k2, chaotic female ungenomoldic Transsylvanian ---------- |........| ......B..| |......`.| ---------- [K2 the Desert Wing] St12 Dx9 Co7 In7 Wi3 Ch5 TrsUngFemCha S0 Dlvl:1 G0 HP29(29) Pw11(11) AC5 HD4 Xp1/0 T27 Stn Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello k2, the ungenomoldic Transsylvanian, welcome back to SlashEMExtended! The moon is waxing tonight. You see here a statue of a mimic ant {15}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: regeneration You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 55 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 180 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 98% Ring drop chance was reduced to 82% Armor drop chance was reduced to 42% The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: dart (turn 14) The following skill became untrainable if you tried to train it too early: high heels (turn 76) The following skill became untrainable after a while: matter spells (turn 45874) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 37037) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 64573 Monster spawn increase reached its maximum at turn 190513 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 685792 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: xorn (freq bonus 12) The monster species that spawned more often: freeze bug (freq bonus 34) The monster species that spawned more often: dwarf mummy (freq bonus 56) The monster species that spawned more often: blank mold (freq bonus 32) The monster species that spawned more often: fuck this clay golem (freq bonus 16) The monster species that spawned more often: undergraduate tweeze (freq bonus 15) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 42) The monster species that spawned more often: pulse bulb (freq bonus 84) The monster species that spawned more often: grandmaster dark wall (freq bonus 68) The monster species that spawned more often: timbering covenantor (freq bonus 42) The monster species that spawned more often: fainer nonmilitant (freq bonus 36) The monster species that spawned more often: multi-hued force patch (freq bonus 76) The monster species that spawned more often: agent black force fungus (freq bonus 84) The monster species that spawned more often: red frog (freq bonus 30) The monster species that spawned more often: ferrous warp patch (freq bonus 14) The monster species that spawned more often: libelist precanceling (freq bonus 51) The monster species that spawned more often: abandoning pharyngectomy (freq bonus 28) The monster species that spawned more often: irritating lady (freq bonus 32) The monster species that spawned more often: clock stalk (freq bonus 56) The monster species that spawned more often: dark female android (freq bonus 42) The monster species that spawned more often: compensatory pellagra headwaiter (freq bonus 14) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 5) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster species that never randomly spawned: dark lord guard The monster species that never randomly spawned: bebelith The monster species that never randomly spawned: toxic grue The monster species that never randomly spawned: blanched taximan The monster species that never randomly spawned: gory pudding The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: Mother Lilith The monster species that never randomly spawned: petty velociraptor The monster species that never randomly spawned: drow matron-mother The monster species that never randomly spawned: fluidity memorable The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: implant of butchery (scarlet) The RNG hath decreed that this item was never generated: curseuse stone (gray) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: implant of sustenance (cunning) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 6) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 9) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 34) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 71) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 5) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 14) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 34) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 1) Trap randomization happened for 1 in 693 traps Next attribute increase check would have come at turn 1641 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were warned You had automatic searching You had 1474 points of nutrition remaining You could fly You had polymorphitis You were polymorphed into a desert wing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rodotha, Ho-oh and Dominik Your deity was Dominik The version you were playing was: Unix SlashEMExtended Version 2.4.2 (3c56ab0) - last build Wed Dec 12 16:07:30 2018. You could not have safely prayed (261) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (PRECIOUS BODILY FLUIDS) scroll of mana (PHAM NUWEN) scroll of phase door (TRICK 13) scroll of standard id (ADA ILIKET) scroll of cure (GET YOUR PET GIRL IN SLEX) * scroll of extra healing (REDUC ENEMY POWER BY COQUETRY) * scroll of greater mana restoration (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of genocide (OGTH LOAM MDSK) Wands wand of death (monoclinic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (5 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye k2 the Transsylvanian... Youescaped from the dungeon with 0 points,