k2, chaotic male troll Gladiator ----- |...| --.<.--# -.....-, |.{..%|# --....| |..@.| ------ [K2 the Velite] St8 Dx11 Co14 In17 Wi6 Ch6 GlaTroMalCha S25 Dlvl:1 G1 HP-3(12) Pw1(1) AC9 Xp1/6 T453 Leg Latest messages What do you want to throw? [$d or ?*] Never mind. What do you want to throw? [$d or ?*] In what direction? [47896321><] An uncursed +0 partisan {32} hits the ceiling, then falls back on top of your head. An uncursed +0 partisan {32} hits the floor. [-1 -> 7] d - an uncursed +0 partisan {32}. a - an uncursed +0 silver spear {12}. What do you want to throw? [$ad or ?*] In what direction? [47896321><] An uncursed +0 silver spear {12} hits the ceiling, then falls back on top of your head. An uncursed +0 silver spear {12} hits the floor. [-6 -> 2] Warning: HP low! What do you want to throw? [$d or ?*] In what direction? [47896321><] An uncursed +0 partisan {32} almost hits the ceiling, then falls back on top of your head. An uncursed +0 partisan {32} hits the floor. You die... Final attributes You were playing in game master mode You were fervently aligned Your alignment was 9 Your max alignment was 12 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: displacement You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 122 Monsters only dropped their musable items with 13% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 93% The following skill could not be trained at all: saber The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: dagger (turn 9) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39875 Monster spawn increase reached its maximum at turn 210711 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 11841456 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xorn (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: akkadian (freq bonus 30) The monster species that spawned more often: tiny rascalling (freq bonus 24) The monster species that spawned more often: blood imp (freq bonus 8) The monster species that spawned more often: nuisance wedding forestation receptivity (freq bonus 8) The monster species that spawned more often: poor lich (freq bonus 28) The monster species that spawned more often: brown laser (freq bonus 4) The monster species that spawned more often: acid hound (freq bonus 40) The monster species that spawned more often: dredged crowbar (freq bonus 3) The monster species that spawned more often: glare turret (freq bonus 9) The monster species that spawned more often: millenum (freq bonus 3) The monster species that spawned more often: dowered afterpotential (freq bonus 20) The monster species that spawned more often: earth elemental (freq bonus 3) The monster species that spawned more often: jumping jellyfish (freq bonus 12) The monster species that spawned more often: sokosolver (freq bonus 9) The monster species that spawned more often: sawhorse morphinic (freq bonus 36) The monster species that spawned more often: landmine (freq bonus 6) The monster species that spawned more often: desert kobold shaman (freq bonus 8) The monster species that spawned more often: water spore (freq bonus 10) The monster species that spawned more often: clock forest spider (freq bonus 12) The monster species that spawned more often: Lexi (freq bonus 15) The monster trait that was more common: monsters that like to mimic objects (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster species that never randomly spawned: white blob The monster species that never randomly spawned: snow drifter The monster species that never randomly spawned: sniper bundle head The monster species that never randomly spawned: force mist cloud The monster species that never randomly spawned: caning countenanced The monster species that never randomly spawned: nasty eye The monster species that never randomly spawned: darker grue The monster species that never randomly spawned: corrosive wall The monster species that never randomly spawned: Cheesehead Simon The monster species that never randomly spawned: white wraith The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 261) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 25) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 5) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 59) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 18) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 19) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 4) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 16) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 36) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 40) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 3) Next attribute increase check would have come at turn 1403 Strength training was -8 Dexterity training was 0 Wisdom training was 1 Constitution training was 14 You were immune to sickness You had received monster-summoning mail from AmyBSOD, the Game Master. (1) You were prevented from having displacement (0) You were prevented from having contamination resistance (0) You had wounded legs (3) You had infravision You had 817 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.1.7 (b76ffd8) - last build Thu Feb 15 02:51:53 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (less helmet) * sedge hat (steel helmet) * skullcap (dream helmet) * flack helmet (tribal helmet) * crystal helm (wok-shaped helmet) * mining helm (translucent helmet) * field helm (basin helmet) * helm of safeguard (padded helmet) * war hat (middle-earth helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (light gloves) * field gloves (digger gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (gentle boots) * field boots (arcane boots) * boots of safeguard (jungle boots) Scrolls scroll of healing (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of mana (AITOFCD TINGAED NCELCD NFUSFCD) scroll of phase door (JE SUIS COVFEFE) scroll of standard id (ONLY EFFECTIVE STUNT IS HITTING) scroll of cure (NOTY AND THE AMY WERE MVPS 2017) * scroll of extra healing (AUTOEXEC BAT) * scroll of greater mana restoration (BUSTER HYMEN) Wands wand of magic missile (bristly) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (23 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Gladiator...