montu, chaotic male human Wizard ---- ---- ---- --- # --..| |..--- |..---.-- -#-# #` |...--- --....-- --...|...-- ## ##.# # --#- --....| --......| ---....*....| ####|..## |..| --.|.--- #..--..---------##-##--###-......*....#--#-##-- |.-- ---.-- |.|...| #..^......................[.......*.........^.| |.| |...| |.|--)--- -##-.-----#####-#-#--###-#-......##-#-...-#--.--|.| ---.|.| |.|--...---- |^..#**#*###`##`***##`##`###....###[-...| |...|.| |...|-- |.|-.--....-- ---.--- ---- *##..#- |....-------.|.----.--| |.|.........---....| |..| |..| |...........<.........-- |.|........)....-..------..-- ---- -#..--------.-.----....-- ---.|-.......)........--......----- ##|...----|..............| |...|----...^........).T........|.--- ---- * --...|.--.............-| |...|---|..*..........>.............| ---..| #*# --.....................-- |...--.------.|...........-.........-- --....--#- |.......................| --.......##*###-...............|..`..#*###........----......................-| |-......| |#.............---...-- ----#.....................(.........| |.......#######.....##.|...--- ----- -#............--..........|.--.-- --.#-...| |....#-----..| |........|...|----.....-------- ---|..-- ----#- ---- --.--.|.---.-- |..|..| ---- -------- --- ------- montu the Thaumaturge Experience level: 7 Strength: 10 Dexterity: 11 Constitution: 18 Intelligence: 18 Wisdom: 12 Charisma: 11 Health: 0(58) Energy: 13(88) Def: 2 Gold: 0 Moves: 5641 Dungeon seed: VelJ7L197h_TA0vn Game ID: montu_1703451365 Your Inventory: Weapons a - a blessed +1 quarterstaff t - a +0 elven dagger x - 8 +0 daggers (wielded) Armor e - an uncursed +0 cloak of magic resistance (being worn) N - an uncursed +0 pair of water walking boots (being worn) Comestibles z - an uncursed slime mold C - an uncursed clove of garlic M - an uncursed lizard corpse P - an uncursed food ration Scrolls i - an uncursed scroll of food detection j - a blessed scroll of enchant weapon l - an uncursed scroll of scare monster n - a blessed scroll of confuse monster o - an uncursed scroll of scare monster v - 2 cursed scrolls of create monster w - an uncursed scroll of create monster A - 2 uncursed scrolls of light I - an uncursed scroll of confuse monster O - an uncursed scroll of identify Potions g - a blessed potion of booze r - an uncursed potion of monster detection Q - an uncursed potion of restore ability W - an uncursed potion of gain ability Z - an uncursed potion of gain energy Rings d - a blessed +1 ring of increase damage (on left hand) L - a cursed -2 ring of protection Wands c - a wand of teleportation (0:7) f - a wand of slow monster (0:4) B - a wand of lightning (0:4) F - a wand of digging (0:5) Tools b - an uncursed sack h - an uncursed skeleton key k - an uncursed skeleton key p - an uncursed mirror u - a +0 unicorn horn E - an uncursed bell G - an uncursed lock pick H - 9 uncursed wax candles (0:400) J - an uncursed skeleton key R - 8 cursed tallow candles (0:200) T - 11 uncursed tallow candles (0:200) V - a blessed tallow candle (0:200) Gems m - an uncursed worthless piece of yellow glass q - 5 uncursed worthless pieces of violet glass s - 2 uncursed worthless pieces of white glass y - an uncursed worthless piece of yellowish brown glass D - 2 uncursed worthless pieces of blue glass K - an uncursed worthless piece of orange glass S - an uncursed worthless piece of red glass U - 2 uncursed fluorite stones X - an uncursed topaz stone Y - an uncursed worthless piece of green glass Contents of the sack: 977 gold pieces an uncursed spellbook of drain life a blessed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of wizard lock Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 72% h - healing 1 healing 0% 89% w - wizard lock 2 matter 43% 89% D - drain life 2 attack 0% 72% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were poison resistant. You were magic-protected. You were telepathic. You were invisible. You could teleport. You could walk on water. You had a +1 damage bonus. You are dead. Vanquished creatures: a small mimic a giant beetle a leprechaun a black light a gnome king a gold golem a lizard a housecat a gray unicorn a snake a quasit a wood nymph an orc shaman a rock mole 8 gnome lords a gnomish wizard a red naga hatchling a ghoul a little dog 3 floating eyes 4 kittens 5 dwarves a homunculus 2 kobold lords a giant bat 2 monkeys 4 dwarf zombies a werejackal 2 iguanas an acid blob a coyote 6 hobbits a large kobold a hobgoblin 2 yellow molds a red mold 24 gnomes 5 garter snakes 6 geckos 7 jackals 2 kobolds 3 goblins a sewer rat 5 grid bugs 3 lichens a kobold zombie 13 newts 134 creatures vanquished. Voluntary challenges: You used a wielded weapon 141 times, starting on turn 56. You read items or engraved 33 times, starting on turn 648. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 21 times, starting on turn 648. You violated your moral code, losing 26 points of alignment, starting on turn 5142. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar to Thoth, many fountains a long staircase Level 2 an armor shop, a fountain Level 3 stairs to The Gnomish Mines Level 4 a fountain Level 5 a fountain Level 6 Level 7 a fountain The Gnomish Mines: levels 4 to 8 Level 4 stairs to The Dungeons of Doom Level 5 Level 7 <- You were here Level 8 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:416 you reached level 2 of The Dungeons of Doom. On T:659 you advanced to experience level 2. On T:698 you advanced to experience level 3. On T:726 you reached level 3 of The Dungeons of Doom. On T:1114 you reached level 4 of The Dungeons of Doom. On T:1262 you advanced to experience level 4. On T:1737 you reached level 5 of The Dungeons of Doom. On T:1851 you advanced to experience level 5. On T:2200 you reached level 6 of The Dungeons of Doom. On T:2600 you reached level 7 of The Dungeons of Doom. On T:3119 you advanced to experience level 6. On T:3433 you reached level 1 of The Gnomish Mines. On T:3983 you reached level 2 of The Gnomish Mines. On T:4095 you advanced to experience level 7. On T:4211 you reached level 4 of The Gnomish Mines. On T:5613 you reached level 5 of The Gnomish Mines. Score breakdown: Gold: 977 (10172 points) Experience: 7 levels (13645 points) Exploration: 8 levels ( 16.00%) (11338 points) Discoveries: 5 items ( 1.74%) ( 3959 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 47 monsters ( 12.34%) (10536 points) Turncount: 5641 turns (-1532 points) Survival: died (score multiplied by 80%) Total score: 38494 Latest messages: Where do you want to travel to? You stop travelling. You kill the leprechaun! You have a little trouble lifting $ - 152 gold pieces. You put 152 gold pieces into the bag. Nowhere else around here can be automatically explored. You fall down the stairs. You stop exploring. The rock troll swings his crossbow. The rock troll hits! (2x) The rock troll bites! The rock troll swings his crossbow. The rock troll hits! (2x) The rock troll bites! The rock troll swings his crossbow. The rock troll hits! (2x) The rock troll bites! You die... Final status: Goodbye montu the Wizard, killed by a rock troll... You died in The Gnomish Mines on dungeon level 7 with 38494 points, and 977 pieces of gold, after 5641 moves. You were level 7 with a maximum of 58 hit points when you died.