Unix EvilHack Version 0.8.2-0 Beta - last build Wed May 31 19:09:47 2023 (87317eef75a68ddd880f416a136f34c86caa393f, branch: master).

Game began 2023-06-14 15:44:19, ended 2023-06-14 17:03:03.

lacca, unaligned female illithid Infidel

  
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wall
.dark part of a room
.dark part of a room
.dark part of a room
wall
stone
stone
stone
stone
corridor
corridor
corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
wall
stone
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$some gold pieces embedded in stone
stone
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corridor
wall
.dark part of a room
#dead tree
.dark part of a room
.doorway
corridor
corridor
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corridor
corridor
stone
stone
wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
corridor
corridor
%a jackal corpse
corridor
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stone
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%a plains centaur corpse
wall
.dark part of a room
.dark part of a room
.dark part of a room
wall
stone
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wall
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$some gold pieces embedded in stone
stone
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0a boulder
0a boulder
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0a boulder
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stone
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corridor
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$some gold pieces embedded in stone
stone
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%a lesser homunculus corpse
stone
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.dark part of a room
.dark part of a room
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-open door
corridor
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.doorway
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<staircase up
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+closed door
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.dark part of a room
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.doorway
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.dark part of a room
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.dark part of a room
-open door
corridor
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-open door
.dark part of a room
.dark part of a room
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stone
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.dark part of a room
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stone
unexplored
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remembered, unseen, creature
[an orcish helm
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.dark part of a room
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.doorway
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stone
unexplored
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.dark part of a room
.dark part of a room
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+closed door
corridor
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*some gems embedded in stone
stone
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$some gold pieces embedded in stone
stone
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.dark part of a room
.dark part of a room
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(a saddle
.dark part of a room
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stone
unexplored
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.dark part of a room
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.dark part of a room
>staircase down
.dark part of a room
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unexplored
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?a scroll
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corridor
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.floor of a room
.floor of a room
.floor of a room
?a scroll of confuse monster (for sale, 200 zorkmids)
[a cloak of protection (for sale, 100 zorkmids)
wall
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[a burnt leather armor
corridor
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.doorway
.dark part of a room
.dark part of a room
.dark part of a room
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unexplored
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lit corridor
wall
.floor of a room
?a scroll of identify (for sale, 40 zorkmids)
!a puce potion (for sale, 500 zorkmids)
/a crystal wand (for sale, 350 zorkmids)
)a flail (for sale, 8 zorkmids)
wall
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hdwarf queen, wearing full armor, wielding a broad bearded axe
@illithid infidel called lacca
@peaceful Tuktoyaktuk the elven shopkeeper, wearing some light armor
.floor of a room
[a scale mail (for sale, 290 zorkmids)
!a potion of water (for sale, 200 zorkmids)
.floor of a room
wall
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stone
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$some gold pieces embedded in stone
stone
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unexplored
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stone
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wall
?a scroll called en a (for sale, 160 zorkmids)
/a crystal wand (for sale, 350 zorkmids)
*2 black gems (for sale, 3400 zorkmids)
%a tripe ration (for sale, 30 zorkmids)
%a food ration (for sale, 90 zorkmids)
wall
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unexplored
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unexplored
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unexplored
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unexplored
Lacca the Idolatress St:25 Dx:15 Co:12 In:13 Wi:19 Ch:11 Unaligned S:53164 Dlvl:8 $:0 HP:0(72) Pw:103(108) AC:1 MC:2 TH:16 Xp:10/9922 T:11436 Satiated Burdened

Time information:

Play time: 01h:18m:44s
Wallclock time: 01h:18m:45s

Latest messages:

You succeed in unlocking the door.
The door opens.
Where do you want to travel to?
(For instructions type a '?')
You swap places with the homunculus.
You feel clumsy!
You haven't been working on reflexes lately.
You have a little trouble lifting U - a tripe ration.
You hear some noises in the distance.
What do you want to take off? [zAPZ or ?*]
You were wearing a ring of invisibility named The One Ring (on left claw).
Your body seems to unfade...
What do you want to drop? [ac-pr-zABD-JN-QS-VX-Z or ?*]
You drop a wooden pick-axe.
"Hello, peasant. Welcome again to Tuktoyaktuk's general store."
You hear some noises in the distance.
You see here a crystal wand (for sale, 350 zorkmids).
You see here a crystal wand (for sale, 350 zorkmids).
You see here 2 black gems (for sale, 3400 zorkmids).
You see here a scale mail (for sale, 290 zorkmids).
You see here a potion of water (for sale, 200 zorkmids).
You hear a low moaning.
You see here a crystal wand (for sale, 350 zorkmids).
You see here a scroll labeled YUM YUM (for sale, 200 zorkmids).
You see here a puce potion (for sale, 500 zorkmids).
The dwarf queen wields a crystal broad bearded axe!
You see here a wooden pick-axe.
You have a little trouble lifting p - a wooden pick-axe.
You hear a low moaning.
The dwarf queen swings her axe towards your claw!
The axe hooks onto the steel broad short sword you're wielding!
The dwarf queen disarms you, and snatches the steel broad short sword!
There is nothing here to pick up.
The dwarf queen swings her crystal broad bearded axe.
The dwarf queen hits you!
The dwarf queen swings her crystal broad bearded axe.
The dwarf queen hits you!
"Hello, lowlife. Welcome again to Tuktoyaktuk's general store."
"Leave the pick-axe outside."
In what direction?
You mentally attack the dwarf queen!
The dwarf queen withers in agony!
The dwarf queen slashes her crystal broad bearded axe.
The dwarf queen hits you!
The dwarf queen slashes her crystal broad bearded axe.
The dwarf queen hits you!
You die...
The dwarf queen starts to rummage through your possessions...
Tuktoyaktuk disapprovingly inherits all your possessions.
Do you want to see what you had when you died? [ynq] (y)

Inventory:

Inventory: 1001/975 weight (43/52 slots)

Amulets

a - the Amulet of Yendor
g - an uncursed amulet versus poison (being worn)

Weapons

e - 4 +0 daggers
u - 7 rusty +0 daggers (at the ready)

Armor

P - an uncursed +3 bone orcish helm (being worn)
z - an uncursed thoroughly corroded +0 pair of gauntlets of power (being worn)
J - a blessed +1 pair of cloth gloves
A - an uncursed rotted +0 pair of elven boots (being worn)
d - an uncursed fireproof +0 cloak of protection
Z - an uncursed rotted +0 robe (being worn)
w - an uncursed +1 leather Hawaiian shirt with a water nymph motif (being worn)
r - an uncursed +0 cloth armor of poison resistance
c - an uncursed fireproof +1 leather jacket (being worn)

Comestibles

B - an uncursed C-ration
y - an uncursed K-ration
F - an uncursed K-ration
n - an uncursed pear
U - an uncursed tripe ration
N - an uncursed lizard corpse

Scrolls

S - an uncursed scroll of confuse monster

Rings

f - an uncursed ring of cold resistance
Q - an uncursed ring of free action
x - a cursed ring of hunger
v - an uncursed ring of invisibility named The One Ring
H - an uncursed ring of slow digestion (on right claw)

Wands

E - a wand of cold (0:3)
O - a wand of cold (0:1)
m - a wand of magic missile (0:3)
T - a wand of secret door detection (0:12)
V - a wand of secret door detection (0:12)

Tools

D - an uncursed oilskin sack containing 15 items
G - an empty uncursed sack
i - a fire horn (1:2)
t - an uncursed blindfold
I - an uncursed blindfold
l - an uncursed lantern
p - a +0 wooden pick-axe
k - an uncursed skeleton key
h - a +0 unicorn horn
o - a +0 unicorn horn
Y - a +0 unicorn horn

Gems/Stones

s - an uncursed worthless piece of orange glass
j - an uncursed luckstone

Contents of the oilskin sack:

Lacca the Infidel's attributes:


Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Spells known:

     Name                 Level  Category     Fail  Retention
a - force bolt 1 attack 0% 81%
b - psionic wave 1 attack 0% 100%
c - drain life 2 attack 0% 43%
d - magic missile 2 attack 0% 61%
e - fireball 4 attack 0% 76%
f - healing 1 healing 0% 65%
g - cure sickness 3 healing 60% 76%
h - detect food 1 divination 0% 43%
i - light 1 divination 0% 64%
j - levitation 4 escape 97% 46%
k - magic mapping 5 divination 100% 90%
l - cause fear 3 enchantment 57% 98%

Vanquished creatures:

Genocided species:

Voluntary challenges:

The Dungeons of Doom: levels 1 to 12

   Level 1:
A forge, a sink.
Level 2:
An armor shop, a fountain, a grave.
Stairs down to The Gnomish Mines.
Level 3:
Portal to Goblin Town.
Level 4:
A forge, some fountains, many dead trees.
Level 5:
Many fountains, many trees.
Level 6: "va"
A general store.
Stairs up to Sokoban, level 5.
Level 7:
Level 8: <- You were here.
A general store, a dead tree.
Final resting place for
you, killed by a dwarf queen.
Level 9: "st"
Level 10: "va"
A fountain.
Level 11: "st"
A general store.
Level 12:
A fountain.
Summoned by the Archbishop of Moloch.

The Gnomish Mines: levels 3 to 11

   Level 3:
Level 4:
Level 5:
Many shops, an altar, some fountains.
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Some fountains.

Goblin Town: levels 3 to 4

   Level 3:
A throne, a forge, many dead trees.
Level 4:
Many dead trees.

Sokoban: levels 5 up to 4

   Level 4:
Unsolved.
Level 5: "st"
Solved.

Game over:

----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| lacca |
| 0 Au |
| killed by a |
| dwarf queen |
| |
| |
| 2023 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye lacca the Infidel...


You died in The Dungeons of Doom on dungeon level 8 with 50570 points,
and 0 pieces of gold, after 11436 moves.
You were level 10 with a maximum of 72 hit points when you died.