montu, chaotic male human Wizard ----- |...| --------- ----- #....| #-....>...######### |...| ###|...| #|.......| ------------- |...|# # |.<.| #|.......| #...........*| |...|#######|....# #|........#####|.....%.....| |...| % -----# #--------- |...-----)..-:@f##.f...### # #### |.....{.|...| ----- # [ |..*|{.{|....################ # # |...|.{.|...| # # ############-...-----...| ### # ----------------## |...........| # # |...............## |...........| ############ |..............|# ------------- ##-------.--- |.......*..^....# ##-.....^...| |..............| #|.........| ---------------- #|.........| ----------- montu the Thaumaturge Experience level: 7 Strength: 13 Dexterity: 13 Constitution: 14 Intelligence: 18 Wisdom: 10 Charisma: 11 Health: 0(80) Energy: 39(62) Def: 3 Gold: 331 Moves: 5168 Dungeon seed: eP-WJFjgc0nkAZ1x Game ID: montu_1680563441 Your Inventory: Coins $ - 331 gold pieces Amulets S - an uncursed amulet of reflection (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) i - 4 uncursed +0 darts P - 5 uncursed +0 daggers (in quiver) R - 9 uncursed +0 crossbow bolts T - an uncursed +0 bardiche V - a blessed +0 thirsty scimitar Armor e - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed -1 pair of fumble boots q - an uncursed -1 pair of gauntlets of fumbling r - an uncursed +4 cloak of protection U - an uncursed +0 orcish helm Y - an uncursed +0 pair of high boots (being worn) Scrolls g - an uncursed scroll of magic mapping Rings c - an uncursed ring of free action D - an uncursed +1 ring of adornment K - an uncursed ring of teleport control (on right hand) X - an uncursed ring of hunger Wands o - an uncursed wand of make invisible (0:3) C - an uncursed wand of locking (0:4) Z - an uncursed wand of striking (0:0) Tools b - an uncursed sack f - an uncursed tin whistle h - an uncursed blindfold j - 4 uncursed wax candles (0:400) k - an uncursed skeleton key m - an uncursed tin whistle M - an uncursed towel N - an uncursed tin whistle Q - an uncursed lock pick Gems y - an uncursed worthless piece of blue glass z - 2 uncursed worthless pieces of violet glass Contents of the sack: 975 gold pieces an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed scroll of taming an uncursed spellbook of blank paper an uncursed potion of acid an uncursed potion of confusion an uncursed potion of gain energy an uncursed potion of see invisible an uncursed potion of speed Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 6pw 92% f - fireball 4 attack 25pw 95% k - knock 1 matter 12pw 92% l - light 1 divination 12pw 92% m - magic missile 2 attack 12pw 92% r - remove curse 3 clerical 37pw 94% A - create familiar 3 clerical 37pw 99% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Expert] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were magic resistant. You had teleport control. You had reflection. You last prayed 192 turns ago. Anhur was noncommittal. You are dead. Vanquished creatures: a large mimic a small mimic a tengu a giant beetle a quivering blob 2 leprechauns a horse a black light a vampire bat an owlbear a yeti a lizard a dingo a housecat a blue jelly 2 dust vortices a raven a wood nymph 6 Mordor orcs a pony 2 violet fungi 3 gnome lords a kobold mummy a black naga hatchling 3 elf zombies 2 ghouls a giant ant a floating eye a kobold shaman 4 rothes a giant bat 5 Kop Sergeants 2 iguanas 2 acid blobs 2 coyotes a hobbit 5 manes a large kobold 2 giant rats 4 cave spiders a brown mold a green mold 2 gnomes 5 Keystone Kops 2 gnome zombies 2 geckos a jackal a fox a kobold 5 grid bugs a bat 4 lichens a kobold zombie 7 newts 105 creatures vanquished. Voluntary challenges: You used a wielded weapon 190 times, starting on turn 86. You read items or engraved 193 times, starting on turn 487. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 150 times, starting on turn 487. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a sink a long staircase Level 2 a scroll shop Level 3 a general store, a sink Level 4 a long staircase Level 5 Level 6 a vault Level 7 some fountains, a vault Level 8 <- You were here many fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:352 you reached level 2 of The Dungeons of Doom. On T:548 you advanced to experience level 2. On T:702 you advanced to experience level 3. On T:983 you advanced to experience level 4. On T:1002 you reached level 3 of The Dungeons of Doom. On T:1548 you advanced to experience level 5. On T:1644 you reached level 4 of The Dungeons of Doom. On T:2444 you advanced to experience level 6. On T:2459 you reached level 5 of The Dungeons of Doom. On T:2938 you reached level 6 of The Dungeons of Doom. On T:3412 you reached level 7 of The Dungeons of Doom. On T:3760 you reached level 8 of The Dungeons of Doom. On T:4042 you advanced to experience level 7. Score breakdown: Gold: 1306 (10600 points) Experience: 7 levels (13645 points) Exploration: 8 levels ( 16.33%) (11456 points) Discoveries: 14 items ( 4.70%) ( 6502 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 54 monsters ( 14.21%) (11309 points) Turncount: 5168 turns (-1403 points) Survival: died (score multiplied by 80%) Total score: 41687 Latest messages: The crocodile hits! You hit the crocodile. The crocodile bites! The crocodile hits! You miss the crocodile. The crocodile bites! The crocodile hits! You miss the crocodile. The housecat picks up a giant beetle corpse. The magic missile hits the crocodile! The crocodile bites! The crocodile hits! The magic missile hits the crocodile! The magic missile bounces! The crocodile bites! The crocodile hits! You write in the dust with your fingers. The crocodile bites! The crocodile hits! You die... For some reason, you think that you can almost hear the Wizard laugh manically... Final status: Goodbye montu the Wizard, killed by a crocodile... You died in The Dungeons of Doom on dungeon level 8 with 41687 points, and 1306 pieces of gold, after 5168 moves. You were level 7 with a maximum of 80 hit points when you died.