Unix SpliceHack Version 0.7.1-21 Work-in-progress - last build Wed Jun 3 15:15:08 2020 (3f4bae8e900c0fb709f9465adbb341b11c698b6c,branch:Master). Game began 2020-06-05 22:20:52, ended 2020-06-05 22:21:28. microlance, neutral nonbinary merfolkish Healer ---.------ --- |...$..d.....| ....d.@..%...| |............| -------------- Microlance the Rhizotomist St:9 Dx:11 Co:14 In:8 Wi:17 Ch:16 Neutral Dlvl:1 $:1274 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1 Latest messages: * Line 20: suppress_alert=3.4.3 Invalid reference to a future version ignored. Shall I pick character's race, role, gender and alignment for you? [ynaq] (y) [Hermes has chosen you to recover the Amulet of Yendor for Him.] Hello microlance, welcome to SpliceHack! You are a neutral merfolkish Healer. Splicehack Tip of the Day: The bones of high level players might spawn spectres. You are lucky! Full moon tonight. Happy Junethack! # What do you want to adjust? [a-k or ?*] Adjust letter to what [cl-zA-Z] (? see used letters)? Moving: s - an uncursed stethoscope. # Beware, there will be no return! Still climb? [yn] (n) Inventory: Coins ('$') $ - 1274 gold pieces Weapons (')') a - a +0 scalpel (weapon in hand) Armor ('[') b - an uncursed +1 pair of gloves (being worn) Comestibles ('%') k - 5 uncursed apples Spellbooks ('+') i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions ('!') f - 4 uncursed potions of extra healing e - 4 uncursed potions of healing Wands ('/') g - a wand of sleep (0:5) Tools ('(') d - an uncursed medical kit containing 3 items s - an uncursed stethoscope Contents of the medical kit: 19 uncursed pills 10 uncursed bandages 4 uncursed phials Microlance the Healer's attributes: Background: You were a Rhizotomist, a level 1 female merfolkish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You started out nonbinary. You were straight. You were in the Dungeons of Doom, on level 1. You had just started your adventure. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 7 energy points (spell power). Your armor class was 8. Your wallet contained 1274 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 11 (limit:16). Your constitution was 14 (limit:16). Your intelligence was 8 (limit:20). Your wisdom was 17 (limit:20). Your charisma was 16 (innate limit:14). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were poison resistant. You could swim. You were lucky. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were celibate. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never used a special technique. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. Goodbye microlance the Healer... You and Curtis escaped from the dungeon with 1 point, and 1274 pieces of gold, after 1 move. You were level 1 with a maximum of 12 hit points when you escaped.