Spiller] St8 Dx10 Co12 In17 Wi8 Ch9 AciAngMalCha S77318 Min:12 $0 HP-38(122) Pw80(178) AC-3 Xp11/17972 T5813 Latest messages The nine of diamonds is covered in acid! It burns the nine of diamonds! The acid sphere explodes! The nine of diamonds is covered in acid! It burns the nine of diamonds! The acid sphere explodes! The nine of diamonds is covered in acid! It burns the nine of diamonds! The nine of diamonds scratches you! [-60 -> 34] You can move again. What do you want to zap? [cfhiqsuAJLO or ?*] Nothing happens. The acid sphere explodes! The nine of diamonds is covered in acid! It burns the nine of diamonds! The nine of diamonds scratches you! [-9 -> 25] The nine of diamonds scratches you! You die... Your inventory Amulets t - a heavily cursed amulet of restful sleep {0} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} U - an uncursed +0 dagger {4} Armor # - a cursed +0 pair of gnomish boots {4} b - an uncursed +0 studded leather armor (being worn) {80} e - the cursed -2 leather armor named Copilot Wanted Level 6 {60} v - a blessed +0 enchanted (of energy regeneration) pair of iron shoes (being worn) {20} Q - an uncursed burnt +1 gnomish helm (being worn) {1} R - the blessed +5 mummy wrapping named Bling Bling (being worn) {2} T - a blessed +0 pair of gnomish boots {4} Z - an uncursed +0 pair of orihalcyon gauntlets {4} Comestibles k - an uncursed clove of garlic {0} B - an uncursed tin of reddish mushroom {0} F - an uncursed lembas wafer {0} K - an uncursed lizard corpse {10} S - an uncursed tin of hata-hata {0} Y - an uncursed hidden lizard corpse {10} Scrolls # - 3 uncursed scrolls of healing {0} n - a blessed scroll of mana {0} I - 3 uncursed scrolls of standard id {0} Potions w - an uncursed potion of clairvoyance {0} Rings d - an uncursed ring of teleport control called citrine 300 (on left hand) {0} g - an uncursed -1 ring of increase accuracy {0} p - an uncursed ring of sustain ability {0} Wands c - an uncursed wand of undead turning called edible E? (0:5) {0} f - a ! uncursed wand of acid (0:7) {0} h - an uncursed wand of digging (0:0) {0} i - an uncursed wand of extra healing called healing (0:17) {0} q - an uncursed wand of magic missile (0:6) {0} s - an uncursed wand of opening called old-test E? (0:0) {0} u - an uncursed wand of sleep called bound stop moving (0:2) {0} A - an uncursed wand of sleep called bound stop moving (0:-1) {0} J - an uncursed wand of fire (0:5) {0} L - an uncursed wand of extra healing called healing (0:0) {0} O - an uncursed wand of locking called tar E? (0:3) {0} Tools j - an uncursed oilskin sack called bag1 100 {157} l - an uncursed magic whistle {0} r - an uncursed blindfold {0} y - an uncursed oil lamp called oil {0} z - a blessed charger {0} C - an uncursed sack called bag2 100 {5} G - an uncursed can of grease (0:23) {0} Gems # - 2 heavily cursed +0 healthstones # - a blessed +0 diamond {1} # - an uncursed +0 worthless piece of cyan glass {1} m - a cursed -2 diamond {1} o - an uncursed +0 luckstone called luck x - 3 uncursed +0 amethyst stones {3} D - 23 uncursed +0 rocks {0} E - 3 uncursed +0 rubies {3} M - a blessed +0 emerald {1} P - 2 uncursed +0 jasper stones {2} V - 3 uncursed +0 emeralds {3} W - 2 uncursed +2 luckstones called luck X - a cursed -1 luckstone called luck Contents of the oilskin sack called bag1 100: an uncursed ring of levitation {0} an uncursed potion of ESP {0} an uncursed tripe ration {0} an uncursed +0 lucern hammer {60} 56 uncursed +0 shuriken {1} 4 uncursed pears {0} 5 uncursed lumps of royal jelly {0} 3 uncursed food rations {0} an uncursed +0 elven cloak {4} an uncursed +0 gnomish helm {1} an uncursed +0 pair of gnomish boots {4} 17 uncursed +0 darts {0} an uncursed amulet versus poison {0} a cursed ring of aggravate monster {0} 7 uncursed +0 worthless pieces of teal glass {7} 2 uncursed +0 worthless pieces of red glass {2} an uncursed +0 worthless piece of black glass {1} an uncursed +0 worthless piece of blue glass {1} an uncursed +0 worthless piece of pink glass {1} an uncursed +0 amethyst stone {1} an uncursed +0 worthless piece of yellow glass {1} 2 uncursed +1 worthless pieces of red glass {2} a cursed -1 worthless piece of violet glass {1} an uncursed +0 worthless piece of radiant glass {1} 5 uncursed +0 worthless pieces of yellowish brown glass {5} an uncursed +0 worthless piece of green glass {1} a cursed +4 worthless piece of green glass {1} an uncursed spellbook of charging (0:1) {0} an uncursed potion of healing {0} an uncursed scroll of identify {0} a blessed spellbook of acidshield (4:0) {0} an uncursed spellbook of finger called exciting 2 (0:3) {0} an uncursed spellbook of detect food called waving 2 (5:2) {0} an uncursed spellbook of magic missile (3:3) {0} a blessed spellbook of acid stream (0:3) {0} a blessed spellbook of acid sphere (0:4) {0} an uncursed scroll of teleportation {0} a cursed scroll of healing {0} an uncursed scroll of destroy armor {0} 11 uncursed scrolls of healing {0} 3 uncursed scrolls of phase door {0} a blessed scroll of mana {0} an uncursed scroll of taming called REVERT 300 {0} an uncursed scroll of cure {0} 4 uncursed scrolls of mana {0} an uncursed scroll of enchant weapon {0} an uncursed scroll of random enchantment {0} an uncursed +0 gnomish helm {1} 4800 gold pieces {0} an uncursed wand of extra healing called healing (0:8) {0} an uncursed wand of extra healing called healing (0:1) {0} a * blessed +0 droven bolt {0} a * uncursed +0 droven bolt {0} 2 blessed +1 orcish spears {24} an uncursed +0 pick-axe {32} The sack called bag2 100 is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 29 You carried 1 sins You could not have this property at all: improved vision You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 34% Implant drop chance was reduced to 95% Potion drop chance was reduced to 77% Armor drop chance was reduced to 77% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: attack spells (turn 16) The following skill became untrainable if you tried to train it too early: chaos spells (turn 92) The following skill became untrainable after a while: mace (turn 16286) The following skill couldn't be trained before a certain turn number is reached: club (turn 66435) Number of artifacts generated was 1 Number of fake artifacts generated was 9 Monster spawn increase started at turn 76741 Monster spawn increase reached its maximum at turn 130323 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 12951252 The monster class that cannot be genocided was kobold The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: netter lynching fumbling presifting (freq bonus 54) The monster species that spawned more often: agate growth (freq bonus 36) The monster species that spawned more often: mana colony (freq bonus 12) The monster species that spawned more often: umber hulk (freq bonus 20) The monster species that spawned more often: leng spider (freq bonus 72) The monster species that spawned more often: deterrent seethed postelection (freq bonus 24) The monster species that spawned more often: Robo-Ky (freq bonus 10) The monster species that spawned more often: turkish woman (freq bonus 21) The monster species that spawned more often: kergeant (freq bonus 20) The monster species that spawned more often: nasty turbo chicken (freq bonus 15) The monster species that spawned more often: audad buttonhook (freq bonus 16) The monster species that spawned more often: acidic spore (freq bonus 48) The monster species that spawned more often: nightly patch (freq bonus 20) The monster species that spawned more often: evil growth (freq bonus 60) The monster species that spawned more often: giant armor beetle (freq bonus 21) The monster species that spawned more often: billhook sleepily (freq bonus 10) The monster species that spawned more often: quantum warp fungus (freq bonus 18) The monster species that spawned more often: Chelsea Rorec (freq bonus 12) The monster species that spawned more often: felltwin (freq bonus 24) The monster species that spawned more often: white worm (freq bonus 40) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 8) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster species that never randomly spawned: Kaschei The monster species that never randomly spawned: ancient silver dragon The monster species that never randomly spawned: josh kamaaina fencer The monster species that never randomly spawned: karate scrub The monster species that never randomly spawned: inka exterminator The monster species that never randomly spawned: wereleprechaun The monster species that never randomly spawned: revamped bullheaded The monster species that never randomly spawned: dust sucker The monster species that never randomly spawned: patellate liqueur disapprobation hulled psychotherapist sickbay The monster species that never randomly spawned: slimebesu lord The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: cloak of starving (purple cloak) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 16) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 38) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 22) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 23) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 2) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 11) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 10) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 11) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 48) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: monster speed trap (freq bonus 3) Next attribute increase check would have come at turn 6463 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 49 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (4) You were prevented from having a sight bonus (0) You were prevented from drunken boxing (0) You saw invisible You had 2245 points of nutrition remaining You had teleport control You could fly You were lucky (2) You had extra luck Bad luck did not time out for you You had reduced health (-4) Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.2.2 (1187e70) - last build Fri Jun 15 20:15:44 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 700% b - acid stream 4 matter 0% 700% c - acidshield 6 protect 98% 69% d - detect food 2 divine 0% 78% e - finger 2 divine 0% 98% Techniques known in the end Name Level Status reinforce memory 11X LIMIT(0) dazzle 11 R LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) turn undead 11 R LIMIT(0) invoke deity 11 R LIMIT(0) power surge 9X LIMIT(0) draw energy 7X LIMIT(0) sigil of control 5X LIMIT(0) sigil of tempest 2X LIMIT(0) Discoveries Amulets amulet versus poison (snot) amulet of restful sleep (dice) Weapons quarterstaff (staff) lucern hammer (pronged polearm) shuriken (throwing star) droven bolt (obsidian bolt) orcish spear (crude spear) Armor elven cloak (faded pall) dwarvish cloak (hooded cloak) gnomish boots (little black boots) iron shoes (hard shoes) gnomish helm (little red hat) orihalcyon gauntlets (tightly fitting gloves) Scrolls scroll of enchant weapon (SO LIEBER FLAUSCHIGER REGEN) scroll of healing (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of mana (DIFFER SEX CANT USE STUNTS) scroll of phase door (EDEVESH HANAGASH) scroll of standard id (APOKRAR DONENIGHT) scroll of cure (OM) * scroll of extra healing (SILLY LITTLE NYMPHS) * scroll of greater mana restoration (ADE EXPIRIUS) scroll of teleportation (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of taming called REVERT 300 (REVERTREVERTREVERT IT IN SLASHTHEM) scroll of light called SLIGHTED 300 (SLIGHTED BROCCOLI RESTORATION) scroll of amnesia (KASTOR THAB THAB) scroll called DOUBTFUL monster read (DOUBTFUL BRUSH BUNDLE) scroll of identify (REGNAD) scroll of destroy armor (PHAM NUWEN) scroll of random enchantment (BUY C1AL1S CHEAP HERE) Spellbooks spellbook of acid sphere (nonexistant) spellbook of acid stream (copper) spellbook of acidshield (paperback) spellbook of detect food called waving 2 (waving) spellbook of finger called exciting 2 (exciting) spellbook of charging (long) spellbook of magic missile (hellish) Potions potion of extra healing (sticky) potion called confusion (crimson) potion called creepy throw (creepy) potion of gain level (golden) potion of clairvoyance (orange) potion of ESP (nettle) potion of healing (shining) Rings ring of increase accuracy (rugged) ring of teleport control called citrine 300 (citrine) ring of sustain ability (nickel) ring of levitation (sapphire) ring of aggravate monster (high) Wands wand of acid (contaminated) wand of opening called old-test E? (old-testamentarian) wand of speed monster (bionic) wand of fire (barbed) wand of extra healing called healing (double-headed) wand of magic missile (underestimated) wand of sleep called bound stop moving (bound) wand of locking called tar E? (tar) wand of digging (tin) wand of undead turning called edible E? (edible) wand of polymorph (chemical) Tools magic whistle (whistle) oilskin sack called bag1 100 (bag) sack called bag2 100 (bag) whistle called tin oil lamp called oil (lamp) Gems luckstone called luck (gray) healthstone (gray) diamond (white) worthless piece of cyan glass (cyan) amethyst stone (violet) ruby (red) emerald (green) jasper stone (red) worthless piece of teal glass (teal) worthless piece of red glass (red) worthless piece of black glass (black) worthless piece of blue glass (blue) worthless piece of pink glass (pink) worthless piece of yellow glass (yellow) worthless piece of violet glass (violet) worthless piece of radiant glass (radiant) worthless piece of yellowish brown glass (yellowish brown) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 12 Level 12: <- You are here Vanquished creatures 3 ants 13 killer bees (14 created) a honey bee an early fly 2 normal ants a giant ant a holding ant a petty giant ant an insectoid a burner ant 0 large beetles (1 created) a white louse 0 mi-go, the fungis from yuggoth (1 created) a petty giant beetle 2 hunter bees a petty army ant 2 guardian ants a giant mole cricket a giant killer bee 0 amnesia ants (1 created) a silver dragonfly a uranium dragonfly a twin bee a wing bee a fumblebee a zombee a queen bee 0 parrot chicks (1 created) 2 tribbles 0 cocktypi (2 created) a pyrolisk 2 pack jackals 2 gravity jackals 0 stinking dogs (1 created) a dog (2 created) a locking stable 0 large dogs (1 created) 0 large dingos (1 created) an acid hound pup a wolverine 0 floating noses (1 created) a burning eye 248 acid spheres (251 created) 0 bloody eyes (1 created) 2 armed panthers 2 feline clouds a space goblin a statue gargoyle a hobbit gentleman a hobbit veteran 3 hobbits (4 created) 3 dwarves (6 created) an army dwarf a dwarf thief a mutant human a vile sewer pygmy 2 large brain eaters 3 bugbears (4 created) a hobbit lord a hobbit bandit 0 hobbit brigand thieves (1 created) a dwarf lord (2 created) a dwarven caster 0 dwarven brigand thieves (1 created) 0 church novices (1 created) a dog-man a low mind flayer 0 church preachers (1 created) a hobbit king a large mind sucker 0 dwarven messengers (1 created) a thick deep one 0 jellies (1 created) 2 kobolds 0 restons (1 created) 0 small kobolds (1 created) a swamp kobold a stone kobold a little leprechaun 6 baby mimics (11 created) 15 mynocks (16 created) 10 mini mimics (12 created) a mini permamimic (3 created) 4 petit mimics a permamimic 2 small mimics (3 created) a small healing mimic a small flying mimic 0 floating mimics (1 created) a giant mimic 0 weremimics (1 created) a lesser intrinsic eating mimic 0 burning mimics (1 created) a floating nymph a marine goblin (4 created) 0 culves (1 created) a mumak 2 drains rats an evasive sewer rat a prick rat 0 ferret kits (1 created) 2 cave spiders (3 created) 0 hole spiders (4 created) 0 araches (1 created) a confident spider 0 evasive recluse spiders (1 created) 0 great spiders (1 created) an all-common trapdoor spider 0 tiny lurkers (1 created) a baby metroid a black metroid 0 plasma clouds (1 created) a vampire cloud 0 worm that walkses (1 created) a bore worm (2 created) 0 grid bugs (1 created) 0 contaminated bugs (2 created) 0 weapon bugs (1 created) an insect swarm a myrkalfr 0 orange lights (1 created) a black light a changing light a zuubie a two-winged shape 0 bats (1 created) 0 housebats (1 created) a vulture a raven a giant brown bat a baby ruby dragon a young stone dragon a wolver 0 fools gardens (1 created) a young adult mercurial dragon 0 weirdo drivers (1 created) 2 emus 0 air elementals (4 created) a lichen a porter lichen (2 created) a spore lichen an aggressive lichen 0 werelichens (1 created) 0 digestolichens (1 created) 0 orange fungi (1 created) a green spore a cyan mushroom (0 created) 0 slow mushrooms (1 created) a mind mold 0 shriekers (1 created) 2 disgusting growths (1 created) 0 radiant molds (1 created) a gore growth (0 created) 2 runoff patches (0 created) a black and white growth (0 created) 7 sub-gnomes 5 gnomes (9 created) a satanic gnome 4 gnome stalkers (5 created) 2 gnome thieves a petty gnome thief (2 created) 5 little grey aliens (7 created) a panotty (2 created) 12 intermediate gnomes (13 created) 2 gnome guards a gnome comrade 13 gnome lords 3 gnome watchers a gnome friendloader 5 gnomish wizards (6 created) 2 gnomish casters a gnome cleric 6 grabbers 5 packers (6 created) 2 angsty gnomes 3 deep gnomes (4 created) a deep force gnome 0 deep gnome diggers (2 created) a gnome queen 0 blank gnomes (1 created) 2 gnome illusionists 18 gnome warriors (20 created) a gnome rogue a lower gnome priest a gnomelin 0 gnome kings (1 created) Ruggo the Gnome King 0 Keystone Detectives (5 created) 0 Warder Sergeants (2 created) 0 Intermediate Kops (1 created) 0 Policeman Kommissioners (1 created) a tiny lich a rock lobster 0 liches (4 created) 0 demiliches (1 created) 5 mummies (7 created) a dcss mummy a gecko mummy 3 gnome mummies a monkey mummy a tomb mummy an orc mummy 2 dwarf mummies an elf mummy a spammer mummy a felltwin an ettin mummy a chiropteran mummy 0 neptos (1 created) 2 quantum mechanics 9 garter snakes (10 created) 9 nethorns 0 ice bear cubs (1 created) 0 carnivorous apes (1 created) a kobold zombie an ossium animatum a controller (2 created) a hobbit zombie a tasloi zombie a bound spirit an orc zombie (2 created) 2 dwarf zombies (3 created) 0 elf zombies (1 created) 0 creeping 42's (1 created) 2 zombies (5 created) a weaum zombie a low skeleton 0 half-dragon zombies (4 created) an ettin zombie a dungeon ghoul 0 skeletons (3 created) a karakasa a wrap golem a plastic golem 0 stone golems (2 created) 2 innkeepers a rohirrim a weremimic (0 created) 0 shopkeepers (5 created) 0 guards (1 created) 0 aligned priests (1 created) a watchman (4 created) 0 watch captains (1 created) 0 baby boos (1 created) 0 flying rogues (1 created) Azidonir (0 times) 0 tortoises (1 created) a hata-hata a rouge jellyfish 0 pikes (1 created) 2 large eels a floating fish (2 created) 4 jellyfish (5 created) an illithid larva a legged tuna 0 thick jellyfish (1 created) a babelfish a half-life leech a giant crayfish a magikarp (3 created) 0 giant oysters (1 created) a glam clam 0 werepiranhas (1 created) 3 piranhas 0 visor piranhas (1 created) 0 giant eels (1 created) 3 eel-lizards 0 alligator snapping turtles (1 created) a ribbon fish a shark (3 created) an electric eel (2 created) 0 ice eels (1 created) 0 giant jellyfish (1 created) 0 water dolphins (1 created) 0 giant white jellyfish (1 created) 0 giant blue jellyfish (1 created) 3 newts (4 created) a twen a leopard frog a hidden lizard a poison creeper 2 lime killer tomatoes 0 shrieker mushroom patches (1 created) 0 poison ivy walls (2 created) 0 piles of silver coins (1 created) 0 nulls (1 created) 0 apprentice dark walls (1 created) 0 octopogs (1 created) 0 mini rub monsters (1 created) 0 arrow turrets (1 created) 0 spear turrets (1 created) a small item trove a food trove a disintegration trove 0 scroll troves (1 created) 0 poison troves (1 created) 811 creatures born. 634 creatures vanquished. 2 bosses born. 1 boss vanquished. Genocided species: acid spheres (extinct) 0 species genocided. Voluntary challenges You eaten 33 times You eaten food with animal by-products 28 times You eaten meat 28 times You have communicated with the gods 52 times You prayed to the gods 1 time You hit with a wielded weapon 382 times You killed 361 monsters You read items or engraved 35 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Expert) (38 of 160) body armor [Basic] (max Expert) (48 of 160) devices [Basic] (max Expert) (31 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (402 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (14 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Expert] (max Master) (647 of 1280) Goodbye jt the Acid Mage... You died in The Gnomish Mines on dungeon level 12 with 76838 points, and 4800 pieces of gold, after 5813 moves. Killer: a monster (nine of diamonds) You were level 11 with a maximum of 122 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 23 85965 winsalot-Fla-Bur-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a monster (evasive gray wolf). - [62] 24 79026 tubs-Div-Arg-Mal-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (electric eel). - [129] *25 76838 jt-Aci-Ang-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (nine of diamonds). - [122] 26 75299 stenno-Hea-Bre-Fem-Neu quit in The Gnomish Mines on level 7 [max 11]. 163 [175] 27 66710 winsalot-Bin-Akt-Fem-Cha died in Grund's Stronghold on level 8. Killed by a monster (giant eel), while getting their yellow sneakers wet. - [142]