Unix NetHack Version 3.7.0-20 Work-in-progress - last build Sun May 31 20:56:33 2020 (eeef5672238984649eea520eee00f7c72437d2d6,branch:3.7-hdf). Game began 2020-06-03 02:17:33, ended 2020-06-03 04:36:39. microlance, lawful male human Archeologist ------------- ----- ------- ............-# #....| |...... |...........|# #|...| |.....|### # #-..^..<.....|## ...)| |......###### #-------------# |...| |.....|########################### #-...| |.....|# ## # #####|.... ------------ #......| ## ### ## ---.- |..........-# #-.----- ##### # # # |{.........|################ # # [# |..........| # # ###### ### # |..........| ^# ## ## ------------ # [ ---.------ |........... ---|-|-# ######..........+.###)[)..).)[.)[| |..........| |>..{.-# |..........| # |..[@@[..| ------------ |.....| ####[####-...........### |/)/)[)[)| |......##### ------------ ---------- ------- Microlance the Exhumer St:18/09 Dx:14 Co:18 In:14 Wi:14 Ch:9 Lawful Dlvl:9 $:92 HP:0(115) Pw:50(50) AC:-8 Xp:11/10427 T:15267 Satiated Stun Conf Latest messages: You drop a tin. You drop 2 tins of Grey-elf meat. You drop a tin of winter wolf meat. You drop 2 lizard corpses. You drop a red gem. t - 4 food rations. w - a tin. x - 2 tins of Grey-elf meat. B - a tin of winter wolf meat. z - 2 lizard corpses. K - a red gem. 4 food rations land on the altar. A tin lands on the altar. 2 tins of Grey-elf meat land on the altar. A tin of winter wolf meat lands on the altar. 2 lizard corpses land on the altar. A red gem lands on the altar. d - 4 uncursed food rations. w - an uncursed tin. x - 2 uncursed tins of Grey-elf meat. B - an uncursed tin of winter wolf meat. z - 2 uncursed lizard corpses. K - an uncursed red gem. What do you want to use or apply? [bfjmqsyLMWZ or ?*] What do you want to rub on the stone? [$K or ?*] K - an uncursed jasper stone. What do you want to eat? [douwxzBDLO or ?*] It is not so easy to open this tin. You succeed in opening the tin. It smells like Grey-elves. Eat it? [yn] (n) You consume homemade Grey-elf. What do you want to eat? [douwxzBDLO or ?*] It is not so easy to open this tin. You succeed in opening the tin. It smells like Grey-elves. Eat it? [yn] (n) You consume rotten Grey-elf. What do you want to eat? [douwzBDLO or ?*] It is not so easy to open this tin. You are feeling mildly nauseated. You feel slightly confused. You can't seem to think straight. You feel incredibly sick. You succeed in opening the tin. It contains spinach. Eat it? [yn] (n) This makes you feel like Popeye! You choke over your food. You die... Inventory: Coins ('$') $ - 92 gold pieces Amulets ('"') n - an uncursed amulet of reflection (being worn) Weapons (')') b - a blessed +3 dwarvish mattock a - the blessed rustproof +0 Excalibur (wielded in right hand) H - an uncursed +0 long sword (wielded in left hand) Armor ('[') T - an uncursed +1 elven leather helm (being worn) v - an uncursed +0 pair of leather gloves (being worn) I - a blessed fireproof +2 pair of speed boots (being worn) S - an uncursed +0 cloak of invisibility (being worn) N - an uncursed +2 dwarvish mithril-coat (being worn) Comestibles ('%') D - an uncursed carrot L - an uncursed eucalyptus leaf d - 5 uncursed food rations O - an uncursed fortune cookie u - an uncursed tripe ration w - an uncursed tin of spinach B - an uncursed tin of winter wolf meat o - an uncursed egg z - 2 uncursed lizard corpses Rings ('=') l - an uncursed ring of see invisible (on left hand) U - an uncursed ring of shock resistance (on right hand) Tools ('(') q - an uncursed bag of holding containing 43 items y - an uncursed tooled horn Z - an uncursed skeleton key s - an uncursed stethoscope j - an uncursed tinning kit (0:89) M - an uncursed towel f - an uncursed +0 unicorn horn Gems/Stones ('*') K - an uncursed jasper stone W - a blessed luckstone m - an uncursed touchstone Contents of the bag of holding: 1286 gold pieces a blessed +2 pair of jumping boots an uncursed tin of stalker meat 3 blessed scrolls of blank paper 7 uncursed scrolls of blank paper a cursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of destroy armor an uncursed scroll of earth an uncursed scroll of enchant armor 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of scare monster an uncursed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed potion of monster detection an uncursed potion of object detection a potion of holy water an uncursed ring of aggravate monster an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of regeneration an uncursed wand of cold (0:0) an uncursed wand of digging (0:7) an uncursed wand of lightning (0:5) an uncursed wand of magic missile (0:0) an uncursed wand of make invisible (0:7) an uncursed wand of nothing (0:8) an uncursed wand of sleep (0:3) an uncursed wand of slow monster (0:5) an uncursed wand of teleportation (0:4) 3 uncursed amethyst stones an uncursed aquamarine stone an uncursed black opal an uncursed chrysoberyl stone 2 uncursed diamonds an uncursed dilithium crystal 3 uncursed emeralds an uncursed obsidian stone an uncursed sapphire an uncursed topaz stone a blessed luckstone Microlance the Archeologist's attributes: Background: You were an Exhumer, a level 11 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 15267 turns ago. It was nighttime. You had 10427 experience points, 9573 more were needed to attain level 12. Basics: You had 0 out of 115 hit points. You had all 50 energy points (spell power). Your armor class was -8. Your wallet contained 92 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 18/09 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were nauseated. You were stunned. You were confused. You were satiated. You were unencumbered. You were wielding two weapons at once. You had basic skill with long sword and two weapons. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were stealthy. You had a small defense bonus (+3). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 3 giant mimics a flesh golem a wumpus a stalker an air elemental a giant zombie a sergeant 4 wargs a winter wolf 4 small mimics 3 warhorses a wood golem a gelatinous cube 3 large dogs 2 flaming spheres 2 shocking spheres 2 gargoyles 2 leocrottas 2 mountain centaurs 2 stone giants a human mummy a wraith a carnivorous ape an ettin zombie a leather golem 9 Grey-elves a succubus 2 incubi a chameleon a giant beetle a quivering blob a cockatrice 2 lynxes 3 gremlins 2 spotted jellies an iron piercer 3 giant spiders a scorpion an ice vortex 2 black lights 7 vampire bats 4 gnome kings 2 orc mummies 2 dwarf mummies an ogre a rust monster 4 owlbears 2 yetis a gold golem a werewolf 4 Green-elves 4 lizards 3 dingoes 3 housecats 3 jaguars a blue jelly 2 black unicorns 3 dust vortices a raven 2 plains centaurs a gnome mummy 3 snakes an ape 4 Woodland-elves 6 soldier ants 2 bugbears an imp a quasit 2 water nymphs 8 Mordor orcs 3 rock piercers a rock mole 2 ponies 2 fog clouds 2 yellow lights a shrieker a violet fungus 17 gnome lords 9 gnomish wizards 2 kobold mummies 2 gray oozes 2 barrow wights 2 elf zombies a ghoul 2 paper golems 9 giant ants 7 floating eyes 3 kittens 10 dwarves 2 homunculi 24 hill orcs 18 rothes 2 centipedes 3 giant bats an orc zombie 2 dwarf zombies 3 wererats 9 iguanas 4 killer bees 2 acid blobs a coyote 7 hobbits a large kobold 2 hobgoblins 4 giant rats 2 cave spiders 4 brown molds a yellow mold 3 green molds 68 gnomes 10 garter snakes 2 gnome zombies 9 geckos 14 jackals a fox 2 kobolds 6 goblins 6 sewer rats 9 grid bugs 8 bats 3 lichens 2 kobold zombies 7 newts 474 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 27 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Investigator. You entered Sokoban. You entered the Big Room. You attained the rank of Exhumer. You completed Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Level 6: Many fountains. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: "vau" A scroll shop, a fountain. Level 9: <- You were here. A temple, some fountains. Final resting place for you, choked on a tin of spinach. Level 10: A very big room. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | microlance | | 1378 Au | | choked on a tin | | of spinach | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye microlance the Archeologist... You choked in The Dungeons of Doom on dungeon level 9 with 43629 points, and 1378 pieces of gold, after 15267 moves. You were level 11 with a maximum of 115 hit points when you choked.