Unix NetHack Version 3.7.0-16 Work-in-progress - last build Tue Apr 7 02:16:19 2020 (e07454f552760a4d5de592bdff7b07d68ec33968,branch:3.7-hdf). Game began 2020-04-14 05:43:13, ended 2020-04-14 05:56:01. microlance, chaotic female human Wizard --.---- |...%.| |.....| |...@%| |.f...| |...<.| ------- Microlance the Evoker St:10 Dx:17 Co:14 In:15 Wi:12 Ch:7 Chaotic Dlvl:2 $:7 HP:0(15) Pw:8(8) AC:9 Xp:1/11 T:624 Latest messages: The door opens. You try to move the boulder, but in vain. You swap places with Kurrolina. The door opens. You stop. Kurrolina is in the way! You swap places with Kurrolina. You stop. Kurrolina is in the way! You swap places with Kurrolina. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear the footsteps of a guard on patrol. In what direction? As you kick the door, it crashes open! Where do you want to travel to? (For instructions type a '?') The goblin hits! You swap places with Kurrolina. You hear some noises. You swap places with Kurrolina. You hear the footsteps of a guard on patrol. You are in full health. You swap places with Kurrolina. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You hear bubbling water. t - a black gem. You see here an elf corpse. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) Comestibles ('%') q - an uncursed egg p - an uncursed lichen corpse Scrolls ('?') j - an uncursed scroll of create monster s - a blessed scroll of enchant armor i - a blessed scroll of identify k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of sleep Potions ('!') r - an uncursed potion of extra healing h - an uncursed potion of monster detection f - an uncursed potion of object detection g - an uncursed potion of sleeping Rings ('=') e - an uncursed +1 ring of gain strength d - an uncursed ring of protection from shape changers (on left hand) Wands ('/') o - an uncursed wand of light (0:10) c - an uncursed wand of magic missile (0:6) Tools ('(') n - an uncursed blindfold Gems/Stones ('*') t - a cursed obsidian stone Microlance the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 624 turns ago. It was nighttime. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were warded. You were protected from shape changers. You are dead. Vanquished creatures: a jackal a fox a goblin 2 grid bugs 2 lichens a kobold zombie a newt 9 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vau" A grave. Level 2: <- You were here. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | microlance | | 7 Au | | killed by a | | boulder | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye microlance the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 111 points, and 7 pieces of gold, after 624 moves. You were level 1 with a maximum of 15 hit points when you died.