montu, chaotic male human Wizard --------------- ---------- |%)(?=)((!!?!/| ----- |........| |%?))%[[?)+?[?| |....# -----###*#.........| |/[+.![??%)?((| |...|# |..<|# |........| |.............| #-...|# |...|# |........| --|------------ ###-----# #.....# ------.--- # # # #-----# ## # ### # # ## # # # # # # # # ### # # # # ## # # # # # -|--------------# ######################### # |..............|# #------# #------.----.--- |...............# #|>...|# |.............| |.[............| #+....-# #|.>...........| |..............| |....| #-.........|...| ---------------- ------ --------------- montu the Evoker Experience level: 1 Strength: 10 Dexterity: 17 Constitution: 12 Intelligence: 18 Wisdom: 9 Charisma: 9 Health: 0(12) Energy: 6(6) Def: 1 Gold: 140 Moves: 497 Dungeon seed: sgI9MaiU_KFsBGHI Game ID: montu_1704329627 Your Inventory: Coins $ - 140 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles o - an uncursed lichen corpse Scrolls m - an uncursed scroll of summoning Spellbooks p - an uncursed spellbook of cure sickness Potions j - an uncursed potion of speed k - an uncursed potion of fruit juice t - an uncursed potion of gain energy Wands b - an uncursed wand of striking (0:0) Tools h - an uncursed blindfold l - an uncursed tin whistle Gems n - 2 uncursed worthless pieces of red glass q - an uncursed worthless piece of green glass Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 8pw 100% d - dig 2 matter 25pw 100% h - healing 1 healing 12pw 100% m - magic missile 2 attack 16pw 100% A - create familiar 3 clerical 37pw 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic resistant. You were blinded. Anhur was noncommittal. You are dead. Vanquished creatures: a lichen 3 newts 4 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 4 times, starting on turn 131. You read items or engraved 4 times, starting on turn 23. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a vault a long staircase Level 2 <- You were here a general store, a vault a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:222 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 140 ( 7310 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 3.85%) ( 4200 points) Discoveries: 3 items ( 1.01%) ( 3010 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 2 monsters ( 0.53%) ( 2176 points) Turncount: 497 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 13356 Latest messages: You have nothing to unlock that with. This door is locked. You have nothing to unlock that with. This door is locked. You have nothing to unlock that with. This door is locked. Nowhere else around here can be automatically explored. (4x) The door resists! The door opens. $ - 47 gold pieces. t - a golden potion. You see here a ring mail. "Hello, montu! Welcome to Sipaliwini's general store!" You stop exploring. The kobold reads a scroll labeled ELBIB YLOH! The kobold has found a scroll of stinking cloud! It must be a scroll of stinking cloud. Something is burning your lungs! You cough and spit blood! It coughs! You hear a chugging sound. Something is burning your lungs! You cough and spit blood! You die... Sipaliwini gratefully inherits all your possessions. Final status: Goodbye montu the Wizard, killed by a gas cloud... You died in The Dungeons of Doom on dungeon level 2 with 13356 points, and 140 pieces of gold, after 497 moves. You were level 1 with a maximum of 12 hit points when you died.