Unix EvilHack Version 0.6.0-0 post-release - last build Wed Dec 16 03:54:03 2020 (dc762098acda424b05551eea2ef8da92c8d88e50,branch:master). Game began 2020-12-20 02:47:44, ended 2020-12-20 02:52:18. microlance, chaotic female human Convict ----- ----------- --------- |...-### --------------- |.........| |......<+ |...| ## .............>- r_###..........| |#......| ....|#########..............| ## |.........| |.......|# # --.-- #%# ......{....... ..........| |........####### ## ------- - ---- |.%.......| ------.--### ############## +.^.......| # # ### -|--+------ ####### # ########### #### # # ### -#-.-- #### # --.-+-- ###-....| ## -----------## |.....+ |..... ### |..........#####-.....| +....| -.-.-- |.........| |..0...# ----#- ## |....| |.........| -------#######################################.....| |.........-#%########### |....| ----------- ------ Microlance the Wererat St:18/03 Dx:14 Co:17 In:11 Wi:9 Ch:8 Chaotic Dlvl:3 $:173 HP:6(6) Pw:11(11) AC:6 HD:2 T:1545 Overloaded Latest messages: The door opens. The giant bat bites! The giant bat bites! You miss the giant bat. The giant bat bites! The giant bat bites! You kill the giant bat! A board beneath you squeaks an A note loudly. This door is locked. Unlock it with your mithril lock pick? [yn] (n) You succeed in picking the lock. # What do you want to dip? [$a-gijl-t or ?*] What do you want to dip a skull cap into? [s or ?*] That is a silly thing to dip a skull cap into. # What do you want to dip? [$a-gijl-t or ?*] What do you want to dip a skull cap into? [s or ?*] Interesting... What do you want to drink? [s or ?*] You feel better. You turn into a wererat! You become much too small for your shirt! Your helm falls to the ground! Your boots are pushed off your feet! You sure are noisy. You find you must drop your flail! Use the command #monster to summon help. You can't even move a handspan with this load! There is a +0 bone skull cap here, but you cannot lift any more. Don't be ridiculous! You can't do that while carrying so much stuff. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. # Inventory: Inventory: 212/26 weight (13/52 slots) Coins ('$') $ - 173 gold pieces Weapons (')') e - 7 +0 crossbow bolts m - a blessed +1 bone orcish dagger r - a +0 dagger n - a +0 elven dagger f - a +0 stone orcish dagger Armor ('[') o - an uncursed +0 bone orcish helm g - an uncursed +0 orcish helm l - an uncursed +0 orcish helm Scrolls ('?') j - a blessed scroll of identify Spellbooks ('+') t - an uncursed spellbook of detect unseen Wands ('/') q - a wand of teleportation (0:6) Tools ('(') i - a cursed mithril lock pick Gems/Stones ('*') c - 5 uncursed rocks (in quiver pouch) Microlance the Convict's attributes: Background: You were in female wererat form. You were actually an Inmate, a level 4 female human Convict. You were chaotic, on a mission for Tymora who was opposed by Ilmater (lawful) and Grumbar (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1545 turns ago. It was nighttime. Basics: You had all 6 hit points. You had all 11 energy points (spell power). You had 2 hit dice. Your armor class was 6. Your wallet contained 173 zorkmids. Autopickup was on for '$?!"=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/03. Your dexterity was 14. Your constitution was 17. Your intelligence was 11. Your wisdom was 9. Your charisma was 8. Final Status: You were transformed. You were chained to a heavy iron ball. You were overloaded; movement was not possible. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were devoutly aligned. Monster generation rate was 1.00x. You were 100% poison resistant. You were level-drain resistant. You were immune to sickness. You regenerated. You were a wererat in beast form. You were harmed by silver. You survived. Vanquished creatures: a giant bat 2 orc zombies 2 wererats a gas spore 3 hobbits a gnome a gecko 4 jackals a fox a kobold 6 goblins 3 grid bugs 2 bats 2 lichens a newt 31 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never touched an artifact. You used no wishes. You never owned a pet. Achievements completed: You have no achievements. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: Level 3: <- You were here. A forge, a sink. Goodbye microlance the Convict... You quit in The Dungeons of Doom on dungeon level 3 with 885 points, and 173 pieces of gold, after 1545 moves. You were level 4 with a maximum of 32 hit points when you quit.