Unix NetHack Version 3.7.0-20 Work-in-progress - last build Thu May 21 02:20:03 2020 (f45a3d8ea221c90b3dcde248bda082fd23b4d160,branch:3.7-hdf). Game began 2020-05-22 06:00:56, ended 2020-05-22 06:48:44. microlance, lawful female dwarven Cavewoman ------- |......| ----- #-......-# |..)| -------- ###)|......| |...| ####.......| | ## -.-.-.-- |...| # |......| |. # # # # |....####### #-......| -...- # # # # |...| #----...| ... ### ##### --.-- # |...| ... # # ## ## # |...| .-# # #### # # ----- ##### # # # # #######@#### ####### # ### ##@#@####### ## # # ### # # ### -+---.-.- ---.------------# ##############|...%...| |%..............# # #|.....<{| |..............| ################ #........| |..F...........-##### ---+----- ---------------- Microlance the Wanderer St:25 Dx:13 Co:17 In:11 Wi:15 Ch:6 Lawful Dlvl:13 $:1319 HP:0(79) Pw:27(27) AC:-2 Xp:9/2800 T:7784 Satiated Burdened Latest messages: $ - 118 gold pieces. That door is closed. That door is closed. The door opens. You find a hidden passage. $ - 141 gold pieces. This door is locked. Unlock it with your lock pick? [yn] (n) You succeed in picking the lock. The door opens. $ - 79 gold pieces. You have a little trouble lifting a tripe ration. Continue? [ynq] (q) You see here a tripe ration. You have a little trouble lifting a tripe ration. Continue? [ynq] (q) You see here a tripe ration. You have a little trouble lifting a scroll of punishment. Continue? [ynq] (q) You see here a scroll of punishment. You have a little trouble lifting a scroll of punishment. Continue? [ynq] (q) You have a little trouble lifting P - a scroll of punishment. Your movements are slowed slightly because of your load. What do you want to use or apply? [bcf-hjmo-twzCDN or ?*] Never mind. You hear a D flat squeak in the distance. The door opens. The Grey-elf swings her runed bow. The Grey-elf hits! The Grey-elf swings her runed bow. The Grey-elf misses! You hit the Grey-elf! The Grey-elf swings her runed bow. The Grey-elf misses! You hit the Grey-elf! The Grey-elf swings her runed bow. The Grey-elf hits! You kill the Grey-elf! The Grey-elf zaps a wand of fire! The bolt of fire whizzes by you! The bolt of fire bounces! The bolt of fire whizzes by you! The Grey-elf zaps a wand of fire! The bolt of fire hits you! Your wooden shield smoulders! The bolt of fire bounces! The bolt of fire hits you! The Grey-elf zaps a wand of fire! The bolt of fire hits you! The bolt of fire bounces! The bolt of fire hits you! Your wooden shield smoulders further! You die... Inventory: Coins ('$') $ - 1319 gold pieces Weapons (')') a - a blessed +0 dwarvish spear (weapon in hand) G - an uncursed +1 club Z - an uncursed +0 club Armor ('[') H - an uncursed +0 dwarvish iron helm (being worn) v - an uncursed +0 pair of gauntlets of power (being worn) d - an uncursed +0 pair of elven boots (being worn) V - a cursed very burnt -2 elven shield (being worn) k - a blessed +1 elven cloak (being worn) E - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') K - an uncursed smiley O - an uncursed food ration Y - 2 uncursed food rations x - an uncursed pear u - an uncursed tin of stalker meat I - an uncursed egg Q - an uncursed lizard corpse Scrolls ('?') P - a blessed scroll of punishment L - a cursed scroll of teleportation Rings ('=') i - an uncursed ring of invisibility (on left hand) J - a cursed ring of levitation l - an uncursed +1 ring of protection (on right hand) Wands ('/') s - an uncursed wand of cold (0:5) m - an uncursed wand of cold (0:0) C - an uncursed wand of create monster (0:13) t - an uncursed wand of fire (0:5) w - a cursed wand of lightning (0:0) p - an uncursed wand of nothing (0:3) N - an uncursed wand of sleep (0:4) c - an uncursed wand of striking (0:3) Tools ('(') q - an uncursed oilskin sack containing 15 items z - an empty uncursed sack o - an uncursed lock pick g - an uncursed magic lamp (lit) r - an uncursed magic whistle h - an uncursed oil lamp b - an uncursed +0 pick-axe D - an uncursed tallow candle j - an uncursed tinning kit (0:49) f - an uncursed +0 unicorn horn Gems/Stones ('*') M - an uncursed worthless piece of green glass F - an uncursed worthless piece of violet glass B - an uncursed worthless piece of white glass n - an uncursed worthless piece of yellowish brown glass y - an uncursed luckstone Contents of the oilskin sack: a blessed scroll of create monster an uncursed scroll of enchant weapon an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of teleportation 2 uncursed potions of water 3 uncursed potions of water an uncursed jet stone an uncursed worthless piece of blue glass an uncursed worthless piece of green glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of white glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass Microlance the Cavewoman's attributes: Background: You were a Wanderer, a level 9 dwarven Cavewoman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 7784 turns ago. There was a new moon in effect when your adventure ended. You had 2800 experience points, 2320 more were needed to attain level 10. Basics: You had 0 out of 79 hit points. You had all 27 energy points (spell power). Your armor class was -2. Your wallet contained 1319 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 11 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 6 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a spear. You were skilled in spear. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You had a small defense bonus (+1). You were protected. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic a large mimic a stalker a warg 5 small mimics an ogre lord 2 trolls a tiger a leocrotta a python a Grey-elf 2 watchmen a chameleon a quivering blob a cockatrice 3 wolves a leprechaun an iron piercer a mumak a horse an ice vortex a vampire bat a yeti 4 Green-elves 3 lizards a black unicorn a raven a gnome mummy a snake 3 apes 3 Woodland-elves a bugbear an imp 2 quasits 13 Mordor orcs 4 rock moles 2 ponies 2 yellow lights a violet fungus 2 gnome lords 2 gnomish wizards a gray ooze 4 giant ants 2 floating eyes a kitten 4 dwarves 2 homunculi a kobold lord a kobold shaman 4 hill orcs 2 rothes a rabid rat 3 giant bats a dwarf zombie 6 iguanas 3 acid blobs 2 hobbits 3 large kobolds 2 hobgoblins 2 giant rats 5 cave spiders 4 green molds a red mold 14 gnomes 9 geckos 4 jackals 2 foxes 2 goblins 4 sewer rats 11 grid bugs a bat 2 lichens 3 kobold zombies 6 newts 191 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 13 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Aborigine. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Wanderer. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: An armor shop. Level 6: Level 7: Many fountains. Level 8: Some sinks, a grave. Level 9: A scroll shop, a fountain, a sink. Level 10: A sink. Level 11: Level 13: <- You were here. A fountain. Summoned by Shaman Karnov. Final resting place for you, killed by a bolt of fire. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | microlance | | 1319 Au | | killed by a bolt | | of fire | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye microlance the Cavewoman... You died in The Dungeons of Doom on dungeon level 13 with 13098 points, and 1319 pieces of gold, after 7784 moves. You were level 9 with a maximum of 79 hit points when you died.