montu, chaotic male human Wizard # ----------.- ----- |...>......| |...| |..........| |...| |..........| |...| |..........| ---------------- |....# #### |..........| |...............# |..(| # ---|-------- |..............|# -.--- # ## ######`-.....{........|# # # # # ----------------### # ### --------- # ### # # # |.......| # # # ### # ##........| -.--|---### # # |.......| |......-# ##############M@:####################[###############......_[| |......| #####`############# --------- |......| ### ------.-- |....<..### # |....<..| -------- ##-.......| --------- montu the Magician Experience level: 11 Strength: 14 Dexterity: 16 Constitution: 18 Intelligence: 18 Wisdom: 14 Charisma: 10 Health: 29(115) Energy: 108(108) Def: 3 Gold: 0 Moves: 19632 Dungeon seed: o3C-kEOn7iFNdsA9 Game ID: montu_1705172883 Your Inventory: Weapons h - a blessed +1 quarterstaff (weapon in hands) Armor d - a cursed -1 dwarvish cloak of warning (being worn) e - an uncursed +0 cloak of magic resistance g - an uncursed +0 pair of iron shoes of hunger (being worn) z - an uncursed +0 shield of reflection K - an uncursed +0 pair of elven boots L - an uncursed +9 mummy wrapping N - an uncursed +1 elven leather helm (being worn) Rings f - a cursed ring of hunger (on right hand) j - an uncursed ring of poison immunity (on left hand) p - a cursed ring of teleportation y - an uncursed ring of teleport control Z - a cursed -2 ring of carrying Wands i - an uncursed wand of teleportation (0:0) l - an uncursed wand of cold (0:7) m - an uncursed wand of cancellation (0:5) n - an uncursed wand of light (0:12) r - an uncursed wand of digging (0:4) A - an uncursed wand of locking (0:7) G - an uncursed wand of polymorph (0:8) H - a cursed wand of magic missile (0:7) P - an uncursed wand of sleep (0:0) Tools b - an uncursed bag of holding s - an uncursed towel t - an uncursed skeleton key u - an uncursed +0 unicorn horn v - an uncursed mirror T - an uncursed magic lamp (lit) Gems O - a cursed loadstone Contents of the bag of holding: 3004 gold pieces an uncursed +1 axe of reflection and stealth 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of scare monster an uncursed scroll of summoning an uncursed wand of make invisible (0:4) an uncursed can of grease (0:1) an uncursed magic marker (0:78) an uncursed stethoscope an uncursed tinning kit (0:75) Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 68% d - dig 2 matter 25pw 83% i - invisibility 4 escape 50pw 85% k - knock 1 matter 12pw 77% l - light 1 divination 12pw 68% m - magic missile 2 attack 10pw 68% p - protection 1 clerical 12pw 85% x - extra healing 3 healing 25pw 68% B - cure blindness 2 healing 16pw 83% C - cancellation 5 matter 62pw 84% H - speed monster 3 escape 37pw 76% V - teleportitis -- ability ? -- W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Expert] healing spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were immune to poison. You were confused. You had fast metabolism. You were telepathic. You were warned. You were invisible. You could teleport at will. You were unlucky. You angered your god 360 turns ago. Anhur was noncommittal. You are dead (2nd time!). Vanquished creatures: The Oracle a ghost 2 giant mimics a xan a freezing sphere 2 large cats a gargoyle 2 tengu a python 5 Grey-elves a soldier a quivering blob a cockatrice 11 wolves a winter wolf cub 2 panthers 2 spotted jellies 2 leprechauns an iron piercer a mumak a giant spider a scorpion an ice vortex a black light a vampire bat a gnome king an ogre a rust monster an owlbear 2 yetis a werewolf 4 lizards 3 chickatrices 2 jaguars 3 dwarf lords a gray unicorn a dust vortex a raven a plains centaur 3 gnome mummies 7 human zombies a rope golem 2 Woodland-elves 3 soldier ants 4 wood nymphs 3 water nymphs a mountain nymph an orc shaman 6 rock piercers 3 rock moles 2 ponies a fog cloud 2 yellow lights a shrieker 2 violet fungi 13 gnome lords 4 gnomish wizards 4 kobold mummies 2 red naga hatchlings 3 black naga hatchlings a golden naga hatchling 2 guardian naga hatchlings a barrow wight an elf zombie 2 straw golems 2 paper golems 2 baby crocodiles 6 little dogs 7 floating eyes 4 kittens 15 dwarves 2 homunculi 2 kobold lords 25 hill orcs 7 rothes 3 rabid rats 2 centipedes 3 giant bats 2 monkeys 5 orc zombies a dwarf zombie 2 wererats 3 werejackals 7 iguanas 9 killer bees 3 acid blobs 2 coyotes a gas spore 5 hobbits 3 large kobolds 3 hobgoblins 8 giant rats 4 cave spiders 4 yellow molds a green mold 4 red molds 28 gnomes 2 garter snakes 5 geckos 7 jackals a fox 4 kobolds 4 goblins 8 sewer rats 13 grid bugs 4 bats 5 lichens a kobold zombie 7 newts 379 creatures vanquished. Voluntary challenges: You used a wielded weapon 465 times, starting on turn 272. You read items or engraved 81 times, starting on turn 5015. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 10896. You violated your moral code, losing 183 points of alignment, starting on turn 8133. Dungeon overview: The Dungeons of Doom: levels 1 to 9 Level 1 an altar to Ptah, a vault a long staircase Level 2 a vault Level 3 stairs to The Gnomish Mines Level 4 a fountain Level 5 a vault Level 6 a weapon shop, an altar to Ptah, a fountain Level 7 Level 8 many fountains Level 9 <- You were here an altar to Thoth, a fountain stairs to Sokoban The Gnomish Mines: levels 4 to 7 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Ptah, some fountains Sokoban: levels 5 to 8 Level 5 Solved Level 6 Solved Level 7 Solved Level 8 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:340 you reached level 2 of The Dungeons of Doom. On T:819 you advanced to experience level 2. On T:930 you reached level 3 of The Dungeons of Doom. On T:1498 you reached level 4 of The Dungeons of Doom. On T:1522 you advanced to experience level 3. On T:1951 you reached level 5 of The Dungeons of Doom. On T:2247 you advanced to experience level 4. On T:2560 you reached level 1 of The Gnomish Mines. On T:2629 you advanced to experience level 5. On T:3031 you reached level 2 of The Gnomish Mines. On T:3064 you advanced to experience level 6. On T:3587 you reached level 3 of The Gnomish Mines. On T:3828 you reached level 4 of The Gnomish Mines. On T:4097 you advanced to experience level 7. On T:5910 you averted death On T:6005 you advanced to experience level 8. On T:7078 you reached level 6 of The Dungeons of Doom. On T:7514 you reached level 7 of The Dungeons of Doom. On T:9666 you reached level 8 of The Dungeons of Doom. On T:10252 you advanced to experience level 9. On T:11351 you killed Oracle on level 8 of The Dungeons of Doom. On T:11763 you reached level 9 of The Dungeons of Doom. On T:12826 you reached level 4 of Sokoban. On T:13095 you advanced to experience level 10. On T:13420 you reached level 3 of Sokoban. On T:14996 you reached level 2 of Sokoban. On T:15024 you advanced to experience level 11. On T:15896 you reached level 1 of Sokoban. Score breakdown: Gold: 3004 (11830 points) Experience: 11 levels (17616 points) Exploration: 9 levels ( 18.37%) (12247 points) Discoveries: 31 items ( 10.40%) ( 9675 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 109 monsters ( 28.68%) (16067 points) Turncount: 19632 turns (-3375 points) Survival: died (score multiplied by 80%) Total score: 51248 Latest messages: [36 turns] You faint from lack of food. You come to. [42 turns] You faint from lack of food. The quantum mechanic bumps right into you! The quantum mechanic hits! Your position suddenly seems very uncertain! You come to. [49 turns] You have a little trouble removing k - an uncursed ruby potion. You faint from lack of food. The giant mummy bumps right into you! The giant mummy hits! (10x) You come to. [57 turns] Huh, What? Where am I? It must be an uncursed potion of confusion. The giant mummy hits! (2x) You die from starvation. Final status: Goodbye montu the Wizard, died of starvation... You starved in The Dungeons of Doom on dungeon level 9 with 51248 points, and 3004 pieces of gold, after 19632 moves. You were level 11 with a maximum of 115 hit points when you starved.