Unix NetHack Version 3.7.0-17 Work-in-progress - last build Wed Apr 22 05:38:53 2020 (236155c874a49d144e84cd35dd98497a38bd16a5,branch:3.7-hdf). Game began 2020-04-24 09:36:41, ended 2020-04-24 23:44:15. microlance, chaotic female human Wizard ----- ....... .....%... ..%......... ..[.......[.- ----- ..........[)| ...| ---...------ 3 ---------..-- --|-- |.......|...-- --%..%.%. |...@...|.)..---)%..(..%. |...@...-.@.%.)TA%.A...... |.......|..5.---.%.%.....- 5|.......|...-- --.%.....- ---------..-- --------- 5 ...| ----- Microlance the Sorceress St:18/68 Dx:20 Co:18 In:18 Wi:18 Ch:11 Chaotic Astral Plane $:39 HP:249(255) Pw:251(251) AC:-21 Xp:18/1329005 T:48936 Weak Latest messages: The Angel of Anhur's body takes on a strange transparency. There are several objects here. The Angel of Moloch picks up a long sword. The orange dragon bites the lurker above. The orange dragon hits the lurker above. The orange dragon hits the lurker above. The invisible Angel of Anhur zaps you with a magic missile! The magic missile hits you! But it reflects from your armor! The magic missile hits the invisible Angel of Anhur. The Angel of Moloch picks up a large shield. You hear some noises in the distance. The door opens. The high priestess intones: "Pilgrim, you enter a sacred place!" The invisible Angel of Anhur wields a long sword! The Angel of Moloch picks up a set of silver dragon scales. The Angel of Moloch puts on a set of silver dragon scales. The orange dragon staggers for a moment. The orange dragon is killed! Pick an object. Famine picks up a wand of make invisible. You hear a chugging sound. There is a high altar to Anhur (chaotic) here. What do you want to use or apply? [bfinoqsuJKOWX or ?*] m - a cursed +0 helm of opposite alignment. Derek the Roamer picks up a potion. Derek the Roamer picks up a potion of full healing. What do you want to take off? [jklIS or ?*] Famine picks up a wand. The Olog-hai picks up an elven dagger. The Olog-hai picks up a wand of speed monster. The priest of Thoth swings his mace at Famine. The priest of Thoth hits Famine. Famine is killed! You hear a door open. Wizard needs food, badly! You finish taking off your hat. What do you want to wear? [km or ?*] The Olog-hai picks up a long sword. The Olog-hai picks up a wand of create monster. You finish your dressing maneuver. Your mind oscillates briefly. You are blasted by the Eye of the Aethiopica's power! What do you want to sacrifice? [B or ?*] You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Inventory: Coins ('$') $ - 39 gold pieces Amulets ('"') t - an uncursed amulet of life saving (being worn) H - an uncursed amulet of life saving L - an uncursed amulet of life saving V - the blessed Eye of the Aethiopica Weapons (')') T - 39 blessed poisoned rustproof +6 shuriken named ammo (at the ready) a - the blessed rustproof +6 Magicbane (weapon in hand) c - the blessed rustproof +7 Mjollnir Armor ('[') k - an uncursed thoroughly burnt +2 elven leather helm m - a cursed +0 helm of opposite alignment (being worn) l - a blessed fireproof +4 pair of gauntlets of dexterity (being worn) S - an uncursed burnt +3 pair of speed boots (being worn) j - an uncursed fireproof +4 small shield (being worn) I - an uncursed +3 cloak of magic resistance (being worn) v - an uncursed +4 silver dragon scale mail (being worn) Comestibles ('%') e - an uncursed sprig of wolfsbane g - a blessed tin of nurse meat Rings ('=') h - a blessed ring of conflict (on right hand) A - a blessed ring of free action (on left hand) z - a blessed ring of levitation N - an uncursed +1 ring of protection R - an uncursed ring of regeneration Wands ('/') o - an uncursed wand of death (0:4) i - an uncursed wand of death (0:0) J - an uncursed wand of digging (0:3) n - an uncursed wand of light (0:0) Tools ('(') q - a blessed bag of holding containing 71 items X - an uncursed lock pick O - an uncursed magic marker (1:29) W - an uncursed oil lamp b - an uncursed +0 pick-axe s - an uncursed stethoscope u - a blessed tinning kit (0:17) K - a blessed wet towel f - a blessed +0 unicorn horn Gems/Stones ('*') y - a blessed luckstone Contents of the bag of holding: a blessed fireproof +3 cloak of protection a blessed tin of floating eye meat 3 blessed tins of nurse meat an uncursed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper 3 uncursed scrolls of blank paper an uncursed scroll of blank paper 3 cursed scrolls of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of confuse monster a blessed scroll of create monster an uncursed scroll of create monster 5 uncursed scrolls of create monster a cursed scroll of create monster 2 uncursed scrolls of destroy armor 3 uncursed scrolls of fire an uncursed scroll of genocide 2 uncursed scrolls of light an uncursed scroll of magic mapping 2 cursed scrolls of remove curse a blessed scroll of scare monster an uncursed scroll of scare monster 2 uncursed scrolls of teleportation 4 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of healing 3 uncursed diluted potions of booze a blessed potion of extra healing 2 uncursed potions of extra healing a cursed potion of extra healing an uncursed potion of full healing an uncursed potion of healing an uncursed diluted potion of healing an uncursed diluted potion of invisibility an uncursed potion of object detection an uncursed diluted potion of object detection 5 uncursed potions of paralysis an uncursed potion of restore ability an uncursed diluted potion of speed a cursed diluted potion of speed a cursed diluted potion of speed an uncursed potion of water 2 uncursed potions of water an uncursed +1 ring of increase damage an uncursed ring of regeneration an uncursed ring of teleport control an uncursed wand of death (0:1) an uncursed wand of death (0:0) an uncursed wand of digging (0:6) an uncursed wand of digging (0:0) an uncursed wand of light (0:10) an uncursed wand of lightning (0:3) an uncursed wand of polymorph (0:0) an uncursed wand of secret door detection (0:12) an uncursed wand of sleep (0:5) an uncursed wand of speed monster (0:4) an uncursed wand of striking (0:5) a cursed wand of wishing (1:0) an uncursed can of grease (0:8) an uncursed magic marker (1:7) an uncursed magic marker (1:0) an uncursed magic whistle an uncursed oil lamp 2 uncursed agate stones 3 uncursed amethyst stones an uncursed diamond 2 uncursed garnet stones 3 uncursed worthless pieces of green glass 2 uncursed worthless pieces of red glass Microlance the Wizard's attributes: Background: You were a Sorceress, a level 18 female human Wizard. You were chaotic, temporarily on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were actually neutral. You were in the endgame, on the Astral Plane. You entered the dungeon 48936 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 1329005 experience points, 1230995 more were needed for level 19. Basics: You had 249 out of 255 hit points. You had all 251 energy points (spell power). Your armor class was -21. Your wallet contained 39 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/68 (base:18/69, limit:18/100). Your dexterity was 20 (base:16, peak:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were weak from severe hunger. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were fervently aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You caused conflict. You could teleport. You had teleport control. You were warded. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (7 times) Famine (thrice) Vlad the Impaler a high priest 3 mastodons Medusa 17 krakens an iron golem 2 storm giants a glass golem 4 purple worms 2 gray dragons a silver dragon a red dragon 3 white dragons an orange dragon 5 black dragons 4 blue dragons a green dragon 4 yellow dragons 16 minotaurs 2 jabberwocks the Dark One 7 baluchitheria 14 Angels 2 Olog-hai 4 Nazgul 18 pit fiends 2 sandestins 6 hell hounds 4 titanotheres a baby gray dragon a baby white dragon a baby orange dragon a baby yellow dragon a guardian naga 4 disenchanters 27 vampire lords 5 skeletons a prisoner 16 aligned priests 6 captains 6 shades 2 clay golems 13 nurses 10 ice devils a nalfeshnee 2 lurkers above 3 frost giants 3 ettins 3 golden nagas 16 black puddings 35 vampires 3 lieutenants 30 ghosts a rogue a wizard 2 queen bees 4 winged gargoyles 11 giant mimics 3 long worms 3 zruties 14 fire giants 5 ogre kings 3 ice trolls 3 rock trolls 4 umber hulks a flesh golem 7 Elvenkings 2 doppelgangers 11 hezrous 19 bone devils 7 large mimics 4 wumpuses 3 fire vortices a couatl 9 stalkers an air elemental 4 fire elementals 6 earth elementals 8 water elementals 9 hill giants 5 giant mummies 6 black nagas 19 xorns 21 giant zombies 19 elf-lords 14 sergeants 18 barbed devils 9 vrocks 8 salamanders 5 wargs 4 winter wolves 3 hell hound pups 25 small mimics 4 glass piercers 5 warhorses 5 steam vortices 7 xans 5 ettin mummies 7 ogre lords 10 quantum mechanics 10 trolls 2 sasquatches a wood golem 4 erinyes 3 mariliths a djinni 8 sharks 8 electric eels 9 gelatinous cubes 2 pyrolisks 2 large dogs 5 freezing spheres 9 flaming spheres 10 shocking spheres 2 large cats 11 tigers 7 gargoyles 11 tengu 4 ochre jellies 9 leocrottas 4 energy vortices 7 mountain centaurs 5 stone giants 8 elf mummies 8 human mummies 8 red nagas 2 green slimes 6 pythons 7 pit vipers 9 cobras 56 wraiths 3 carnivorous apes 18 ettin zombies 2 leather golems 18 Grey-elves 49 soldiers 3 watchmen 5 succubi 26 horned devils 7 incubi 9 chameleons 6 crocodiles 33 giant beetles 8 quivering blobs 13 cockatrices 25 wolves 10 winter wolf cubs 6 lynxes 4 panthers 3 gremlins 5 spotted jellies 12 leprechauns 2 orc-captains 5 iron piercers 2 mumakil 14 giant spiders 5 scorpions 3 horses 3 ice vortices 2 baby long worms 6 black lights 59 vampire bats 10 forest centaurs 4 gnome kings 6 orc mummies 6 dwarf mummies 10 ogres 9 brown puddings 8 rust monsters 12 owlbears 9 yetis 3 gold golems 2 werewolves 9 Green-elves 6 piranha 20 giant eels 12 lizards 11 chickatrices 5 dingoes 3 dogs 4 housecats 6 jaguars a dwarf lord 2 blue jellies 6 white unicorns 2 black unicorns 8 dust vortices 27 ravens 3 plains centaurs 8 Kop Kaptains 10 snakes 15 apes 25 human zombies a rope golem 10 Woodland-elves 29 soldier ants 22 fire ants 8 bugbears 8 imps 5 lemures 11 quasits 5 wood nymphs a water nymph 4 mountain nymphs 19 Mordor orcs 5 Uruk-hai 3 orc shamans 13 rock piercers 5 rock moles 5 ponies 4 fog clouds 11 yellow lights a shrieker 6 violet fungi 25 gnome lords 10 gnomish wizards 14 Kop Lieutenants 2 kobold mummies 2 black naga hatchlings 6 gray oozes 7 barrow wights 23 elf zombies 15 ghouls 7 straw golems 9 paper golems 6 jellyfish 22 giant ants 3 little dogs 21 floating eyes 3 kittens 26 dwarves 18 homunculi 2 kobold lords 4 kobold shamans 6 hill orcs 26 rothes 11 rabid rats 17 giant bats 34 Kop Sergeants 3 monkeys 15 orc zombies 16 dwarf zombies 4 wererats a werejackal 18 iguanas 36 killer bees 22 acid blobs 4 coyotes 3 gas spores 8 hobbits 12 manes 3 large kobolds 14 hobgoblins 52 giant rats 15 cave spiders a brown mold 11 yellow molds 6 green molds 4 red molds 64 gnomes 83 Keystone Kops a garter snake 12 gnome zombies 12 geckos 28 jackals 3 foxes 3 kobolds 3 goblins 72 sewer rats 6 grid bugs 6 bats 13 lichens 18 kobold zombies 10 newts 2621 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 17 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 162 times. You engraved Elbereth 3 times. You genocided 17 types of monsters. You never changed form. You used 6 wishes. You did not wish for any artifacts. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You entered Sokoban. You completed Sokoban. You defeated Medusa. You handled the Bell of Opening. You entered Gehennom. You handled the Candelabrum of Invocation. You handled the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: A fountain, a sink. One way stairs up to The Elemental Planes. Level 2: A potion shop, an altar, some sinks. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Level 5: Level 6: A scroll shop, an altar. Level 7: A grave. Level 8: Level 9: Oracle of Delphi. Level 10: A grave. Stairs up to Sokoban, level 9. Level 11: Level 12: An altar. Level 13: Level 14: Level 15: Portal to The Quest. Level 16: Level 17: A primitive area. Level 18: A temple to Anhur. Level 19: Level 20: A scroll shop, some fountains. Level 21: Some sinks. Level 22: Level 23: Some fountains, many trees. Level 24: Level 25: Level 26: A fountain. The castle. Connection to Gehennom. Gehennom: levels 27 to 49 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: A fountain. Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Some shops, an altar, some graves. Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Final resting place for microlance-Mon-Hum-Fem-Neu, petrified by a cockatrice corpse. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye microlance the Demigoddess... You went to your reward with 1174883 points, Magicbane (worth 3500 zorkmids and 8750 points) Mjollnir (worth 4000 zorkmids and 10000 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) 5 worthless pieces of colored glass, 3 amethyst stones (worth 1800 zorkmids), 2 garnet stones (worth 1400 zorkmids), 2 agate stones (worth 400 zorkmids), 1 diamond (worth 4000 zorkmids), 3 amulets of life saving (worth 450 zorkmids), and 39 pieces of gold, after 48936 moves. You were level 18 with a maximum of 255 hit points when you ascended.