muahdib, chaotic male human Wizard
                                                                               
                                                                   
                              q+Hd··GH+W                                     
                              gHi·H·                               
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                              mH·Ydf··                               
                              ·+·d:qY·Ya  ^                               
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[Muahdib the Magician]    St:14 Dx:12 Co:17 In:18 Wi:15 Ch:12  Chaotic
Sokoban:4  $:4172 HP:61(61) Pw:90(107) AC:6  Xp:10/7217 T:15871
 Burdened                                            Blind                                

Latest messages

You hear a slurping sound.
You see here a tengu corpse.
In what direction?
The spell misses the ogre.
The ogre gets angry!
In what direction?
The spell misses the ogre.
The ogre wields a double-headed axe!
The double-headed axe welds itself to the ogre's hand!
In what direction?
The spell hits the ogre!
You hear a door crash open.
In what direction?
The spell hits the ogre!
You are now wearing a blindfold.
You can't see any more.
You try to feel what is lying here on the floor.
You feel here a tengu corpse.
You hear a door crash open.
With great effort you move the boulder.
Kerplunk! You no longer feel the boulder.
In what direction?
The spell hits the cockatrice!
In what direction?
The spell hits the cockatrice!
You kill the cockatrice!
You try to feel what is lying here on the floor.
You feel here a cockatrice corpse.
Touching the cockatrice corpse is a fatal mistake...
You turn to stone...

Your inventory

Inventory: 843/825 weight (50/52 slots)

Coins

$ - 4172 gold pieces

Weapons

I - the uncursed rustproof [+0] Magicbane [Magicbane] (weapon in hand)

Armor

b - a blessed +0 cloak of magic resistance (being worn)*
p - an uncursed [+0] mummy wrapping
s - an uncursed +0 pair of low boots (being worn)
E - an uncursed +1 iron skull cap [orcish helm] (being worn)

Comestibles

v - an uncursed clove of garlic
H - 4 [uncursed] food rations
M - 3 [uncursed] lizard corpses

Scrolls

i - an uncursed scroll of teleportation*
q - an [uncursed] scroll labeled VE FORBRYDERNE [of confuse monster]
r - a [cursed] scroll called earth? [of earth]
u - an [uncursed] scroll of teleportation
w - a [cursed] scroll labeled HACKEM MUCHE [of destroy armor]
x - a [cursed] scroll labeled TEMOV [of scare monster]
y - a cursed scroll labeled LOREM IPSUM [of enchant armor]
z - 2 [uncursed] scrolls labeled ETAOIN SHRDLU [of remove curse]
C - a [cursed] scroll labeled VELOX NEB [of food detection]
G - 2 [uncursed] scrolls labeled VAS CORP BET MANI [of enchant weapon]
K - an uncursed scroll labeled VELOX NEB [of food detection]
R - an [uncursed] scroll called earth? [of earth]
X - an [uncursed] scroll labeled HACKEM MUCHE [of destroy armor]

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of charm monster*
A - an uncursed spellbook of protection
F - an [uncursed] spellbook of remove curse
T - an [uncursed] spellbook of force bolt
W - an [uncursed] spellbook of wizard lock
Y - an [uncursed] plain spellbook [of blank paper]

Potions

a - an [uncursed] luminescent potion [of gain energy]
g - an uncursed potion of gain ability*
B - an uncursed silver potion [of speed]
D - an [uncursed] potion called objdet [of object detection]
J - an [uncursed] ochre potion [of blindness]

Rings

d - an uncursed +1 ring of gain wisdom (on right hand)*
e - an uncursed ring of invisibility*
h - an [uncursed +1] granite ring [of increase accuracy]
Q - an [uncursed] pearl ring [of regeneration]
Z - a [cursed -1] granite ring [of increase accuracy]

Wands

c - an uncursed wand of undead turning (0:7)*
t - an [uncursed] wand of light [0:13]
L - a [blessed] wand of striking [0:3]
O - an [uncursed] wand of digging [0:3]
P - an [uncursed] wand of light [0:11]
U - an [uncursed] wand of cold [0:0]
V - an [uncursed] wand of undead turning [0:8]

Tools

j - an [uncursed] lock pick
n - an uncursed blindfold (being worn)*
N - an uncursed magic marker [0:64]
S - an uncursed [+0] unicorn horn

Gems

k - an uncursed touchstone

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%21%
charm monsterenchantment0%21%
protectionclerical0%50%
remove curseclerical80%70%
wizard lockmatter6%84%

Vanquished creatures

347 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Expert]
quarterstaff[Basic]
Spellcasting Skills
attack spells[Expert]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: uiajihn4
Started: 2021-08-27 18:52:51
Ended: 2021-08-28 06:38:58
Wallclock time: PT11:46:07
Play time: PT02:09:07

Goodbye

Goodbye muahdib the Wizard...
You turned to stone in Sokoban on dungeon level 4 with 22513 points,
and 4172 pieces of gold, after 15871 moves.
Killer: touching a cockatrice corpse bare-handed
You were level 10 with a maximum of 61 hit points when you turned to stone.
You reached the 80th place on the top 100 list.
 No  Points     Name                                                   Hp [max]
  1    1757579  Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood.  377 [377]
  2    1721526  Mandevil-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     191 [269]
  3    1698348  Singhend-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     389 [425]

 78      22989  Singhend-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
                on level 10 [max 12].  Killed by a winter wolf cub.     -  [84]
 79      22926  Mandevil-Arc-Dwa-Mal-Law turned to stone in The
                Gnomish Mines on level 7 [max 8].  Petrified by a
                cockatrice corpse.                                     90  [90]
*80      22513  muahdib-Wiz-Hum-Mal-Cha turned to stone in Sokoban on          
*               level 4 [max 14].  Petrified by touching a cockatrice          
                corpse bare-handed.                                    61  [61]
 81      22241  spontiff-Bar-Vam-Mal-Cha died in Sokoban on level 5
                [max 11].  Killed by a Woodland-elf, while fainted
                from lack of food.                                      - [121]
 82      22147  amateurhou-Mon-Hum-Mal-Cha quit in The Dungeons of
                Doom on level 7 [max 13].                              65  [65]