k2, lawful male doppelganger Nuclear Physicist ------ +..@r| |...}| |....| ------ [K2 the Safety Officer] St7 Dx9 Co8 In11 Wi13 Ch5 NucDopMalLaw S0 Dlvl:1 G0 HP0(9) Pw23(23) AC9 Xp1/0 T10 Latest messages Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. The chipmunk misses. (2x) The chipmunk bites you! [-1 -> 8] The chipmunk bites you! [-2 -> 6] The chipmunk bites you! [-2 -> 4] The chipmunk bites you! [-1 -> 3] The chipmunk bites you! [-1 -> 2] The chipmunk misses. The chipmunk just misses! The chipmunk bites you! [-1 -> 1] Warning: HP low! The chipmunk bites you! You die... Final attributes You were playing in game master mode You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 95% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: searching (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 78411 Monster spawn increase reached its maximum at turn 104681 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1877556 The monster class that cannot be genocided was gnome The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: glowing warp patch (freq bonus 12) The monster species that spawned more often: large harpy (freq bonus 16) The monster species that spawned more often: unsexy master mind flayer (freq bonus 10) The monster species that spawned more often: get yelped (freq bonus 24) The monster species that spawned more often: wimble purposeful (freq bonus 15) The monster species that spawned more often: meddling embroiderer villain (freq bonus 24) The monster species that spawned more often: dark wraith (freq bonus 15) The monster species that spawned more often: elven archer (freq bonus 10) The monster species that spawned more often: advocate (freq bonus 10) The monster species that spawned more often: seeker pungent sequenced (freq bonus 8) The monster species that spawned more often: little girl (freq bonus 12) The monster species that spawned more often: hungry warp fungus (freq bonus 4) The monster species that spawned more often: black beetle (freq bonus 10) The monster species that spawned more often: water dragon (freq bonus 4) The monster species that spawned more often: death-on-a-stick (freq bonus 15) The monster species that spawned more often: petty darker grue (freq bonus 24) The monster species that spawned more often: shadow recluse (freq bonus 24) The monster species that spawned more often: K2 beholder (freq bonus 10) The monster species that spawned more often: aggravated draconian (freq bonus 24) The monster species that spawned more often: huge grey bat (freq bonus 18) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster species that never randomly spawned: seeker automaton The monster species that never randomly spawned: psycho nymph The monster species that never randomly spawned: nightly warp patch The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: weezing The monster species that never randomly spawned: dream eye The monster species that never randomly spawned: Max The monster species that never randomly spawned: evasive heavy weapon dude The monster species that never randomly spawned: nausea force fungus The monster species that never randomly spawned: captaining breeziest spright radiographically darer The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 37) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 19) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 9) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 10) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 10) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 10) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 2) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 11) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 70) The RNG hath decreed that this item was always generated cursed: possession (possessive) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: mana battery (gloaming) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 2) Next attribute increase check would have come at turn 1014 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having disintegration resistance (0) You were prevented from having displacement (0) You had 1491 points of nutrition remaining You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was Gina The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a) - last build Fri Dec 8 02:58:20 2017. You could not have safely prayed (148) You are dead You didn't know any spells. Techniques known in the end Name Level Status decontaminate 1X LIMIT(0) liquid leap 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (GODFATHER OF ALL ROGUELIKES) scroll of mana (GIMME A LITTLE SPANKING) scroll of phase door (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of standard id (FOO BAR) scroll of cure (BFG 9000 OH YEAH) Wands wand of probing (pokemon logo) Potions potion of healing (amber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Nuclear Physicist...