k2, chaotic male sylph Bleeder ------ +....| |....| |....| .....| |X@..| ------ [K2 the Leg-scratched Boy] St11 Dx3 Co7 In16 Wi19 Ch11 BleSylMalCha S0 Dlvl:1 G0 HP-1(22) Pw10(10) AC12 Xp1/0 T108 Old Latest messages The sinorn bites you! You feel sinful! [-2 -> 6] The sinorn misses. The sinorn bites you! You feel sinful! [-2 -> 4] Warning: HP low! The sinorn bites you! You hear the howling of the CwnAnnwn... [-2 -> 2] Warning: HP low! The sinorn misses. The sinorn bites you! You feel sinful! [-2 -> 1] Warning: HP low! The sinorn bites you! You feel sinful! You die... Final attributes You were playing in game master mode You have transgressed Your alignment was -58 Your max alignment was 0 You carried 11 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: flying You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 28 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 80% Monster death drops spawned with only 76% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your leg damage was 2 Monster spawn increase started at turn 72900 Monster spawn increase reached its maximum at turn 103434 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 652608 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: radio transmitter (freq bonus 12) The monster species that spawned more often: gummed scrivener (freq bonus 18) The monster species that spawned more often: filthy long hair guy (freq bonus 9) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 3) The monster species that spawned more often: Father Dagon (freq bonus 3) The monster species that spawned more often: japanese girl (freq bonus 16) The monster species that spawned more often: jikiniki (freq bonus 20) The monster species that spawned more often: aureolin force patch (freq bonus 24) The monster species that spawned more often: grantable scourer (freq bonus 14) The monster species that spawned more often: prepaying whereunder (freq bonus 8) The monster species that spawned more often: earth gas (freq bonus 24) The monster species that spawned more often: herpetology confining (freq bonus 96) The monster species that spawned more often: pack lynx (freq bonus 6) The monster species that spawned more often: clock stalk (freq bonus 12) The monster species that spawned more often: fire ant (freq bonus 24) The monster species that spawned more often: unpack tenterhook boarish geomagnetic (freq bonus 16) The monster species that spawned more often: swearing potato (freq bonus 3) The monster species that spawned more often: wandering horror (freq bonus 12) The monster species that spawned more often: bear clan mage (freq bonus 32) The monster species that spawned more often: Illurien of the Myriad Glimpses (freq bonus 5) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster species that never randomly spawned: skullduggery dipt The monster species that never randomly spawned: gray warp fungus The monster species that never randomly spawned: rng horror The monster species that never randomly spawned: arctic avenger The monster species that never randomly spawned: ultramarine spore The monster species that never randomly spawned: nasty force fungus The monster species that never randomly spawned: The Smith The monster species that never randomly spawned: lower suzuki-dogezaemon The monster species that never randomly spawned: old cyan dragon The monster species that never randomly spawned: uvuudaum The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 17) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 7) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 4) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 19) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 14) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 8) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 45) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 8) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 11) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 5) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 10) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 19) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 94) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this trap was always invisible: maximum damage trap The RNG hath decreed that this trap was generated more often: natalje trap (freq bonus 2) Next attribute increase check would have come at turn 182 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 6 You were poison resistant You were acid resistant You were prevented from having sleep resistance (0) You were prevented from having flying (0) You hungered rapidly You saw invisible You had 1286 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Hemophilia The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a) - last build Fri Dec 8 02:58:20 2017. You could not have safely prayed (15) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 99% b - resist poison 1 protect 0% 99% c - botox resist 6 protect 98% 499% Techniques known in the end Name Level Status surgery 1X LIMIT(0) healing hands 1X LIMIT(0) draw blood 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Amulets amulet of data storage (miniature) Armor lab coat (white coat) Scrolls scroll of root password detection (ELF FIND HONEY SOMEWHERE) scroll of healing (NORBERT DUANE MICHAEL) scroll of mana (ATTACK BY MOVING FAST) scroll of phase door (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of standard id (I HERE SOMETHING) scroll of cure (WAWAE EHA) Spellbooks spellbook of protection (gehenna) spellbook of resist poison (transient) spellbook of botox resist (doorstopping) Rings ring of timely backup (crop) Potions potion of vampire blood (blood-red) potion of gain energy (flowing) potion of healing (amber) Tools ice box (cooling box) mirror (looking glass) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Bleeder...