jt, chaotic male draconian Chaos Sorceror --|---+--- |........| |........| |........| |....<&..+ |....@...| ---------- [Jt the Chaotic Dweller] St8 Dx6 Co9 In10 Wi7 Ch5 ChaDraMalCha S0 Dlvl:1 $0 HP-3(18) Pw21(21) AC6 Xp1/0 T8 Latest messages The dwarf cleric misses Mr. X. The dwarf cleric points at Mr. X, then curses. The dwarf cleric misses Mr. X. The dwarf cleric points at you, then curses. You hit the dwarf cleric. Mr. X misses the dwarf cleric. The dwarf cleric hits you! [-1 -> 17] You hit the dwarf cleric. Mr. X claws the dwarf cleric. The dwarf cleric undergoes a freakish metamorphosis! The dwarf cleric turns into an electro charger! The electro charger smiles at Mr. X seductively. The electro charger claws Mr. X. Mr. X is killed! You hit the electro charger. You're discovering your sexuality... Are you homosexual? [yes/no] (If you answer no, you're heterosexual.) The electro charger claws you! You die... Your inventory Amulets m - an uncursed amulet of strangulation {0} Weapons e - an uncursed +0 crossbow bolt (in quiver) {0} Armor f - an uncursed +3 robe of randomness (being worn) {16} s - an uncursed +1 set of orange dragon scales {20} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of blank paper {0} j - an uncursed scroll of create altar {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of cure random status (5:5) {0} b - a blessed spellbook of lock manipulation (5:1) {0} c - a blessed spellbook of polyform (0:4) {0} d - a blessed spellbook of disintegration (0:1) {0} Potions g - an uncursed potion of see invisible {0} h - an uncursed potion of water {0} Wands n - a * uncursed wand of digging (0:15) {0} o - an uncursed wand of cold (0:12) {0} Gems q - 8 uncursed +0 silver slingstones r - 2 blessed +0 silver slingstones named Passive Horror Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: reflection You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 89% Implant drop chance was reduced to 92% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 76% Tool drop chance was reduced to 90% Food drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 4) The following skill became untrainable if you tried to train it too early: short sword (turn 1600) The following skill became untrainable after a while: occult spells (turn 45845) The following skill couldn't be trained before a certain turn number is reached: axe (turn 35266) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48888 Monster spawn increase reached its maximum at turn 246205 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 312624 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: human or elf (freq bonus 3) The monster species that spawned more often: suey transfix (freq bonus 15) The monster species that spawned more often: baobhan sith (freq bonus 21) The monster species that spawned more often: blink spore (freq bonus 6) The monster species that spawned more often: redecorating grieve (freq bonus 20) The monster species that spawned more often: reaccredited recalled duplicity yep (freq bonus 8) The monster species that spawned more often: vicar proctoscopically (freq bonus 72) The monster species that spawned more often: phase spore (freq bonus 12) The monster species that spawned more often: hairy colony (freq bonus 12) The monster species that spawned more often: panther woman (freq bonus 5) The monster species that spawned more often: The Jade Dragon (freq bonus 10) The monster species that spawned more often: standing outclassed mucker sinewed (freq bonus 6) The monster species that spawned more often: trap growth (freq bonus 8) The monster species that spawned more often: bloated pajama (freq bonus 15) The monster species that spawned more often: grassiest licker demarcation overusing yale (freq bonus 20) The monster species that spawned more often: beige mold (freq bonus 10) The monster species that spawned more often: cow (freq bonus 12) The monster species that spawned more often: bad fungus (freq bonus 6) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 24) The monster species that spawned more often: hepton (freq bonus 20) The monster species that spawned more often: gnome comrade (freq bonus 12) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster species that never randomly spawned: nightworm The monster species that never randomly spawned: grape jelly The monster species that never randomly spawned: secluded mushroom The monster species that never randomly spawned: hellish jellyfish The monster species that never randomly spawned: avoidable inconsumably The monster species that never randomly spawned: tallowed mantlet The monster species that never randomly spawned: tin golem The monster species that never randomly spawned: elven priest The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: RNG Kaptain The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 21) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 3) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 3) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 8) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 39) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 4) Next attribute increase check would have come at turn 1091 Strength training was 1 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were heterosexual You were prevented from having stealth (0) You were prevented from having reflection (0) You were warned You had 1490 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.2.2 (1187e70) - last build Fri Jun 15 20:15:44 2018. You could not have safely prayed (1134) You are dead Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - polyform 7 chaos 99% 600% d - disintegration 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of strangulation (wanted) Armor robe of randomness (white robe) Scrolls scroll of blank paper (unlabeled) scroll of create altar (ITAINO ITAINO TONDEKE) scroll of rumor (KASTOR THAB THAB) scroll of message (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of healing (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of mana (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of phase door (GENTLE PEEPTOE HIGH HEELS) scroll of standard id (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of cure (IAZNAB) * scroll of extra healing (USER DEATH IMMINENT) * scroll of greater mana restoration (UNNETHACK LEVELPORT CHANGE IS BULLSHIT) Spellbooks spellbook of cure random status (transient) spellbook of lock manipulation (red-listed) spellbook of polyform (disrupted) spellbook of disintegration (sorrowful) Potions potion of see invisible (simmering) potion of water (clear) Wands wand of digging (brittle) wand of cold (round) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kobolds (1 created) 0 drains rats (1 created) 0 grid bugs (1 created) 0 Keystone Kops (2 created) a chaos polymorpher 0 grid xorns (2 created) 8 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (3 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye jt the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 8 moves. Killer: a monster (electro charger) You were level 1 with a maximum of 18 hit points when you died. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 243 4 Lymia-Occ-Mou-Fem-Cha died in The Dungeons of Doom on level 1. Drowned in a pool of water. 8 [8] 244 2 k2-Gla-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (grid xorn). - [13] * 0 jt-Cha-Dra-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (electro charger). - [18]