montu, chaotic male human Wizard -------- #-......|## ----- -------- ------ #|{.....| # |...| |......| |.%!%| #|..>...|####.....#################### |.......####-@.m?| #|......| ##|...| ------------# |......| |..@%| #|......-####----- |...........##########-......| ------ #-----|-- #### #...........|# |......| #### ## # ###|..........|# -----|-- # # #####`####...........|### ## # ### ### |...........############# # # --.-- # |..........| ### # ### # |..<.######### ------------ # ### # -------# ##-...| ### # ##### |.....|# # |...| # ----- ###-----.--- |......#### ----- ##-...| #........| |.....| # |...| |.......| |......## |....####........| ------- |..>| |.......| ----- --------- montu the Conjurer Experience level: 3 Strength: 11 Dexterity: 15 Constitution: 13 Intelligence: 18 Wisdom: 10 Charisma: 8 Health: 0(33) Energy: 25(25) Def: 1 Gold: 0 Moves: 1542 Dungeon seed: N__b7tuSQcOhnuqc Game ID: montu_1682842052 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) s - an uncursed +0 orcish dagger t - a cursed +0 long sword u - a cursed -1 orcish dagger z - an uncursed +3 orcish dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 orcish helm y - an uncursed +0 pair of elven boots Comestibles q - 2 uncursed tripe rations Scrolls x - an uncursed scroll of teleportation Potions o - a cursed potion of booze C - an uncursed potion of water Rings i - a cursed ring of hunger (on left hand) m - an uncursed ring of sustain ability Wands p - an uncursed wand of light (0:15) v - an uncursed wand of striking (0:2) A - an uncursed wand of digging (0:4) B - an uncursed wand of magic missile (0:4) Tools b - an uncursed sack h - an uncursed blindfold j - an uncursed leash Gems n - an uncursed agate stone Contents of the sack: an uncursed spellbook of identify Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 8pw 98% c - cause fear 3 enchantment 25pw 98% m - magic missile 2 attack 16pw 98% p - protection 1 clerical 12pw 100% w - wizard lock 2 matter 25pw 100% I - identify 2 divination 25pw 98% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic resistant. You had fast metabolism. You last prayed 954 turns ago. Anhur was noncommittal. You are dead. Vanquished creatures: an iguana 4 manes a large kobold 3 jackals 2 foxes 6 goblins 2 sewer rats 3 grid bugs 2 lichens 4 newts 28 creatures vanquished. Voluntary challenges: You used a wielded weapon 42 times, starting on turn 413. You read items or engraved 6 times, starting on turn 1143. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 some fountains, a sink Level 3 <- You were here a general store, a fountain, a vault a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:526 you reached level 2 of The Dungeons of Doom. On T:782 you advanced to experience level 2. On T:1083 you advanced to experience level 3. On T:1139 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 0 ( 0 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.25%) ( 6188 points) Discoveries: 2 items ( 0.67%) ( 2457 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 10 monsters ( 2.63%) ( 4866 points) Turncount: 1542 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 17111 Latest messages: You see here a zinc wand (200 zorkmids). "For you, good sir; only 200 for this zinc wand." B - a zinc wand (unpaid, 200 zorkmids). You see here a clear potion (6 zorkmids). "For you, most gracious sir; only 6 for this clear potion." C - a clear potion (unpaid, 6 zorkmids). Wait! That's a small mimic! You hit the small mimic! You miss the small mimic. The small mimic hits! You hit the small mimic! You miss the small mimic. You hit the small mimic. (2x) The small mimic hits! You hit the small mimic! You miss the small mimic. (2x) You hit the small mimic. The small mimic hits! You hit the small mimic. You hit the small mimic! You hit the small mimic. You miss the small mimic. The small mimic hits! You die... Akalapi comes and takes all your possessions. Final status: Goodbye montu the Wizard, killed by a small mimic... You died in The Dungeons of Doom on dungeon level 3 with 17111 points, and 0 pieces of gold, after 1542 moves. You were level 3 with a maximum of 33 hit points when you died.