mobileuser, chaotic male gelatinous Archeologist - .. . . ) ............,,,,# . . ,,. . ### @ II [Mobileuse the Field Worker] St10 Dx5 Co12 In10 Wi11 Ch8 ArcGelMalCha S688 Dlvl:5 $0 HP-1(61) Pw41(41) AC11 Xp4/122 T1051 Sat Bli Latest messages It shouts 'I'm gonna report you to your superior!! You hit it. You miss it. It hits you! [-13 -> 24] It misses. You hit it. You miss it. You hit it. You miss it. You hit it. (2x) It misses. It hits you! [-11 -> 14] It hits you! [-1 -> 13] It is frozen by you. You hit it. It hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} s - an uncursed +0 wonder dagger {4} Armor b - a blessed greased +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} t - an uncursed +0 pair of low boots {4} Comestibles d - 3 uncursed food rations {0} Scrolls f - an uncursed scroll of material change {0} g - a blessed finalized scroll of enchant weapon {0} h - 2 uncursed scrolls of standard id {0} l - 4 uncursed scrolls of healing {0} m - an uncursed greased scroll of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a cursed scroll of healing {0} Spellbooks e - a blessed finalized spellbook of detect monsters (4:4) {0} Tools i - an uncursed tinning kit (0:33) {0} k - an uncursed sack {5} p - an uncursed +0 pick-axe (weapon in foreclaw) {32} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property extrinsically: teleport control Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 97% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 47% Implant drop chance was reduced to 76% Weapon drop chance was reduced to 78% Armor drop chance was reduced to 86% Food drop chance was reduced to 96% Shop item generation was reduced to 63% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: body spells The following skill was limited to skilled proficiency: spirituality The following skill became untrainable if you tried to train it too early: spear (turn 39) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 36554) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 39636 Monster spawn increase reached its maximum at turn 324252 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 5384388 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: aureolin mold (freq bonus 18) The monster species that spawned more often: damn eye (freq bonus 10) The monster species that spawned more often: venomous spider (freq bonus 18) The monster species that spawned more often: desert kobold (freq bonus 21) The monster species that spawned more often: deep gnome thief (freq bonus 42) The monster species that spawned more often: unsympathetically permutation (freq bonus 32) The monster species that spawned more often: president wight (freq bonus 18) The monster species that spawned more often: gravity turret (freq bonus 10) The monster species that spawned more often: scoring vortex (freq bonus 21) The monster species that spawned more often: complexioned feist haltering minerva decapitate (freq bonus 56) The monster species that spawned more often: batsmen january (freq bonus 15) The monster species that spawned more often: jaundice inutile asininely (freq bonus 20) The monster species that spawned more often: ambler elevon (freq bonus 48) The monster species that spawned more often: misnomer packet (freq bonus 12) The monster species that spawned more often: plasma turret (freq bonus 16) The monster species that spawned more often: gip infiltrating fantasy (freq bonus 36) The monster species that spawned more often: sain bug (freq bonus 60) The monster species that spawned more often: Midinir (freq bonus 6) The monster species that spawned more often: hup lich (freq bonus 6) The monster species that spawned more often: kaiserchuck (freq bonus 15) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 8) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster species that never randomly spawned: child spirit The monster species that never randomly spawned: unreal stalk The monster species that never randomly spawned: night slinger The monster species that never randomly spawned: contact beast The monster species that never randomly spawned: hc destructor The monster species that never randomly spawned: python The monster species that never randomly spawned: phase growth The monster species that never randomly spawned: ock The monster species that never randomly spawned: napt girl The monster species that never randomly spawned: bramble force patch The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was never generated: mythical sable ((null)) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: disconnected boots (living boots) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 16) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 4) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 25) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 6) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 5) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 80) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 7) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 74) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: ornate mace ((null)) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: implant of dispatch (vodoun) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: single disenchant trap (freq bonus 1) Trap randomization happened for 1 in 122 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1525 Strength training was 6 Dexterity training was 11 Wisdom training was 1 Constitution training was 13 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were immune to petrification You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 2981 points of nutrition remaining You were stealthy You had discount action You had full nutrients You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a6202) - last build Fri Aug 21 22:14:41 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 + divine 90% 290% Techniques known in the end Name Level Status research 4X Prepared(0) liquid leap 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of material change (ASSTRAELOS CHRAELOS) scroll of enchant weapon (NR 9) scroll of healing (MERKELDAEMMERUNG) scroll of mana (LAM EQUENUS) scroll of phase door (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) scroll of standard id (BASA MAINASA 1 MINETA MA AUCHA) scroll of cure (X 14 39 ZS) scroll of heal other (FLOW AND WAVE MOVES IS MORE POWER) * scroll of extra healing (STIFFEN BODY TO ADD POWER) * scroll of greater mana restoration (OMG LOL WTH) Spellbooks spellbook of detect monsters (vellum) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures a bee 0 effect butterflies (1 created) 2 jackals 0 little dogs (1 created) 0 kittens (1 created) a mini gremlin 0 minidemons (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 mynocks (1 created) 0 mini mimics (1 created) 0 plains nymphs (1 created) a yeek archer 3 sewer rats (5 created) a packer rat a giant white mouse 0 little spiders (1 created) 0 cave spiders (1 created) 0 plasma clouds (1 created) 0 yellow spores (1 created) 0 orange spores (1 created) 0 chamfered mummies (1 created) a legsnake 0 petty hc beggars (1 created) 0 shambling wights (1 created) a shamble swing 0 shamble flings (1 created) a kobold zombie 2 muggers (4 created) 0 shopkeepers (6 created) 0 watchmen (4 created) 0 watch captains (3 created) 2 eh ghosts 0 demonoids (1 created) a nuut 0 stealer plants (1 created) 0 forgotten plants (1 created) 0 white mushroom patches (1 created) 0 piles of worthless coins (1 created) a pile of silver coins 0 novice medium walls (1 created) 0 +1 nl walls (1 created) a little sister 0 small loudspeakers (1 created) 0 sri turrets (1 created) 0 uvo fish (1 created) 0 cold troves (1 created) 0 health troves (1 created) 67 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 17 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 11 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 2 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 117 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new gelatinous cube 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (45 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye mobileuser the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 688 points, and 0 pieces of gold, after 1051 moves. Killer: a monster (watch captain) You were level 4 with a maximum of 61 hit points when you died. You reached the 114th place on the top 10000 list. No Points Name Hp [max] 1 1143799 Donald Tru-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 30 [max 84]. Killed by a monster (modron secundus), while paralyzed by a monster spell. - [121] 2 935807 amateurhou-Mon-Ang-Mal-Law died in Deep Mines on level 32 [max 36]. Killed by a monster (thoul), while paralyzed by a monster's passive attack. - [171] 3 473476 amateurhou-Mon-Ang-Mal-Law died in Sewer Plant on level 35 [max 36]. Killed by a monster (astral elemental), while paralyzed by a monster attack. - [132] 112 703 amateurhou-Mon-Ang-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 48 [48] 113 692 amateurhou-Mon-Ang-Mal-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (Lilith). - [68] *114 688 mobileuser-Arc-Gel-Mal-Cha died in The Dungeons of * Doom on level 5. Killed by a monster (watch captain). - [61] 115 666 rsa-Blo-Bat-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Panagyuritshte, the shopkeeper). - [59] 116 664 btimofeev-Pal-Sov-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (Ms. Melac, the shopkeeper). - [32]