Unix NetHack Version 3.7.0-53 Work-in-progress - last build Apr 18 2022 03:42:42 (02b85442fffe0e2954e411e09df771b56fe27bbc,branch:master). Game began 2022-04-04 21:05:22, ended 2022-09-09 05:09:52. lew, neutral male human Wizard --------- |......@. |........ Lew the Magician St:18/02 Dx:17 Co:16 In:18 Wi:13 Ch:12 Neutral Dlvl:19 $:263 HP:93(93) Pw:108(108) AC:0 Xp:12/23478 T:25729 Latest messages: Saving... Restoring save file... Hello lew, the human Wizard, welcome back to NetHack! You are lucky! Full moon tonight. What do you want to rub? [T or ?*] Never mind. What do you want to remove? [nU or ?*] Never mind. Really save? [yn] (n) Saving... Restoring save file... Hello lew, the human Wizard, welcome back to NetHack! You are lucky! Full moon tonight. Really save? [yn] (n) Saving... Restoring save file... Hello lew, the human Wizard, welcome back to NetHack! Really save? [yn] (n) Saving... Restoring save file... Hello lew, the human Wizard, welcome back to NetHack! What do you want to ready? [- $N or ?*] Never mind. You don't have anything to drink. # Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Major events: Turn 1: lew the neutral male human Wizard entered the dungeon 809: attained the rank of Conjurer (level 3) 1554: entered the Gnomish Mines 2440: attained the rank of Thaumaturge (level 6) 2625: reached Mine Town 3243: read a Discworld novel 4140: bestowed with Magicbane by Thoth 6669: entered Sokoban 7484: completed sokoban 1 8760: completed sokoban 2 9369: completed sokoban 3 10900: completed sokoban 4 12117: acquired the Sokoban bag of holding 14443: attained the rank of Magician (level 10) 18516: acquired the Mines' End luckstone 23068: entered the Bigroom 23487: destroyed RisingThumb's ghost, the former Magician 25729: quit Inventory: Coins $ - 263 gold pieces Amulets n - an uncursed amulet of life saving (being worn) E - a cursed amulet of reflection Weapons N - 5 +0 elven daggers (at the ready) r - the rustproof +0 Magicbane (weapon in hand) Armor B - an uncursed +0 dwarvish iron helm (being worn) D - an uncursed very burnt +0 pair of leather gloves (being worn) G - an uncursed very burnt +0 pair of elven boots (being worn) i - an uncursed +0 pair of jumping boots k - an uncursed +0 elven cloak (being worn) y - an uncursed +0 mummy wrapping q - an uncursed +0 studded leather armor (being worn) Comestibles h - an uncursed slime mold S - an uncursed slime mold o - an uncursed lizard corpse Rings U - a blessed +1 ring of gain strength (on right hand) e - an uncursed ring of poison resistance Wands I - a wand of digging (0:7) W - a wand of fire (0:4) l - a wand of magic missile (0:6) g - a wand of striking (0:6) Tools f - a blessed bag of holding containing 66 items A - a bag of tricks (0:0) s - an uncursed bugle d - an uncursed blindfold F - an expensive camera (0:72) w - a magic marker (0:66) z - an uncursed skeleton key v - an uncursed stethoscope x - an uncursed tin whistle c - a blessed +0 unicorn horn j - a +0 unicorn horn Gems/Stones T - a blessed luckstone Contents of the bag of holding: 5496 gold pieces a cursed amulet of change an uncursed +0 elven leather helm an uncursed +0 pair of gauntlets of power an uncursed slime mold 2 uncursed carrots 2 uncursed food rations 5 uncursed food rations 3 uncursed lumps of royal jelly 2 uncursed tripe rations 2 uncursed scrolls of amnesia 3 blessed scrolls of blank paper 7 uncursed scrolls of blank paper 3 cursed scrolls of blank paper a blessed scroll of confuse monster an uncursed scroll of confuse monster 5 uncursed scrolls of create monster a blessed scroll of destroy armor 3 uncursed scrolls of destroy armor an uncursed scroll of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor 2 uncursed scrolls of enchant armor 2 uncursed scrolls of genocide an uncursed scroll of identify 5 uncursed scrolls of identify a blessed scroll of light an uncursed scroll of magic mapping 2 uncursed scrolls of magic mapping an uncursed scroll of punishment an uncursed scroll of stinking cloud 5 uncursed scrolls of teleportation an uncursed spellbook of confuse monster an uncursed spellbook of drain life a blessed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of knock an uncursed spellbook of magic missile an uncursed spellbook of slow monster an uncursed potion of booze an uncursed potion of enlightenment an uncursed potion of gain level an uncursed potion of invisibility an uncursed potion of oil an uncursed potion of paralysis a blessed potion of sickness an uncursed potion of sleeping 2 potions of holy water a cursed -2 ring of adornment a cursed ring of aggravate monster a cursed -3 ring of increase accuracy an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleportation a blessed wand of digging named 0 (0:0) a wand of digging (0:8) a wand of digging (0:5) a wand of fire (0:4) a wand of light (0:0) a wand of magic missile (0:0) a wand of make invisible (0:3) a wand of speed monster (0:2) an uncursed leash an uncursed mirror a +0 pick-axe Lew the Wizard's attributes: Background: You were a Magician, a level 12 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 25729 turns ago. It was nighttime. You had 23478 experience points, 16522 more were needed to attain level 13. Basics: You had all 93 hit points. You had all 108 energy points (spell power). Your armor class was 0. Your wallet contained 263 zorkmids. Autopickup was on for '$!?' plus thrown. Final Characteristics: Your strength was 18/02 (base:18/01, limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 16 (peak:17, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 12 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You had a small defense bonus (+4). You were warded. You were fast. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 7 hours, 30 minutes and 54 seconds. Vanquished creatures: a trapper a lich an ice devil 3 vampires 9 ghosts a queen bee 2 giant mimics a long worm 2 large mimics 4 stalkers an air elemental 2 black nagas a giant zombie 4 elf-nobles 7 wargs 9 small mimics 3 xans 5 quantum mechanics a wood golem a gelatinous cube a pyrolisk a large dog 2 flaming spheres 2 shocking spheres 4 large cats a tiger 3 gargoyles 3 dwarf rulers a tengu 2 ochre jellies a leocrotta an energy vortex 2 stone giants an elf mummy 3 human mummies 2 red nagas a pit viper 7 wraiths a carnivorous ape an ettin zombie a leather golem 4 Grey-elves a soldier 3 watchmen an amorous demon 2 chameleons a crocodile 2 giant beetles a quivering blob 7 cockatrices 2 wolves 5 winter wolf cubs a lynx a panther 2 gremlins a spotted jelly 4 leprechauns an orc-captain a mumak 4 giant spiders 4 scorpions 2 horses an ice vortex a black light 4 vampire bats 2 forest centaurs 3 gnome rulers 2 orc mummies a dwarf mummy an ogre 5 brown puddings 3 rust monsters 5 owlbears a yeti 2 werewolves 6 lizards 2 chickatrices 2 dingoes 3 dogs 2 jaguars 2 dwarf leaders a blue jelly 3 white unicorns a gray unicorn 3 black unicorns 3 dust vortices 6 ravens 2 plains centaurs 2 gnome mummies 3 snakes 3 apes 4 human zombies 2 rope golems 5 Woodland-elves 3 soldier ants 5 fire ants 5 bugbears 3 imps a quasit 2 wood nymphs a water nymph 4 mountain nymphs 9 Mordor orcs 5 Uruk-hai an orc shaman 5 rock piercers 5 rock moles 4 ponies 2 fog clouds 8 yellow lights 2 shriekers 3 violet fungi 17 gnome leaders 8 gnomish wizards 4 kobold mummies 5 gray oozes 3 barrow wights 6 elf zombies 2 ghouls 3 straw golems 5 paper golems 8 giant ants a little dog 12 floating eyes 3 kittens 22 dwarves 2 homunculi 2 kobold shamans 2 hill orcs 17 rothes 3 rabid rats a centipede 2 orc zombies a dwarf zombie 2 wererats 3 werejackals 9 iguanas 23 killer bees 2 acid blobs 7 coyotes 3 gas spores 12 hobbits 2 large kobolds 4 hobgoblins 4 giant rats 15 cave spiders a brown mold 3 yellow molds 62 gnomes a garter snake 2 gnome zombies 8 geckos 19 jackals a fox 6 kobolds 2 goblins 10 sewer rats 6 grid bugs 8 lichens 3 kobold zombies 6 newts 657 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 17 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 4 times. Achievements: You attained the rank of Conjurer. You entered a shop. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You read from a Discworld novel. You entered Sokoban. You completed Sokoban. You attained the rank of Magician. You completed the Gnomish Mines. You entered the Big Room. The Dungeons of Doom: levels 1 to 19 Level 1: Level 2: A general store. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: "vault" A general store. Level 5: "stash+vault" A fountain. Level 6: Level 7: A scroll shop. Level 8: Many fountains. Level 9: A grave. Stairs up to Sokoban, level 8. Level 10: A general store, a fountain. Level 11: A very big room. Level 12: An armor shop, a grave. Final resting place for RisingThumb-Wiz-Elf-Mal-Cha, killed by an orcish arrow. Level 13: A general store. Level 14: A fountain, a sink. Summoned by Neferet the Green. Level 15: A primitive area. Level 16: Level 17: A sink, many graves. Level 18: A fountain, a grave. Level 19: <- You were here. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye lew the Wizard... You quit in The Dungeons of Doom on dungeon level 19 with 91625 points, and 5759 pieces of gold, after 25729 moves. You were level 12 with a maximum of 93 hit points when you quit.