montu, chaotic male human Wizard ------------------------- ------------------------ |....................... ........................| |..................`...& ......S.)...............| |....................?.. ...e................>...| |....................... .................j......| |...........!......%.... .......Q................| ........*........ZZ...................................................... ............................ ............................ ......................................... |.........`...............................................Tc..............| |........nO.....!!........... ...........?............| |........q................... ....................%...| |.....n............u...g..... ..............H.........| |.................u@d........ .............y..........| |..........%................. ...............H........| |............................ ........................| ----------------------------- ------------------------ montu the Magician Experience level: 10 Strength: 15 Dexterity: 19 Constitution: 18 Intelligence: 18 Wisdom: 18 Charisma: 12 Health: 0(116) Energy: 28(128) Def: 6 Gold: 0 Moves: 21826 Dungeon seed: 0X1J5DbnpUkicwO_ Game ID: montu_1706069174 Your Inventory: Amulets C - an uncursed amulet of reflection (being worn) Weapons c - an uncursed +1 quarterstaff of fire (weapon in hands) U - 3 uncursed +0 thirsty darts (in quiver) Armor e - an uncursed +0 orcish helm of stealth and clairvoyance (being worn) j - an uncursed thoroughly rusty +0 pair of kicking boots (being worn) q - an uncursed +0 studded leather armor of aggravate monster and clairvoyance (being worn) s - a blessed +1 pair of gauntlets of dexterity (being worn) M - an uncursed +0 leather cloak Scrolls Y - a cursed scroll of teleportation Potions K - an uncursed potion of object detection Rings a - an uncursed ring of conflict (on left hand) f - an uncursed ring of teleport control (on right hand) l - an uncursed ring of slow digestion t - an uncursed ring of poison immunity y - a blessed +1 ring of increase damage z - an uncursed ring of regeneration A - an uncursed ring of polymorph control E - an uncursed ring of sustain ability F - an uncursed ring of teleportation H - an uncursed +1 ring of protection J - an uncursed ring of stealth P - an uncursed ring of warning W - an uncursed +1 ring of searching Wands d - an uncursed wand of striking (0:7) g - an uncursed wand of opening (0:6) i - an uncursed wand of light (0:11) m - an uncursed wand of undead turning (0:8) n - an uncursed wand of light (0:14) p - an uncursed wand of secret door detection (0:11) r - an uncursed wand of opening (0:6) x - an uncursed wand of striking (0:0) B - an uncursed wand of cancellation (0:7) N - a cursed wand of striking (0:4) Q - an uncursed wand of enlightenment (0:15) S - an uncursed wand of digging (0:5) Z - an uncursed wand of sleep (0:4) Tools b - a blessed bag of holding h - an uncursed blindfold k - an uncursed lock pick o - an uncursed stethoscope u - an uncursed +0 unicorn horn v - a cursed oil lamp (0:1087) w - an uncursed magic whistle G - an uncursed skeleton key Gems L - an uncursed luckstone Contents of the bag of holding: 10335 gold pieces a cursed amulet of strangulation an uncursed amulet versus poison a cursed +0 elven leather helm of searching an uncursed rusty +0 helm of opposite alignment an uncursed thoroughly rusty +0 orcish helm of power an uncursed apple 3 uncursed food rations an uncursed lizard corpse an uncursed orange 2 blessed scrolls of blank paper a blessed scroll of earth an uncursed scroll of earth 2 uncursed scrolls of enchant armor an uncursed scroll of magic mapping a cursed scroll of magic mapping an uncursed scroll of remove curse 3 uncursed scrolls of stinking cloud an uncursed scroll of summoning an uncursed scroll of teleportation 4 potions of holy water a cursed -2 ring of adornment an uncursed +1 ring of carrying an uncursed ring of cold immunity a cursed ring of hunger an uncursed ring of levitation an uncursed ring of poison immunity an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of shock immunity an uncursed ring of warning an uncursed wand of secret door detection (0:14) a cursed wand of striking (0:8) an uncursed wand of striking (0:5) an uncursed wand of summoning (0:5) an uncursed expensive camera (0:90) an uncursed magic marker (0:51) an uncursed tinning kit (0:74) a cursed +0 unicorn horn an uncursed wooden harp 3 uncursed fluorite stones 3 uncursed garnet stones an uncursed obsidian stone an uncursed opal an uncursed topaz stone an uncursed touchstone Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 64% c - cause fear 3 enchantment 25pw 66% d - dig 2 matter 16pw 84% h - healing 1 healing 8pw 64% m - magic missile 2 attack 10pw 64% t - teleport away 5 escape 62pw 98% u - confuse monster 2 enchantment 16pw 64% v - clairvoyance 3 divination 18pw 84% x - extra healing 3 healing 25pw 72% z - sleep 1 enchantment 8pw 81% G - detect treasure 4 divination 28pw 84% I - identify 2 divination 12pw 84% K - cure sickness 3 healing 25pw 95% M - magic mapping 5 divination 55pw 99% R - restore ability 4 healing 33pw 84% V - teleportitis -- ability ? -- W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Expert] healing spells [Basic] divination spells [Skilled] enchantment spells [Basic] matter spells [Basic] Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were magic resistant. You saw invisible. You were telepathic. You were clairvoyant. You were visible. You were stealthy. You aggravated monsters. You were conflicting. You could teleport at will. You had teleport control. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 2575 turns ago. Anhur was noncommittal. You are dead. Vanquished creatures: a storm giant 2 ghosts a wizard 3 giant mimics 2 large mimics a wumpus a baby purple worm 3 stalkers a small mimic 2 glass piercers a warhorse an ettin mummy 2 quantum mechanics a sasquatch 2 wood golems a large dog a freezing sphere a shocking sphere a large cat 2 dwarf kings 3 tengu an ochre jelly a leocrotta a human mummy a python 3 carnivorous apes 2 Grey-elves 3 soldiers 5 chameleons a crocodile 4 giant beetles a quivering blob a cockatrice 3 wolves 6 winter wolf cubs a lynx a panther a gremlin a spotted jelly 4 leprechauns 2 orc-captains a mumak 3 giant spiders 2 horses an ice vortex 3 black lights 3 vampire bats 4 gnome kings an orc mummy 3 dwarf mummies a brown pudding a rust monster a gold golem a werewolf 3 lizards a chickatrice 2 dogs 4 dingos a housecat 2 dwarf lords 2 blue jellies 2 white unicorns a gray unicorn 3 dust vortices 2 ravens a plains centaur a gnome mummy 2 snakes 4 human zombies a rope golem 2 soldier ants 3 fire ants a bugbear an imp 2 wood nymphs 2 water nymphs a mountain nymph 8 Mordor orcs 3 Uruk-hai 13 orc shamans 3 rock piercers 3 rock moles 4 ponies 5 fog clouds 2 yellow lights 2 shriekers 4 violet fungi 14 gnome lords 2 gnomish wizards 4 barrow wights 3 elf zombies a ghoul a straw golem 2 paper golems a baby crocodile 6 giant ants 3 little dogs 10 floating eyes 2 kittens 18 dwarves a kobold lord a kobold shaman 13 hill orcs 12 rothes 2 rabid rats 5 centipedes 5 giant bats 4 monkeys an orc zombie 4 dwarf zombies 2 werejackals 6 iguanas 42 killer bees 2 coyotes a gas spore 6 hobbits 4 manes 2 large kobolds 9 hobgoblins 4 giant rats 6 cave spiders a brown mold a yellow mold 3 green molds 3 red molds 61 gnomes 9 garter snakes 5 gnome zombies 4 geckos 15 jackals 4 foxes 4 kobolds 8 goblins 5 sewer rats 8 grid bugs 7 bats 10 lichens a kobold zombie 16 newts 556 creatures vanquished. Voluntary challenges: You used a wielded weapon 760 times, starting on turn 87. You read items or engraved 141 times, starting on turn 1114. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 15507. You violated your moral code, losing 231 points of alignment, starting on turn 15106. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 a vault a long staircase Level 2 stairs to The Gnomish Mines Level 3 a general store, a fountain Level 4 a fountain, a vault Level 5 a fountain, a vault Level 6 a jewelry store, a fountain Level 7 a fountain, a vault Level 8 a general store, a fountain Level 9 many fountains Level 10 stairs to Sokoban Level 11 an altar to Thoth Level 12 <- You were here The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 many shops, a temple to Thoth, some fountains, some trees Level 7 Level 8 Level 9 Level 10 many altars to Moloch, some fountains Sokoban: levels 6 to 9 Level 6 Solved Level 7 Solved Level 8 Solved Level 9 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:436 you reached level 2 of The Dungeons of Doom. On T:609 you advanced to experience level 2. On T:892 you reached level 3 of The Dungeons of Doom. On T:1097 you advanced to experience level 3. On T:1252 you reached level 5 of The Dungeons of Doom. On T:1283 you advanced to experience level 4. On T:1984 you reached level 4 of The Dungeons of Doom. On T:2109 you advanced to experience level 5. On T:2150 you reached level 6 of The Dungeons of Doom. On T:2748 you advanced to experience level 6. On T:4792 you advanced to experience level 7. On T:6884 you reached level 1 of The Gnomish Mines. On T:7011 you reached level 2 of The Gnomish Mines. On T:7479 you advanced to experience level 8. On T:7992 you reached level 3 of The Gnomish Mines. On T:8492 you reached level 4 of The Gnomish Mines. On T:9717 you reached level 5 of The Gnomish Mines. On T:10343 you reached level 6 of The Gnomish Mines. On T:10736 you advanced to experience level 9. On T:11271 you reached level 7 of The Gnomish Mines. On T:11831 you reached level 8 of The Gnomish Mines. On T:13822 you advanced to experience level 10. On T:14607 you reached level 8 of The Dungeons of Doom. On T:15395 you reached level 9 of The Dungeons of Doom. On T:16220 you reached level 10 of The Dungeons of Doom. On T:16678 you reached level 4 of Sokoban. On T:17097 you reached level 3 of Sokoban. On T:17595 you reached level 2 of Sokoban. On T:18091 you reached level 1 of Sokoban. On T:20071 you reached level 11 of The Dungeons of Doom. On T:20304 you reached level 12 of The Dungeons of Doom. Score breakdown: Gold: 10335 (13655 points) Experience: 10 levels (16712 points) Exploration: 12 levels ( 24.49%) (14361 points) Discoveries: 118 items ( 39.60%) (18877 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 139 monsters ( 36.58%) (18144 points) Turncount: 21826 turns (-3531 points) Survival: died (score multiplied by 80%) Total score: 62574 Latest messages: The warhorse kicks! The warhorse bites! The dwarf zombie hits the dwarf zombie. The dwarf zombie is destroyed! The warhorse misses the warhorse. (3x) The warhorse bites the warhorse. The dwarf zombie misses the dwarf zombie. The wolf misses the warhorse. You feel much better. The warhorse kicks! The warhorse bites! The wolf bites! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! The dwarf zombie misses the dwarf zombie. The warhorse misses the warhorse. (2x) The dwarf zombie hits the dwarf zombie. The warhorse kicks! You die... Final status: Goodbye montu the Wizard, killed by a warhorse... You died in The Dungeons of Doom on dungeon level 12 with 62574 points, and 10335 pieces of gold, after 21826 moves. You were level 10 with a maximum of 116 hit points when you died.