Unix EvilHack Version 0.3.2-0 Work-in-progress - last build Mon Oct 7 17:02:14 2019 (95c4477583c046ac05b4f8cdb9a2e5b2fb9e2fb0,branch:0.3.2). Game began 2019-09-26 19:13:27, ended 2019-10-21 16:17:07. mightyquinn, chaotic male human Wizard -------------------------- |>)......................| |.......----------------.| -------.------ |.| |....(......| |.| |0.........0| |.| --------.----| |E| |............| |)| |............| |)| -----.-------- ------|)| |..........| --|$$$$$|.| |..........| |[+$$$.$|.| |.........-- |-|$$$$$|)| -------.---- |"+$$).$-.| |.).).[..| |-|.$$.$|-- |.)).....| |(+..[.$| |...------ --|...$[| ----- ------- Mightyquinn the Thaumaturge St:13 Dx:15 Co:15 In:15 Wi:10 Ch:11 Chaotic Dlvl:4 $:576 HP:0(86) Pw:93(93) AC:-4 Xp:9/2762 T:14251 Strngl Latest messages: In what direction? j The elven dagger hits the water elemental. Your movements are now unencumbered. You hear a crunching sound. The water elemental strikes at thin air! You ready: e - a dagger. In what direction? j The dagger hits the water elemental. You hear a slurping sound. The water elemental attacks a spot beside you. You hear some noises in the distance. You ready: f - a dagger. In what direction? j The dagger hits the water elemental! The dagger rusts! You ready: g - a +0 elven dagger. In what direction? j The elven dagger hits the water elemental. You ready: J - 3 +1 daggers. In what direction? j The dagger hits the water elemental! The dagger rusts! You hear a slurping sound. In what direction? You hear a slurping sound. The water elemental lunges wildly and misses! In what direction? j The dagger hits the water elemental. The dagger rusts! In what direction? j The dagger hits the water elemental. The dagger rusts! You hit the water elemental! You are splashed by the water elemental's water! Your gloves block the water elemental's attack. The water elemental engulfs you! It's impossible to breathe in here! Your hexagonal wand rusts further! You're gasping for air. You hit the water elemental. You are splashed by the water elemental's water! Your wand of striking rusts! You can no longer breathe. What do you want to zap? [cmqAMSY or ?*] c In what direction? k You're turning blue. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You suffocate. Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 687/750 weight (29/52 slots) Coins $ - 576 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor n - an uncursed +0 bone orcish helm (being worn) Q - an uncursed +0 pair of leather gloves (being worn) F - an uncursed +1 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance E - an uncursed +0 leather cloak of invisibility (being worn) Z - an uncursed +0 crystal plate mail (being worn) Comestibles H - 4 uncursed fortune cookies N - an uncursed lembas wafer V - an uncursed tin of snake meat x - an uncursed lizard corpse Scrolls y - an uncursed scroll of teleportation Potions L - an uncursed potion of extra healing h - a blessed potion of healing Rings d - an uncursed ring of poison resistance (on right hand) j - an uncursed ring of see invisible (on left hand) Wands c - a wand of cancellation (0:3) m - a wand of magic missile (0:7) Y - a wand of magic missile (0:4) M - a wand of make invisible (0:4) q - a very rusty wand of secret door detection (0:13) A - a wand of speed monster (0:7) S - a rusty wand of striking (0:6) Tools s - an uncursed sack containing 24 items C - an expensive camera (0:60) k - an uncursed mithril skeleton key u - a +0 unicorn horn Gems/Stones B - an uncursed touchstone Contents of the sack: 4 uncursed C-rations an uncursed tripe ration an uncursed scroll of enchant weapon an uncursed scroll of stinking cloud 2 uncursed scrolls of earth a blessed scroll of identify 3 uncursed scrolls of identify an uncursed scroll of magic mapping a blessed scroll of teleportation an uncursed potion of gain level an uncursed potion of sleeping 2 potions of holy water an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of fire resistance an uncursed ring of teleportation a wand of magic missile (0:6) a wand of make invisible (0:8) a wand of opening (0:4) a wand of polymorph (0:6) a wand of striking (0:8) a wand of striking (0:7) a wand of striking (0:7) a wand of undead turning (0:8) Mightyquinn the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 4. You entered the dungeon 14251 turns ago. You had 2762 experience points, 2358 more were needed to attain level 10. Basics: You had 0 out of 86 hit points. You had all 93 energy points (spell power). Your armor class was -4. Your wallet contained 576 zorkmids. Autopickup was on for '$+="!?/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 15 (peak:18, limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 10 (peak:11, limit:18). Your charisma was 11 (limit:18). Final Status: You died from strangulation. You were swallowed by a water elemental. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were 5% fire resistant. You were 35% cold resistant. You were 8% sleep resistant. You were 100% poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were guarded. Anhur was angry with you. You are dead. Vanquished creatures: a frost giant 2 giant mimics a long worm a large mimic a baby purple worm a stalker a water elemental an orcish sergeant a small mimic an ogre lady a flaming sphere a shocking sphere a tiger a gargoyle an ochre jelly a wraith 2 human soldiers 2 centaurian soldiers 2 chameleons a quivering blob a wolf a vampire bat an orc mummy an owlbear a gold golem a lizard a dog 2 jaguars a blue jelly a gray unicorn a raven a gnome mummy a Woodland-elf 2 fire ants a wood nymph 11 Uruk-hai 3 rock moles 3 jumping spiders a pony a yellow light 2 shriekers 3 gnome lords 2 gnome ladies 2 gnomish wizards 3 kobold mummies a golden naga hatchling a gray ooze 2 straw golems 2 paper golems a baby crocodile 5 giant ants 2 little dogs 6 floating eyes 4 hobbit rogues 5 dwarves a homunculus 2 kobold lords a kobold shaman 4 hill orcs 3 rothes a centipede a giant bat 14 orc zombies 2 dwarf zombies 20 hobbit zombies a wererat 6 iguanas 5 killer bees 7 giant mosquitos an acid blob 2 coyotes 3 gas spores a hobbit 6 manes 2 large kobolds 4 hobgoblins 3 giant rats 4 cave spiders 2 brown molds 2 yellow molds a green mold 18 gnomes 4 garter snakes 63 gnome zombies 8 geckos 12 jackals 2 foxes 3 kobolds 2 goblins 6 grid bugs 4 bats 5 lichens 48 kobold zombies 2 humans 7 newts 384 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 10 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Anhur. Level 2: An untended shop. Stairs down to The Gnomish Mines. Level 3: A scroll shop. Level 4: A fountain. Level 5: Level 6: A general store, a fountain, a grave. Level 7: Many fountains. Level 8: A forge. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, suffocated by a water elemental, while praying. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mightyquinn | | 576 Au | | suffocated by a | | water elemental | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mightyquinn the Wizard... You died in Sokoban on dungeon level 4 with 12495 points, and 576 pieces of gold, after 14251 moves. You were level 9 with a maximum of 86 hit points when you died.