montu, chaotic male human Wizard ----- --------- ------- * * |.[.| | | |..!..-- * |%%[| #. -- |.......#### |)%%| #| ( .# |......| # $ $ * ---- |.[[!# #| |######|......| #### |$$| |%!(|% #| -- #-- $..)| ##------ * |$$| |[>%|% #| | ##^---|--- #|..%))% * $ ---- -----# #-.------- * ## #^############)#%%)%[|## * [ ##### # # %#|.>%.| # * % # ### ## # ##------ ### # # #### ## # $ ########## # * * # # -+---# # # ### # * # # | ?|# ## # # ------------ * #$# * * # | { .# ---+----- # # | $ | # # | | | | # # | * | $ #-------# $ ----- | { }| # $ ###| | #...(@.|# * | }| # ------------ |).@..| | .## $ * ------- $ * --------- $ # montu the Wizard Experience level: 11 Strength: 12 Dexterity: 10 Constitution: 11 Intelligence: 17 Wisdom: 19 Charisma: 11 Health: 0(74) Energy: 147(168) Def: 12 Gold: 0 Moves: 17037 Dungeon seed [set]: Game ID: montu_1703629437 Your Inventory: Amulets d - an uncursed amulet of reflection (being worn) Weapons S - a blessed +9 aklys named Club of Redress (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) n - a blessed +1 studded leather armor (being worn) r - an uncursed +0 elven leather helm (being worn) z - an uncursed +0 pair of high boots (being worn) Y - an uncursed +3 pair of leather gloves (being worn) Scrolls q - 2 uncursed scrolls of earth s - an uncursed scroll of taming Rings g - a blessed +2 ring of gain constitution A - an uncursed ring of slow digestion G - an uncursed ring of invisibility P - an uncursed ring of conflict (on left hand) Q - an uncursed ring of teleport control (on right hand) Wands j - an uncursed wand of cold (0:6) C - a cursed wand of cold (0:7) H - an uncursed wand of locking (0:4) L - an uncursed wand of light (0:12) X - an uncursed wand of death (0:6) Tools b - an uncursed bag of holding k - an uncursed bronze key u - an uncursed +0 unicorn horn B - an uncursed magic lamp (lit) W - an uncursed lock pick Gems V - an uncursed luckstone Contents of the bag of holding: 3848 gold pieces a cursed amulet of change a blessed +5 dwarvish mattock named Mattock of Justice a blessed +1 quarterstaff an uncursed +3 sling named Sling of Yendor a blessed +5 spear named Spear of Sorrow an uncursed +0 oilskin cloak an uncursed thoroughly rusty +0 pair of kicking boots 2 uncursed cloves of garlic an uncursed cream pie an uncursed eucalyptus leaf 2 uncursed food rations 4 uncursed lembas wafers an uncursed lizard corpse an uncursed melon an uncursed orange 3 uncursed sprigs of wolfsbane 2 uncursed scrolls of enchant armor an uncursed scroll of identify an uncursed scroll of magic mapping 2 uncursed scrolls of remove curse 3 uncursed scrolls of scare monster an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of monster detection 2 uncursed potions of object detection a blessed potion of oil 2 uncursed potions of oil an uncursed potion of polymorph a blessed potion of sight 2 uncursed potions of sight a potion of unholy water an uncursed ring of aggravate monster an uncursed ring of invisibility a cursed ring of levitation an uncursed ring of polymorph a cursed ring of teleportation an uncursed ring of warning an uncursed wand of cold (0:7) an uncursed wand of make invisible (0:3) an uncursed wand of nothing (0:5) a [uncursed] wand of nothing [0:5] an uncursed wand of opening (0:4) a blessed wand of probing (0:6) an uncursed wand of teleportation (0:4) an uncursed blindfold a [blessed] brass lantern [0:1182] an uncursed frost horn (0:7) an uncursed mirror an uncursed stethoscope an uncursed tin opener 3 uncursed amethysts 2 uncursed aquamarines an uncursed chrysoberyl 3 uncursed diamonds 2 uncursed dilithium crystals 5 uncursed emeralds an uncursed fluorite an uncursed garnet an uncursed jacinth an uncursed jade 2 uncursed rubies Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 15% b - magic missile 2 attack 0% 36% c - light 1 divination 0% 70% d - knock 1 matter 0% 71% I - identify 3 divination 0% 15% V - teleportitis -- ability ? -- W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] stealth [Skilled] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Expert] divination spells [Expert] enchantment spells [Basic] Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. Your writing hand was cramped from overuse. You were telepathic. You were somewhat stealthy. You caused conflict. You could teleport. You had teleport control. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: a shopkeeper a captain 2 lieutenants 2 giant mimics 2 large mimics 5 sergeants 4 small mimics a glass piercer a large dog a stinking sphere a freezing sphere 2 shocking spheres a crocodile an elf mummy a red naga a Grey-elf a black bear a wraith a leather golem 16 soldiers a succubus an incubus a cockatrice a winter wolf cub a lynx a panther 5 leprechauns 2 quivering blobs 2 spotted jellies 3 lizards 4 mountain nymphs 2 giant spiders 2 horses 4 gnome kings an ogre 2 yetis 2 dogs a dingo a housecat 2 jaguars a dwarf lord 3 water nymphs a white unicorn 2 dust vortices a raven 3 plains centaurs a Woodland-elf 4 pit vipers an ape 6 human zombies a rope golem 5 soldier ants 2 yellow lights 6 bugbears 5 wood nymphs an Uruk-hai an orc shaman 3 rock piercers a pony 2 fog clouds 2 shriekers 20 gnome lords 7 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling a gray ooze 4 elf zombies a ghoul a paper golem 10 giant ants 2 puppies 3 floating eyes 21 dwarves 2 kobold lords a kobold shaman 2 iguanas 36 hill orcs 5 rothes a centipede 3 jitterbugs 7 monkeys 2 dwarf zombies a wererat 2 coyotes 3 gas spores 9 hobbits 6 acid blobs a large kobold 3 geckos 8 hobgoblins 12 giant rats 16 cave spiders 3 brown molds 5 yellow molds 2 green molds 2 red molds 78 gnomes 9 garter snakes 9 manes a gnome zombie 12 jackals 5 kobolds 11 newts 2 goblins 3 sewer rats a grid bug a bat 5 lichens 2 kobold zombies 481 creatures vanquished. Voluntary challenges: You did not have reflection until turn 16843. You were not displaced. You had been an atheist until turn 3082. You did not donate to any temples.. You used a wielded weapon 325 times, starting on turn 66. You did not use plumbed fixtures. You read items or engraved 17 times, starting on turn 3092. You never genocided any monsters. You never polymorphed an object. You never changed form. You completed Sokoban on turn 16497, according to the rules. You used no wishes. You did not use any artifacts. You never split a pudding. You wrote Elbereth's name 12 times, starting on turn 3092. You violated your moral code, losing 6 points of alignment, starting on turn 6992. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a long staircase Level 2 a jewelry store, some fountains Level 3 a general store, a fountain stairs to The Gnomish Mines Level 4 Level 5 a fountain Level 6 Level 7 Level 8 many fountains Level 9 a fountain stairs to Sokoban Level 10 <- You were here a vault, a general store, some fountains The Gnomish Mines: levels 4 to 12 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Ptah, a magic chest, some fountains, a sink Level 8 Level 9 Level 10 Level 11 Level 12 a magic chest, a fountain Sokoban: levels 5 to 8 Level 5 a magic chest Level 6 a sink Level 7 Level 8 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:585 you reached level 2 of The Dungeons of Doom. On T:732 you advanced to experience level 2. On T:1054 you reached level 3 of The Dungeons of Doom. On T:1605 you advanced to experience level 3. On T:2153 you reached level 1 of The Gnomish Mines. On T:2164 you advanced to experience level 4. On T:2325 you advanced to experience level 5. On T:2398 you reached level 2 of The Gnomish Mines. On T:2505 you advanced to experience level 6. On T:3049 you reached level 3 of The Gnomish Mines. On T:3082 you prayed to Anhur. On T:3519 you reached level 4 of The Gnomish Mines. On T:3644 you advanced to experience level 7. On T:3756 you entered the Minetown temple On T:3756 you unlocked the Monk role by entering the Minetown temple. On T:4089 you opened a magic chest. On T:4346 you reached level 5 of The Gnomish Mines. On T:4539 you reached level 6 of The Gnomish Mines. On T:4642 you advanced to experience level 8. On T:4965 you reached level 7 of The Gnomish Mines. On T:5568 you reached level 8 of The Gnomish Mines. On T:6236 you reached level 9 of The Gnomish Mines. On T:6236 you reached the bottom of the Mines. On T:6236 you unlocked the dwarven race by reaching the bottom of the Mines. On T:7228 you advanced to experience level 9. On T:7406 you unlocked the Caveman role by digging. On T:8449 you reached level 4 of The Dungeons of Doom. On T:8907 you reached level 5 of The Dungeons of Doom. On T:9549 you reached level 6 of The Dungeons of Doom. On T:10296 you reached level 7 of The Dungeons of Doom. On T:10907 you reached level 8 of The Dungeons of Doom. On T:11565 you advanced to experience level 10. On T:11583 you reached level 9 of The Dungeons of Doom. On T:12308 you reached level 4 of Sokoban. On T:13115 you reached level 3 of Sokoban. On T:13884 you reached level 2 of Sokoban. On T:14951 you reached level 1 of Sokoban. On T:16497 you advanced to experience level 11. On T:16497 you entered the Sokoban zoo. On T:16737 you reached level 10 of The Dungeons of Doom. On T:16839 you were saved from death by your amulet of life saving! Score breakdown: Gold: 3848 ( 384 points) Experience: 11 levels ( 1000 points) Exploration: 12 levels ( 330 points) Discoveries: 120 items ( 2000 points) Variety of kills: 110 monsters ( 2000 points) Major goal: Sokoban/Mines ( 1500 points) Survival: died (score multiplied by 3) Total score: 21642 Latest messages: The magic missile misses the captain. The magic missile bounces! You kill the soldier! You feel more chaotic. The captain swings her long sword at you. The captain just misses! The captain swings her long sword at you. The captain slashes you! The captain swings her long sword at you. The captain slashes you! The captain swings her long sword at you. The captain slashes you! You hear some noises in the distance. The magic missile hits the captain! The magic missile bounces! You kill it! You feel more chaotic. The captain swings her long sword at you. The captain slashes you! The captain swings her long sword at you. The captain hacks you! You die... Final status: Goodbye montu the Wizard, killed by a captain... You died in The Dungeons of Doom on dungeon level 10 with 21642 points, and 3848 pieces of gold, after 17037 moves. You were level 11 with a maximum of 74 hit points when you died.