Unix SpliceHack Version 0.6.3-0 - last build Sat Jun 22 14:35:43 2019 (d1ca40d0db729cdc84ec9c7f2ec5e4fb0c67e2be,branch:Master). Game began 2019-06-23 20:02:55, ended 2019-06-29 19:51:19. jt, lawful male angelic Knight ----- A @ ..a| ---------..-- --------- A|.....@.|.A.-- --.......-- |....B..|..@.---.........-- |.@@@...-A.)@.-A........@.| h|.......|.%..---.........-- |.......|aA.-- --.......-- ---------..-- ----%---- A @ a.a.| |...------- ----- |......%..| -------%..-- |%%[)- ---%%.- ..... ------ Jt the Seignieur St:18 Dx:18 Co:16 In:22 Wi:22 Ch:20 Lawful Astral Plane $:0 HP:244(335) Pw:287(352) AC:-28 Xp:27/525411 Satiated Fly T:65262 Latest messages: But it reflects from your body! The magic missile hits the Angel of Brigit. The magic missile misses the Angel of Brigit. The magic missile bounces! The magic missile misses the Angel of Brigit. The Angel of Manannan Mac Lir zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the vampire bat! The Angel of Manannan Mac Lir zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the Angel of Brigit. The magic missile hits the Angel of Brigit. The priestess of Moloch drinks a potion of speed! The priestess of Moloch is suddenly moving faster. There are many objects here. The Angel of Brigit zaps you with a magic missile! The magic missile hits you! But it reflects from your body! The Angel of Manannan Mac Lir zaps you with a magic missile! The magic missile hits the giant beetle. The magic missile whizzes by you! The magic missile hits the Angel of Brigit. The high priestess intones: "Pilgrim, you enter a sacred place!" The vampire bat turns to flee. The priestess of Moloch wields a mace! The Angel of Brigit picks up a mace. The Angel of Brigit picks up a potion of healing. The priestess of Brigit drinks a potion of reflection! The priestess of Brigit is covered in a silvery sheen! The priestess of Moloch turns to flee. The vampire bat turns to flee. The Angel of Brigit zaps you with a magic missile! The magic missile hits the vampire bat! The magic missile whizzes by you! The magic missile hits the high priestess of Lugh. But it reflects from the high priestess of Lugh's body! There is a high altar to Lugh (lawful) here. What do you want to sacrifice? [X or ?*] ? You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets r - a cursed mithril amulet of reflection f - an uncursed silver amulet of life saving (being worn) Weapons a - the blessed rustproof +6 Excalibur (weapon in hand) R - a blessed rustproof +6 katana (wielded in other hand) Armor s - an uncursed greased +4 helm of brilliance (being worn) b - a blessed +0 pair of gloves (being worn) E - an uncursed thoroughly burnt +0 pair of jumping boots (being worn) m - an uncursed fireproof +3 leather robe (being worn) i - a blessed +4 dress (being worn) G - an uncursed +5 gray dragon scale mail (being worn) Comestibles y - an uncursed K-ration D - an uncursed partly eaten lembas wafer Z - an uncursed lizard corpse Spellbooks N - the cursed Book of the Dead Rings B - a cursed +2 ring of increase damage (on right hand) Wands o - a wand of cold (0:4) x - a cursed wand of create monster (0:10) g - a wand of digging (0:1) k - a cursed wand of sleep (0:2) v - a wand of teleportation (0:6) Tools j - a blessed bag of holding containing 111 items Y - a cursed oilskin sack named cancellation etc containing 3 items Q - the Bell of Opening (0:0) z - an uncursed bugle V - a can of grease (0:1) P - the uncursed Candelabrum of Invocation (7 candles attached) J - a blessed magic lamp U - the blessed Magic Mirror of Merlin q - a cursed mithril skeleton key H - an uncursed pair of lenses w - an uncursed stethoscope t - an uncursed wet towel u - a blessed +0 unicorn horn Gems/Stones l - an uncursed ruby F - a blessed luckstone Contents of the bag of holding: an uncursed silver amulet of life saving an uncursed silver amulet of reincarnation a +0 silver elven dagger the blessed +6 Demonbane the fireproof +0 Final a blessed +0 helm of opaque thoughts an uncursed -2 mithril helm of opposite alignment an uncursed +0 pair of jumping boots a blessed +1 platinum shield of resonance an uncursed very burnt +0 cloak of displacement an uncursed +0 oilskin cloak an uncursed cram ration an uncursed lembas wafer 11 uncursed lumps of royal jelly an uncursed lizard corpse 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of charging an uncursed scroll of create monster a blessed scroll of earth an uncursed scroll of earth 2 cursed scrolls of earth an uncursed scroll of fire a cursed scroll of fire 2 uncursed scrolls of identify 3 uncursed scrolls of magic mapping a blessed scroll of remove curse a cursed scroll of stinking cloud 5 blessed scrolls of teleportation 3 cursed scrolls of teleportation 5 uncursed scrolls of warding words a blessed scroll of warp armor an uncursed scroll of warp weapon 3 blessed potions of full healing 2 blessed potions of monster detection an uncursed potion of paralysis 3 blessed potions of reflection 2 blessed potions of speed 6 potions of holy water an uncursed ring of levitation an uncursed ring of memory an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of searching an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleport control a wand of cold (0:5) a wand of cold (0:5) a wand of cold (0:3) a wand of cold (0:2) a wand of death named Orcus (0:4) a wand of death (0:0) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:4) a wand of digging (0:3) a wand of digging (0:3) a wand of digging (0:3) a wand of digging (0:2) a wand of digging (0:2) a wand of fire (0:6) a wand of fire (0:4) a wand of fire (0:4) a wand of fire (0:1) a wand of light (0:15) a wand of light (0:10) a wand of lightning (0:7) a wand of lightning (0:1) a wand of locking (0:4) a wand of opening (0:2) a wand of polymorph (0:7) a wand of polymorph (0:6) a wand of polymorph (0:3) a wand of probing (0:7) a wand of probing (0:5) a wand of probing (0:3) a wand of psionics (0:4) a wand of speed monster (0:6) a wand of speed monster (0:5) a wand of striking (0:7) a wand of striking (0:6) a wand of striking (0:3) a wand of striking (0:1) a wand of teleportation (0:8) a wand of teleportation (0:8) a wand of teleportation (0:7) a wand of teleportation (0:1) a wand of windstorm (0:2) a wand of wishing named castle (0:1) a can of grease (0:15) a blessed magic lamp an uncursed magic whistle a blessed platinum magic lamp 2 uncursed amethyst stones 4 uncursed diamonds a cursed diamond named The Tears of Koth 2 cursed emeralds named The Eye of Hera 10 uncursed rubies named The Bloody Tear a cursed ruby named The Heart of Cassanova Contents of the oilskin sack named cancellation etc: a blessed scroll of scare monster a wand of cancellation (0:3) a wand of cancellation (0:2) Jt the Knight's attributes: Background: You were a Seignieur, a level 27 angelic Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 65262 turns ago. You had 525411 experience points. Basics: You had 244 out of 335 hit points. You had 287 out of 352 energy points (spell power). Your armor class was -28. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 22 (base:18, innate limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 20 (limit:20). Final Status: You were flying. You were satiated. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were sonic resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You aggravated monsters. You could jump. You had a small damage bonus (+2). You had a moderate defense bonus (+8). You were guarded. You were fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You had gone 4726 turns without praying. You survived. Vanquished creatures: Demogorgon Mephisto Asmodeus Baalzebub Malcanthet Dispater Geryon Orcus Yeenoghu Buer Zuggotomoy Juiblex a deepest one the Wizard of Yendor (5 times) Famine an elder kraken Vlad the Impaler an ooze dragon 4 fusion elementals 2 arch-liches a lord of worms a high priest 2 ruby golems 5 hydras a vorpal jabberwock a bad clone the Failure Eidolon 6 vampire mages 3 nosferatus Medusa 13 krakens 3 iron golems 3 master liches 3 Nazgul 4 hellbears 5 storm giants a glass golem 3 balrogs 15 deeper ones a black horse a purple worm 4 nightgaunts 6 gray dragons 3 silver dragons 2 shimmering dragons 9 red dragons 2 orange dragons 2 purple dragons a black dragon a blue dragon 3 green dragons 3 yellow dragons 7 minotaurs a jabberwock the Ancient Brain a banshee 2 sludge golems Ixoth 2 spitting beetles 4 walri an Angel 3 fell beasts 3 demiliches a walking willow 6 zombie dragons 4 stone golems 3 headless horsemen 3 marids 3 crazy cacti 13 Olog-hai 9 pit fiends 3 sandestins 12 hell hounds a hellcat 7 titanotheres 3 trappers a lamassu a baby silver dragon a baby red dragon a baby purple dragon a baby yellow dragon 2 guardian nagas 4 substance warpers 4 disenchanters 25 vampire lords 3 skeletons 2 pack lords a shopkeeper 14 aligned priests 5 captains 4 shades 10 mystic scarabs 6 worms that walk 6 liches 2 giant sundews 5 hunger hulks 2 clay golems 2 nurses 6 ice devils 10 nuckelavees 7 nalfeshnees 5 assassin bugs 2 nova foxes a red cap a lampad 6 manticores 2 chimeras 6 lurkers above 6 nightmares a kangaroo an Aleax 3 frost giants 8 ettins 3 black puddings an amalgamation 3 umbral hulks 3 shambling horrors 18 baobhan-siths 19 vampires 8 ghoul mages 2 lieutenants 28 ghosts 5 T-Rexes a caveperson a monk a queen bee 2 winged gargoyles 4 mind flayers 10 giant mimics 4 long worms a Tasmanian devil 5 fire giants 5 ogre kings 6 walking birches 6 mad alchemists 4 amphisbaenas 2 ice trolls 3 rock trolls 6 umber hulks a zruty 2 flesh golems 6 martial masters 5 Elvenkings 2 doppelgangers 7 hezrous 9 bone devils 5 brood wasps a blinking eye 9 large mimics 2 wumpuses 5 monstrous spiders 4 fire vortices a baby purple worm 8 stalkers 7 air elementals 3 storm elementals 3 fire elementals 2 magma elementals 12 earth elementals 19 water elementals 11 anubites 9 hill giants 6 giant mummies 3 black nagas 10 xorns 8 giant zombies 13 elf-lords 11 sergeants 6 barbed devils 8 vrocks 6 salamanders 15 giant praying mantises 13 wargs 5 memory hounds 7 thought hounds 6 winter wolves 2 hell hound pups 4 barghests 28 deep ones 16 small mimics 5 glass piercers 5 earthsharks 5 warhorses 5 steam vortices 10 xans 3 koalas 3 ettin mummies 2 ogre lords 6 ogre mages 2 walking oaks 3 blood puddings 5 gels 5 quantum mechanics 5 cerasteses 8 lindorms 21 trolls a sasquatch 6 wood golems 3 erinyes 5 mariliths a djinni 8 sharks 8 electric eels 12 velociraptors 6 gelatinous cubes a pyrolisk a large dog 3 freezing spheres 14 flaming spheres 5 shocking spheres 10 whirling spheres 9 corrosive spheres 4 bloodshot eyes 5 large cats 5 tigers 4 serpopards 31 lions 8 gargoyles 3 dwarf kings 5 tengu 4 dust devils 34 ochre jellies 9 leocrottas 3 jumping spiders 6 energy vortices 2 wallaroos 5 giant falcons 5 mountain centaurs a stone giant 4 elf mummies 4 human mummies 5 red nagas 2 green slimes 4 pythons 3 pit vipers 5 cobras 36 wraiths 8 carnivorous apes 5 ettin zombies 4 leather golems 8 martial artists 14 Grey-elves a drow 39 soldiers 11 succubi 21 horned devils 7 incubi a swordfish 2 sea horses 2 chameleons 2 crocodiles 14 giant beetles 3 quivering blobs 11 cockatrices 13 wolves 5 winter wolf cubs 3 glowing eyes 2 lynxes 4 panthers 2 gremlins 3 spotted jellies 45 leprechauns 4 yuki-onnas 8 orc-captains 4 iron piercers a mumak 2 hellrats 3 giant spiders 4 scorpions 8 horses 4 ice vortices a baby long worm 7 black lights 6 wombats 2 wallabies 6 vampire bats 5 forest centaurs 4 brown mold warriors 3 yellow mold warriors 2 green mold warriors a red mold warrior 8 gnome kings an orc mummy 3 dwarf mummies 7 ogres 5 brown puddings 8 rust monsters 6 owlbears 6 yetis 29 draugrs 7 skeletal pirates 3 gold golems 8 werewolves 2 werebears 8 Green-elves 7 piranha 13 giant eels 16 lizards a dingo 3 dogs 3 housecats 3 jaguars 2 dwarf lords 7 blue jellies 15 bears a white unicorn 2 gray unicorns 4 black unicorns 5 dust vortices 9 acid worms a platypus a drop bear 19 ravens 5 falcons 5 plains centaurs 18 legendary lichens 10 screamers a gnome mummy 7 snakes 7 apes 12 human zombies 9 vomitous ghouls 12 ghasts 4 rope golems 12 Woodland-elves 7 desert jinns 17 soldier ants 11 fire ants 30 bugbears 2 imps 81 lemures 102 quasits 11 wood nymphs 4 water nymphs 6 mountain nymphs 10 goblin windmages 11 Mordor orcs 24 Uruk-hai 4 orc shamans 9 rock piercers 2 packrats 2 rock moles 2 woodchucks 2 mutated ratmen 5 ponies 3 fog clouds 13 yellow lights 7 shriekers 19 violet fungi 17 gnome lords 12 gnomish wizards 5 gnomish psychics 5 Korrupt Kops 4 kobold mummies a red naga hatchling a black naga hatchling 5 wandering cacti 3 gray oozes 4 barrow wights 8 elf zombies 8 ghouls 2 straw golems 3 paper golems 7 wax golems 4 jellyfish 6 merfolks 2 baby crocodiles 10 giant ants 4 little dogs 7 floating eyes a weeping eye 16 dwarves 7 homunculi 5 kobold lords 2 kobold shamans 27 hill orcs 16 rothes 2 rabid rats 6 ratmen a centipede 21 will-o'-the-wisps an echidna 4 giant bats 3 little birds 5 parrots 2 monkeys 8 orc zombies 18 dwarf zombies 3 wererats 2 werejackals 8 iguanas 23 giant flies 86 killer bees 9 acid blobs 9 coyotes 6 gas spores 7 hobbits 14 manes 3 large kobolds 44 hobgoblins a cow 9 giant rats 2 skunks 22 cave spiders 45 death maggots 19 brown molds 35 yellow molds 16 volatile mushrooms 20 green molds 29 red molds 56 gnomes 19 garter snakes 6 gnome zombies 12 geckos 7 jackals 3 foxes a kobold 10 goblins a sewer rat 33 grid bugs a minor angel 2 bats 38 lichens 6 lemurs 10 kobold zombies 11 newts 3128 creatures vanquished. Genocided or extinct species: mind flayers master mind flayers erinyes (extinct) jellyfish merfolks piranha swordfish sea horses sharks giant eels electric eels krakens elder krakens 12 species genocided. 1 species extinct. Voluntary challenges: You were a teetotaler. You read items or engraved 137 times. You never engraved Elbereth. You genocided 12 types of monsters. You used no wishes. The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 35 Level 1: "vault" Level 2: "vault" A tree. Level 3: A general store, a grave, a tree. Level 4: Stairs down to The Gnomish Mines. Level 5: "vault" An armor shop, a fountain. Level 6: "old stash" An untended shop. Level 7: Many fountains. Oracle of Delphi. Level 8: "stash, saddle" An altar to Lugh. Stairs up to Sokoban, level 7. Level 9: Level 10: Some fountains. Level 11: Some fountains. Level 12: A very big room. Level 13: A fountain, some furnaces. Portal to The Quest. Level 14: A grave, a tree. Level 15: Portal to The Icy Wastes. Level 16: A primitive area. Level 17: Level 18: Level 19: A tree. Level 20: Level 21: A tree. Stairs down to Mysterious Laboratory. Level 22: "vault" Portal to One-eyed Sam's Market. Level 23: A temple, a fountain. Level 24: "vault" A fountain, a grave, a tree. Level 25: An altar, some graves, a tree. Level 26: Level 27: A fountain. Level 28: An altar to Lugh, some fountains, a tree. Level 29: A fountain, a grave. Level 30: A temple. Level 31: Level 32: Level 33: A grave. Level 34: Many trees. Portal to The Void. Level 35: A fountain. The castle. Connection to Gehennom. The Void: Level 34: The Icy Wastes: Level 15: Many fountains. Mysterious Laboratory: Level 22: Gehennom: levels 36 to 51 Level 36: A temple, many graves. Valley of the Dead. Level 37: Many trees. Level 38: "Juiblex" A fountain. Level 39: Level 40: Level 41: "Asmodeus" Many fountains. Level 42: Level 43: "Wizard of Yendor" Level 44: Level 45: "pick-axe" Stairs up to Vlad's Tower, level 44. Level 46: Level 47: "Orcus" Some shops, an altar, many graves. Level 48: An untended shop. Level 49: "wizard portal" Level 50: "vibrating square" . Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Final resting place for elenmirie-Sam-Hum-Fem-Law, killed by a baby brood wasp. Level 7: Level 8: Many shops, a temple, some fountains, a grave. Final resting place for sflicht-Sam-Hum-Mal-Law, overpowered by a watchman. Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. One-eyed Sam's Market: Level 22: A shop. Vlad's Tower: levels 44 up to 42 Level 42: Level 43: Level 44: Fare thee well jt the Demigod... You went to your reward with 3592988 points, Excalibur (worth 4000 zorkmids and 10000 points) Demonbane (worth 2500 zorkmids and 6250 points) Final (worth 200 zorkmids and 500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) 12 rubies (worth 42000 zorkmids), 5 diamonds (worth 20000 zorkmids), 2 emeralds (worth 5000 zorkmids), 2 amethyst stones (worth 1200 zorkmids), 2 copper amulets of life saving (worth 300 zorkmids), 1 copper amulet of reincarnation (worth 150 zorkmids), 1 iron amulet of reflection (worth 150 zorkmids), and 0 pieces of gold, after 65262 moves. You were level 27 with a maximum of 335 hit points when you ascended.