k2, neutral male yokuda Gamer ---------- |......@P| +....F.c.| |.<......| -+---.---- [K2 the Tetris Player] St5 Dx17 Co8 In13 Wi5 Ch4 GamYokMalNeu S3 Dlvl:1 G3 HP0(26) Pw23(23) AC6 Xp1/0 T25 Latest messages In what direction? [47896321><] A blessed +1 spoon {1} hits the ceiling, then falls back on top of your head. A blessed +1 spoon {1} hits the floor. [-1 -> 3] Warning: HP low! The parrot chick misses. In what direction? [47896321><] A blessed +1 spoon {1} almost hits the ceiling, then falls back on top of your head. A blessed +1 spoon {1} hits the floor. [-1 -> 2] Warning: HP low! The parrot chick bites you! [-1 -> 1] Warning: HP low! You fill your quiver: r - a blessed +1 spoon (in quiver) {1}. In what direction? [47896321><] A blessed +1 spoon {1} almost hits the ceiling, then falls back on top of your head. A blessed +1 spoon {1} hits the floor. You die... Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: manaleech You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 16% Potion drop chance was reduced to 74% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: healing spells (turn 44) The following skill became untrainable if you tried to train it too early: shield (turn 1372) The following skill became untrainable after a while: boomerang (turn 27764) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 25151) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60405 Monster spawn increase reached its maximum at turn 120274 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 479640 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: angelic being (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: orphanage comedy (freq bonus 16) The monster species that spawned more often: roof watchful blustering (freq bonus 27) The monster species that spawned more often: savage bear (freq bonus 28) The monster species that spawned more often: greater ice cattle (freq bonus 36) The monster species that spawned more often: hammer deva (freq bonus 14) The monster species that spawned more often: chaos wizard (freq bonus 7) The monster species that spawned more often: zombified sentai (freq bonus 30) The monster species that spawned more often: stalactite crasher (freq bonus 21) The monster species that spawned more often: green hulk (freq bonus 54) The monster species that spawned more often: cryptography vesicle (freq bonus 24) The monster species that spawned more often: Peace (freq bonus 36) The monster species that spawned more often: operand depreciatory (freq bonus 18) The monster species that spawned more often: libidinously embryologist evilly (freq bonus 24) The monster species that spawned more often: small sounder (freq bonus 36) The monster species that spawned more often: blank mind flayer (freq bonus 24) The monster species that spawned more often: boohooing industry (freq bonus 15) The monster species that spawned more often: snuffling ibex (freq bonus 6) The monster species that spawned more often: bad hunter (freq bonus 6) The monster species that spawned more often: zombie prostitute (freq bonus 6) The monster species that spawned more often: wandkeeper (freq bonus 30) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster species that never randomly spawned: Avenger Archon The monster species that never randomly spawned: campsite skirmishing The monster species that never randomly spawned: hydration dissuasively The monster species that never randomly spawned: terchet mold The monster species that never randomly spawned: dark gray fungus The monster species that never randomly spawned: petty water weird The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: creeping mold The monster species that never randomly spawned: percents-$$$-NIX The monster species that never randomly spawned: fancy wort The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 15) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 10) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 2) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 19) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 2) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 2) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 10) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 7) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 8) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 10) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 23) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: web (freq bonus 2) Trap randomization happened for 1 in 281 traps Next attribute increase check would have come at turn 915 Strength training was -1 Dexterity training was -2 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having polymorph control (0) You had 1456 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Microsoft The version you were playing was: Unix SlashEMExtended Version 2.4.2 (06dd280) - last build Sun Dec 30 15:31:32 2018. You could not have safely prayed (330) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status concentrating 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (TEKMAKMAYACON) scroll of mana (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) scroll of phase door (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of standard id (I AM NOOB) scroll of cure (BUSTER HYMEN) * scroll of extra healing (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) * scroll of greater mana restoration (PALOMITA IS SPANISH FOR PARROT) Spellbooks spellbook of endure cold (generous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye k2 the Gamer...