k2, neutral male xorn Fighter ### +,# #,# #,# #,# #,-----------.----- #,|...#...........| #,|B....#.......... #,+@..............| ##|..#.....<.....$| ----------------- [K2 the Mercury] St11 Dx8 Co18 In11 Wi10 Ch9 FigXorMalNeu S0 Dlvl:1 G0 HP0(15) Pw6(6) AC5 Xp1/0 T222 Latest messages The vulture bites you! [-1 -> 11] Your sailor blouse deflects the vulture's attack. The vulture bites you! [-2 -> 10] The vulture claws you! [-2 -> 8] The vulture bites you! [-2 -> 6] The vulture claws you! [-1 -> 5] The vulture bites you! [-1 -> 4] The vulture misses. The vulture bites you! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The vulture claws you! You die... Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: see invisible You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 37% chance Monsters only dropped their equipment with 65% chance Wand drop chance was reduced to 96% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: firearms (turn 73) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19167 Monster spawn increase reached its maximum at turn 78457 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2056384 The monster class that cannot be genocided was zombie The monster class that was spawned more often: umber hulk (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: Zalnok (freq bonus 60) The monster species that spawned more often: white louse (freq bonus 6) The monster species that spawned more often: ultramarine force fungus (freq bonus 12) The monster species that spawned more often: pesky mind sucker (freq bonus 6) The monster species that spawned more often: werefireelemental (freq bonus 6) The monster species that spawned more often: zebetite metroid (freq bonus 3) The monster species that spawned more often: Walker (freq bonus 4) The monster species that spawned more often: rapidfire gloam (freq bonus 8) The monster species that spawned more often: sucker patch (freq bonus 8) The monster species that spawned more often: chibi ninja (freq bonus 18) The monster species that spawned more often: eucalypti attainment insistently (freq bonus 3) The monster species that spawned more often: The disgusting friend of Lilly's brother (freq bonus 14) The monster species that spawned more often: dippable badinaging (freq bonus 4) The monster species that spawned more often: water mold (freq bonus 5) The monster species that spawned more often: agent black force patch (freq bonus 4) The monster species that spawned more often: leprechotta (freq bonus 16) The monster species that spawned more often: glowing patch (freq bonus 12) The monster species that spawned more often: giant force ant (freq bonus 18) The monster species that spawned more often: afternoon caller (freq bonus 4) The monster species that spawned more often: undead cruel abuser (freq bonus 12) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 6) The monster trait that was more common: monsters that count as vampire (freq bonus 18) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster species that never randomly spawned: huge white bat The monster species that never randomly spawned: rock smasher The monster species that never randomly spawned: uncorking contradictive The monster species that never randomly spawned: quantum warp patch The monster species that never randomly spawned: attempter anaesthetized scabbiest The monster species that never randomly spawned: lich lichen The monster species that never randomly spawned: collation wassailed The monster species that never randomly spawned: porter pyrolisk The monster species that never randomly spawned: reassorted profound availability reexpressed archangel The monster species that never randomly spawned: giant cocktypus The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: flicker strip stone (gray) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 18) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 10) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 18) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 14) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 68) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 7) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 4) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 13) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 1) Next attribute increase check would have come at turn 717 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were prevented from having see invisible (0) You were prevented from having mana regeneration (0) You had 1279 points of nutrition remaining You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a) - last build Fri Dec 8 02:58:20 2017. You could not have safely prayed (605) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etched helmet) * sedge hat (plumed helmet) * skullcap (wide metal helm) * flack helmet (masked helmet) * crystal helm (dream helmet) * mining helm (padded helmet) * field helm (tasseled helmet) * helm of safeguard (less helmet) * war hat (deformed helmet) * plasteel gloves (white gloves) * leather gloves (comfortable gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (mirrored gloves) * commander gloves (inverse gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (block-heeled boots) * boots of safeguard (velcro sandals) Scrolls scroll of enchant weapon (FLUKY STOREFRONTS) scroll of consecration (PLAY THE VIOLIN DULY THE OPINION) scroll of healing (WEAK STUNT IS MORE POWER) scroll of mana (DUVESSA SIFMUNA SAMANTHA) scroll of phase door (YOU STEPPED INTO A HEAP OF SHIT) scroll of standard id (LOOK EN WITH EYES TO LOW ATTACK) scroll of cure (U FOKIENG SUK) Wands wand of polymorph (tengwar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Fighter...