montu, chaotic male human Wizard # --------- ---.------- |...[....######..........+ |.<.....| |.........| |........# |.........| ---------# |.........| # ----------- ^ # # # # ## # -----|-------- # |.......l....| # |...I........| ##-l..@........| -------------- montu the Thaumaturge Experience level: 9 Strength: 10 Dexterity: 14 Constitution: 18 Intelligence: 17 Wisdom: 17 Charisma: 9 Health: 0(97) Energy: 11(113) Def: 6 Gold: 0 Moves: 11488 Dungeon seed: QV3kkrc6mg6uCa7h Game ID: montu_1705530439 Your Inventory: Amulets I - an uncursed amulet of reflection (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 pair of leather gloves of stealth (being worn) z - an uncursed +0 studded leather armor of carrying (being worn) Q - an uncursed +0 elven leather helm (being worn) Comestibles o - an uncursed lizard corpse Scrolls C - an uncursed scroll of teleportation H - 3 uncursed scrolls of earth Rings f - an uncursed ring of conflict (on right hand) i - an uncursed ring of warning p - an uncursed +1 ring of increase damage (on left hand) R - an uncursed ring of fire immunity Y - a cursed -2 ring of carrying Wands c - an uncursed wand of lightning (0:5) l - an uncursed wand of striking (0:1) D - an uncursed wand of striking (0:6) G - an uncursed wand of light (0:13) S - an uncursed wand of magic missile (0:3) Z - an uncursed wand of sleep (0:5) Tools b - an uncursed bag of holding k - an uncursed skeleton key s - an uncursed towel u - an uncursed +0 unicorn horn w - an uncursed magic marker (0:83) J - an uncursed skeleton key N - an uncursed sack P - an uncursed blindfold Gems q - an uncursed luckstone Contents of the bag of holding: 5154 gold pieces an uncursed amulet of ESP an uncursed +0 leather armor of shock immunity an uncursed +0 mummy wrapping an uncursed +1 oilskin cloak a cursed -2 pair of levitation boots an uncursed carrot 4 uncursed cram rations 7 uncursed food rations 4 uncursed oranges 3 uncursed slime molds an uncursed scroll of destroy armor a cursed scroll of destroy armor a blessed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of light a cursed scroll of light a cursed scroll of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse an uncursed potion of blindness an uncursed potion of booze an uncursed potion of fruit juice 2 uncursed potions of gain ability an uncursed potion of gain energy 2 uncursed potions of monster detection 2 uncursed potions of object detection an uncursed potion of sickness an uncursed potion of sleeping a cursed -2 ring of increase accuracy a cursed -1 ring of searching an uncursed wand of make invisible (0:4) an uncursed wand of striking (0:6) an uncursed blindfold 12 uncursed tallow candles (0:200) an uncursed +0 unicorn horn 3 uncursed amber stones an uncursed citrine stone 4 uncursed obsidian stones an uncursed opal 3 uncursed topaz stones Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 81% d - dig 2 matter 25pw 81% h - healing 1 healing 12pw 98% l - light 1 divination 8pw 86% m - magic missile 2 attack 10pw 81% x - extra healing 3 healing 37pw 81% I - identify 2 divination 16pw 88% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Expert] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were stridently aligned. You were fire resistant. You were poison resistant. You were magic resistant. You were telepathic. You were invisible. You were stealthy. You were conflicting. You had a +1 damage bonus. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 6504 turns ago. Anhur was noncommittal. You are dead. Vanquished creatures: 3 giant mimics a long worm a warg a winter wolf 8 small mimics a flaming sphere a large cat a tiger a leocrotta a mountain centaur 6 stone giants 2 elf mummies a pit viper a python a Grey-elf 2 crocodiles a quivering blob a winter wolf cub 15 leprechauns an orc-captain 4 giant spiders a scorpion an ice vortex 2 black lights a gnome king a dwarf mummy an owlbear a Green-elf a lizard 2 chickatrices 5 dogs a dingo 2 housecats a dwarf lord 2 blue jellies a white unicorn a gray unicorn a raven 2 plains centaurs 3 gnome mummies 4 snakes 5 human zombies a Woodland-elf a soldier ant 2 fire ants 3 bugbears an imp a quasit 3 mountain nymphs an Uruk-hai an orc shaman 4 rock piercers a rock mole a pony 3 yellow lights 2 shriekers 2 gnome lords a gnomish wizard 2 kobold mummies a red naga hatchling a black naga hatchling 2 gray oozes a barrow wight an elf zombie a ghoul 3 giant ants 5 little dogs 4 floating eyes a kitten 3 kobold lords 2 kobold shamans 6 hill orcs 6 rothes 4 rabid rats 3 centipedes 4 giant bats a monkey 9 orc zombies 3 dwarf zombies 2 iguanas 20 killer bees 3 acid blobs 3 coyotes 2 hobbits 8 hobgoblins 4 giant rats 2 cave spiders a brown mold 3 yellow molds 2 green molds a red mold 2 gnomes 13 garter snakes 3 geckos 7 jackals 3 foxes 2 kobolds 2 goblins 6 sewer rats 5 grid bugs 4 bats 7 lichens 4 newts 293 creatures vanquished. Voluntary challenges: You used a wielded weapon 174 times, starting on turn 189. You read items or engraved 14 times, starting on turn 2419. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 4980. You violated your moral code, losing 75 points of alignment, starting on turn 11314. Dungeon overview: The Dungeons of Doom: levels 1 to 14 Level 1 a sink a long staircase Level 2 a potion shop, a fountain Level 3 an altar to Anhur, a fountain a long staircase Level 4 a general store, an altar to Ptah, a fountain Level 5 a general store, a fountain Level 6 Level 7 a general store, a vault Level 8 Level 9 many fountains Level 10 a temple to Ptah, some fountains, a vault stairs to Sokoban Level 11 some fountains Level 12 some fountains Level 13 some fountains Level 14 <- You were here Sokoban: levels 6 to 9 Level 6 Solved Level 7 Solved Level 8 Solved Level 9 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:312 you reached level 2 of The Dungeons of Doom. On T:516 you advanced to experience level 2. On T:754 you reached level 3 of The Dungeons of Doom. On T:1086 you advanced to experience level 3. On T:1280 you reached level 4 of The Dungeons of Doom. On T:1342 you advanced to experience level 4. On T:1860 you advanced to experience level 5. On T:1872 you reached level 5 of The Dungeons of Doom. On T:2576 you reached level 6 of The Dungeons of Doom. On T:2662 you advanced to experience level 6. On T:2970 you reached level 7 of The Dungeons of Doom. On T:3581 you reached level 8 of The Dungeons of Doom. On T:3718 you advanced to experience level 7. On T:3898 you reached level 9 of The Dungeons of Doom. On T:4551 you reached level 10 of The Dungeons of Doom. On T:4820 you advanced to experience level 8. On T:5395 you reached level 4 of Sokoban. On T:6078 you reached level 3 of Sokoban. On T:6896 you advanced to experience level 9. On T:6995 you reached level 2 of Sokoban. On T:7643 you reached level 1 of Sokoban. On T:9667 you reached level 11 of The Dungeons of Doom. On T:10499 you reached level 12 of The Dungeons of Doom. On T:10837 you reached level 13 of The Dungeons of Doom. On T:11307 you reached level 14 of The Dungeons of Doom. Score breakdown: Gold: 5154 (12627 points) Experience: 9 levels (15756 points) Exploration: 14 levels ( 30.43%) (16124 points) Discoveries: 69 items ( 23.15%) (14435 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 103 monsters ( 27.11%) (15618 points) Turncount: 11488 turns (-2583 points) Survival: died (score multiplied by 80%) Total score: 57581 Latest messages: The leprechaun hits the leprechaun. (2x) The magic missile hits the leprechaun! The magic missile bounces! (2x) The leprechaun hits! The leprechaun misses it. It hits the leprechaun. You miss it. It hits! The leprechaun misses the leprechaun. (2x) It hits! The leprechaun misses the leprechaun. The leprechaun hits the leprechaun. The leprechaun steals some gold from the leprechaun. The leprechaun suddenly disappears! You miss it. It hits! The leprechaun hits the leprechaun. (2x) It hits! You hit it. It hits! (2x) You die... The sack is empty. For some reason, you think that you can almost hear the Wizard laugh manically... Final status: Goodbye montu the Wizard, killed by an invisible stalker... You died in The Dungeons of Doom on dungeon level 14 with 57581 points, and 5154 pieces of gold, after 11488 moves. You were level 9 with a maximum of 97 hit points when you died.